Search found 183 matches
- Sun Aug 07, 2022 5:06 am
- Forum: Abandoned/Dead Projects
- Topic: [WIP][Horror] Divine Frequency (Demo Updated)
- Replies: 175
- Views: 85233
Re: [WIP][Horror] Divine Frequency (Demo Updated)
Fixed all of the bugs in the screenshot. But I cannot seem to figure out what's with the noise from the structures rising. I THINK I may have figured it out, but no clue yet, we'll have to see in the future. It's not one I can replicate, unfortunately. Also, the revelation ring is the one that helps ...
- Fri Aug 05, 2022 12:38 am
- Forum: Abandoned/Dead Projects
- Topic: [WIP][Horror] Divine Frequency (Demo Updated)
- Replies: 175
- Views: 85233
Re: [WIP][Horror] Divine Frequency (Demo Updated)
I have updated the demo once again. This time featuring only The Crossroads. Seems rather appropriate considering it's a really long map that fully embodies the weirdness of DF. There are now also new enemies, items, and minor map edits. Many things have been cleaned up interanlly, such as redundant ...
- Sun Apr 03, 2022 3:23 pm
- Forum: Closed Bugs [GZDoom]
- Topic: [4.7.1] Vulkan Buffer: Out of Device Memory
- Replies: 15
- Views: 4337
Re: [4.7.1] Vulkan Buffer: Out of Device Memory
As of using the 4.8 dev build. I no longer have this crash.
- Sun Dec 05, 2021 3:51 am
- Forum: Off-Topic
- Topic: The WIP Thread
- Replies: 30881
- Views: 2149276
Re: The WIP Thread
Trying my best to annoy the player

- Wed Oct 27, 2021 7:06 am
- Forum: Closed Bugs [GZDoom]
- Topic: [4.7.1] Vulkan Buffer: Out of Device Memory
- Replies: 15
- Views: 4337
Re: [4.7.1] Vulkan Buffer: Out of Device Memory
Tested with the latest dev build. Can confirm it's fixed. I left the menu opened for 5+ min and no crash. Things will occasionally lag when the GC starts doing its cleaning (I don't actually know what is going on but i'm assuming it's that) but definitely no crash. Thank you so much for fixing this.
- Thu Oct 21, 2021 5:20 am
- Forum: Closed Bugs [GZDoom]
- Topic: [4.7.1] Vulkan Buffer: Out of Device Memory
- Replies: 15
- Views: 4337
[4.7.1] Vulkan Buffer: Out of Device Memory
I used Nash's PDA starter kit for replicating this crash. viewtopic.php?f=105&t=65849 Opening the PDA and leaving it open for about 30 seconds will cause GZD to crash with this error "Could not allocate memory for vulkan buffer: out of device memory crash". Is this related to GPU by any mean?
- Thu Oct 21, 2021 5:13 am
- Forum: Abandoned/Dead Projects
- Topic: Ashes Afterglow TC - closing the vault
- Replies: 1779
- Views: 651597
Re: (Closed Playtest) Ashes Afterglow- DEFCON 1
SUPER HYPED!!
- Mon Oct 18, 2021 5:03 am
- Forum: Abandoned/Dead Projects
- Topic: [WIP][Horror] Divine Frequency (Demo Updated)
- Replies: 175
- Views: 85233
Re: [WIP][Horror] Divine Frequency (Demo Updated)
Things indeed went smoothly. I'm currently sick and on the verge of death but ayyyy we got this update rolled out lol. Includes all the fix I mentioned in the posts and several other ones I'm not gonna bother writing down. ALSO. Getting Reshade running should be less of a pain now. Just run the ...
- Sun Oct 17, 2021 4:22 pm
- Forum: Abandoned/Dead Projects
- Topic: [WIP][Horror] Divine Frequency (Demo Updated)
- Replies: 175
- Views: 85233
Re: [WIP][Horror] Divine Frequency (Demo Updated)
I too love the chicken quest. Not for the gameplay but how ridiculous the premise is lol Why this particular locked cabinet requires more than a Lockpick? I thought that was it but i honestly don't think i need even more knowledge to use a pick. OHHH I see now, you need at least 3 WITS to unlock ...
- Sun Oct 17, 2021 1:08 am
- Forum: Abandoned/Dead Projects
- Topic: [WIP][Horror] Divine Frequency (Demo Updated)
- Replies: 175
- Views: 85233
Re: [WIP][Horror] Divine Frequency (Demo Updated)
Ghost Prototype wrote:I'll update the build in about a week or so if everything goes smooth. There's some other bug fix that I completely forgot to write down lol
- Sun Oct 17, 2021 12:23 am
- Forum: Abandoned/Dead Projects
- Topic: [WIP][Horror] Divine Frequency (Demo Updated)
- Replies: 175
- Views: 85233
Re: [WIP][Horror] Divine Frequency (Demo Updated)
In defense of the AR, it's a quirky weapon. Players dumping more points into STR will get more of a use out of this weapon, since spread and recoil scales off of that. The adjustable fire-rates are there for you to play around with depending on how good your recoil control is, you get to make the ...
- Sat Oct 16, 2021 5:02 pm
- Forum: Abandoned/Dead Projects
- Topic: [WIP][Horror] Divine Frequency (Demo Updated)
- Replies: 175
- Views: 85233
Re: [WIP][Horror] Divine Frequency (Demo Updated)
Hope you had a good time Captain J :mrgreen: I'll get to working on these bugs. Will post an update to the changes I made when I run through them all. Again, thanks so much for the feedbacks! UPDATE: Oh and as you can see, the map has tiny gap into it. Fixed. This particular crate prop has mspaint ...
- Sat Oct 16, 2021 7:45 am
- Forum: Abandoned/Dead Projects
- Topic: [WIP][Horror] Divine Frequency (Demo Updated)
- Replies: 175
- Views: 85233
Re: [WIP][Horror] Divine Frequency (Demo Updated)
Anyway, the immersive camera mod doesn't break anything. If anything it's actually quite a pleasant mod to play DF with. Thank you so much for playing! If there's any feedback you wanna throw my way, you can drop them here or hit me up on discord 

- Sat Oct 16, 2021 6:14 am
- Forum: Abandoned/Dead Projects
- Topic: [WIP][Horror] Divine Frequency (Demo Updated)
- Replies: 175
- Views: 85233
Re: [WIP][Horror] Divine Frequency (Demo Updated)
Thanks! I'm now able to replicate the crash. I'll update you as soon as I can EDIT: It's the revelation ring's damage reflecting passive that's causing the crash. Gonna try to patch that. EDIT: Lockpick doesn't remove the inventory slot when taken, only dropped. Time to fuck around and patch that ...
- Thu Oct 14, 2021 2:50 pm
- Forum: Abandoned/Dead Projects
- Topic: [WIP][Horror] Divine Frequency (Demo Updated)
- Replies: 175
- Views: 85233
Re: [WIP][Horror] Divine Frequency (Demo Updated)
I killed that guy several times with different weapons, couldn't replicate the bug. I also ran around fighting that Adrien thing on buddha mode, couldn't replicate the crash. Although this one has been reported before, I can't seem to figure out why, I also tried replicating the no weight pick up ...