Search found 287 matches
- Sun Dec 10, 2023 3:36 pm
- Forum: Gameplay Mods
- Topic: [ON HOLD] Grey Skies
- Replies: 4
- Views: 2487
Re: [ON HOLD] Grey Skies
This is really cool dude. I really like the design and look of everything, also big fan of pump-action ssgs, and the rocket launcher is satisfying as well. The animations are very rwell done.
- Sat Jan 01, 2022 12:13 pm
- Forum: Graphic/Audio Patches
- Topic: Billboarder (XY billboarding for missiles & more - UPDATED)
- Replies: 15
- Views: 13856
Re: Billboarder (XY billboarding for missiles & more - UPDAT
I've always wanted this but never had the will or drive to actually make it, thank you for doing this
- Sun Nov 14, 2021 11:22 am
- Forum: Abandoned/Dead Projects
- Topic: Ashes Afterglow TC - closing the vault
- Replies: 1779
- Views: 651845
Re: (V1.05 Page50) Ashes Afterglow TC
There's a golden crowbar sprite in the files, so I have to imagine that it was a scrapped idea due to balance reasons like mentioned.
- Thu Jul 29, 2021 1:10 pm
- Forum: General
- Topic: Does anyone else play with headbobbing off?
- Replies: 1
- Views: 575
Re: Does anyone else play with headbobbing off?
Personally prefer playing with very low movebob values, have mine at 0.01. I like it subtle but dead still makes me feel like I'm playing a robot.
- Thu Jul 15, 2021 12:54 pm
- Forum: Gameplay Mods
- Topic: GUNSLINGER SET - CURSED GUNS (V2)
- Replies: 36
- Views: 29711
Re: GUNSLINGER SET - CURSED GUNS (V1)
If you press primary instead of alt-fire or reload after the alt-fire then you get the 3 at once animation, just wanted to point that out. I think Joblez wanted to have both options.Captain J wrote:-snip-
- Sun May 16, 2021 10:43 pm
- Forum: Abandoned/Dead Projects
- Topic: Ashes Afterglow TC - closing the vault
- Replies: 1779
- Views: 651845
Re: Re: (WIP) Ashes Afterglow- teaser video pg19
Longtime lurker here, Felt the need to say I'm in love with everything in the recent video! I could not be anymore hype at this point. Immense work!
- Wed Oct 28, 2020 6:21 pm
- Forum: General
- Topic: SAVE YOUR WORK!
- Replies: 4
- Views: 502
Re: SAVE YOUR WORK!
Lol wait till you accidentally drag everything into the trash bin and absent mindedly empty it trying to erase something else.
that was a fun day.
that was a fun day.
- Tue Aug 18, 2020 6:53 pm
- Forum: Abandoned/Dead Projects
- Topic: Ashes Afterglow TC - closing the vault
- Replies: 1779
- Views: 651845
Re: (WIP) Ashes Afterglow
Oh man you made the weapons look extra sweet, I can't wait.
- Tue Jul 21, 2020 2:29 pm
- Forum: Resources
- Topic: [Sprites] SoniK.O.Fan's sprites
- Replies: 310
- Views: 134721
Re: [Sprites] SoniK.O.Fan's sprites
Oh man, I'm really digging the plasma-rifle aesthetic it has, as if all UAC Weapons were produced like that. Really nice work.
- Thu Jul 16, 2020 11:49 am
- Forum: Resources
- Topic: New monster - Stability Officer
- Replies: 13
- Views: 2381
Re: New monster - Stability Officer
Hey it looks pretty good! Nice work! btw this definitely gets bonus points for being a doom-style pistol wielding human without holding an invisible rifle barrel.
- Thu Jul 02, 2020 8:12 pm
- Forum: Scripting
- Topic: Help For Realoading Guns
- Replies: 9
- Views: 745
Re: Help For Realoading Guns
You can loop this part* at the end of the reload code; *TNT1 A 0 A_TakeInventory("9x18Makarov",1) *TNT1 A 0 A_GiveInventory("MakarovMag",1) *Goto Ready Try the following: (Add this) ReloadLoop: TNT1 A 0 A_TakeInventory("9x18Makarov", 1) TNT1 A 0 A_GiveInventory("MakarovMag", 1) (Add this) TNT1 A 0 A ...
- Fri Jun 19, 2020 12:13 pm
- Forum: Requests
- Topic: Resource Request thread *Read 1st post*
- Replies: 5968
- Views: 662437
Re: Resource Request thread *Read 1st post*
Does anyone have the mod "Voyage Infernal" before patch 1.10.3? I want to swipe something he axed from the current version
- Wed Jun 17, 2020 6:41 pm
- Forum: Resources
- Topic: [Sprites] SoniK.O.Fan's sprites
- Replies: 310
- Views: 134721
Re: [Sprites] SoniK.O.Fan's sprites
Oh nice, Is this based on that old eriance shotgun sprite?
- Wed Jun 17, 2020 6:21 pm
- Forum: Gameplay Mods
- Topic: Hellrider v0.9c - Swift Demon Killing! (28-04-21)
- Replies: 244
- Views: 169908
Re: Hellrider v0.8 - Swift demon killing!
Some quick little bugs I noticed, btw This mod Is totally shaping up keep it up I love the changes. 1. Smg reload animation doesn't seem right, Rachel reach's for the foregrip after inserting the magazine but you can notice her pulling her arm away when she pulls it back to its ready state. 2. The ...
- Wed May 27, 2020 7:04 pm
- Forum: General
- Topic: [SPRITES] Spriting Carnival!!
- Replies: 38041
- Views: 4660165
Re: [SPRITES] Spriting Carnival!!
Aw dude sweet, I like her. I don't know if you played that indie fighter Absolver ever but she kinda reminds of the female characters from that game, just with a gun. Idk what direction you will take your current mod but if you ever go for a space pirate-y/combo melee attack in that I'm all for it ...