Search found 50 matches
- Tue Apr 30, 2019 9:39 am
- Forum: Gameplay Mods
- Topic: GII Overkill [Version 2.3!] NOW WITH 2.7mm KOLIBRI!
- Replies: 54
- Views: 25068
Re: GII Overkill [Version 2.3!] NOW WITH 2.7mm KOLIBRI!
I dunno how I can put this... The mod isint the best, but its not a bad mod either. Bit of a middle ground on this one. As Pillowblaster stated, it just needs plenty of Polish. I feel this is more made with Slaughter Wads in mind, what with the immense damage from the weapons. Dont be discouraged ...
- Tue Apr 30, 2019 9:34 am
- Forum: Gameplay Mods
- Topic: GII Overkill [Version 2.3!] NOW WITH 2.7mm KOLIBRI!
- Replies: 54
- Views: 25068
Re: GII Overkill [Version 2.3!] NOW WITH 2.7mm KOLIBRI!
this reminds me a lot of when i made Too Many Super Shotguns, fuck all in polish and just a shitton of ideas. honestly i can tell you have quite the ambition towards mod making and i think you could make some decent shit in the future(also try organise the mod folders inside the mod). best of luck ...
- Tue Sep 18, 2018 10:03 pm
- Forum: Gameplay Mods
- Topic: GII Overkill [Version 2.3!] NOW WITH 2.7mm KOLIBRI!
- Replies: 54
- Views: 25068
Re: GII Overkill [Version 2.3!] NOW WITH 2.7mm KOLIBRI!
Welcome our new weapon: The 2.7mm Kolibri!
- Sun Jul 15, 2018 9:26 am
- Forum: Gameplay Mods
- Topic: GII Overkill [Version 2.3!] NOW WITH 2.7mm KOLIBRI!
- Replies: 54
- Views: 25068
Re: GII Overkill [Version 2.2!] MORE THINGS!
And that update is now!
EDIT: The next update will be... I don't know when
EDIT: The next update will be... I don't know when
- Sat Jul 14, 2018 4:11 pm
- Forum: Gameplay Mods
- Topic: High Noon Drifter v1.2 - Between God, the Devil, and a .500
- Replies: 658
- Views: 265099
Re: High Noon Drifter v1.2 - Between God, the Devil, and a .
Well lookie here, pardner. I rekon this'll kick some major ass
- Sat Jul 14, 2018 4:08 pm
- Forum: Gameplay Mods
- Topic: GII Overkill [Version 2.3!] NOW WITH 2.7mm KOLIBRI!
- Replies: 54
- Views: 25068
Re: GII Overkill [Version 2.1!] IMAGE ERRORS ARE FIXED,COMRA
I am definitely working on this more C: Expect an update in the near future
- Sat Jul 14, 2018 10:16 am
- Forum: Resources
- Topic: [Sprites] Weapon hand templates
- Replies: 449
- Views: 266578
Re: [Sprites] Weapon hand templates
Thats a lot of hands 0.0 Thanks for the resource
- Thu Jul 12, 2018 10:28 pm
- Forum: Requests
- Topic: [REQUEST] So... 9 Barreled Shotgun (maybe commission?)
- Replies: 2
- Views: 693
[REQUEST] So... 9 Barreled Shotgun (maybe commission?)
I'm working on improving the sprite work in one of my weapons mods. One of the weapons is a 9 barreled shotgun, barrels being aligned 3x3. If any sprites for a weapon like this exist or anyone is willing to help bring them into existence I will be eternally grateful c: Here are the current, cringe ...
- Thu Jul 12, 2018 10:01 pm
- Forum: Gameplay Mods
- Topic: GII Overkill [Version 2.3!] NOW WITH 2.7mm KOLIBRI!
- Replies: 54
- Views: 25068
Re: GII Overkill [Version 2.1!] IMAGE ERRORS ARE FIXED, COMR
I'll just pop in here to endorse this again as much as it lacks polish, if you'll somehow fix the bugs and some weird design choices (citing: "one guy has a starting weapon that fires one explosive bullet normally, and then on alt-fire a bunch of them for no ammo") and concentrate more on finding ...
- Thu Jul 12, 2018 9:33 am
- Forum: Gameplay Mods
- Topic: GII Overkill [Version 2.3!] NOW WITH 2.7mm KOLIBRI!
- Replies: 54
- Views: 25068
Re: GII Overkill [Version 2.0!] IMAGE ERRORS, COMRADES!
Speaking of the mod, its interesting to see a new version released. Back in the day when I tried it for the first time, I thought it had some enjoyable ideas, but the code had bugs, the graphics did not have standardization/consistency (hi-def sprites mixed in with low-def sprites) and the general ...
- Thu Jul 12, 2018 9:29 am
- Forum: Gameplay Mods
- Topic: GII Overkill [Version 2.3!] NOW WITH 2.7mm KOLIBRI!
- Replies: 54
- Views: 25068
Re: GII Overkill [Version 2.0!] IMAGE ERRORS, COMRADES!
Thanks a billion wild ^^wildweasel wrote:Make sure you've opted into the [img] user group, too - the thread to do so is in Rules & Announcements.
- Wed Jul 11, 2018 2:25 pm
- Forum: Gameplay Mods
- Topic: RAEWA - Replace All Enemies With Archviles
- Replies: 32
- Views: 7302
Re: RAEWA - Replace All Enemies With Archviles
This is an evil, evil mod. I love it!
- Wed Jul 11, 2018 2:23 pm
- Forum: Gameplay Mods
- Topic: GII Overkill [Version 2.3!] NOW WITH 2.7mm KOLIBRI!
- Replies: 54
- Views: 25068
Re: GII Overkill [Version 2.0!] IMAGE ERRORS, COMRADES!
I can't for the life of me figure out why [img] doesn't work any more and since [imgur] isn't working either I'm out of ideas. Sorry comrades. Hope you enjoy what is likely the last version of GII Overkill anyway edit: Trying to take the .png off the end and submitting results in all the text being ...
- Sat Jul 01, 2017 3:50 pm
- Forum: Abandoned/Dead Projects
- Topic: [Finished] The Russian Overkill - 3.0e
- Replies: 1782
- Views: 807607
Re: [Finished] The Russian Overkill - 2.5, Vodka Strikes Aga
Wow! The new Union is amazing :3 Keep up the good work COMRADE!
- Sat Apr 01, 2017 10:18 am
- Forum: General
- Topic: [SPRITES] Spriting Carnival!!
- Replies: 38050
- Views: 4674809
Re: [SPRITES] Spriting Carnival!!
This place really never dies, huh?