Search found 852 matches

by SanyaWaffles
Wed Nov 12, 2025 4:49 pm
Forum: ZDoom (and related) News
Topic: UZDoom 4.14.3 Pre-release
Replies: 36
Views: 4169

Re: UZDoom 4.14.3 Pre-release

I did read "it" over and over again and I still don't quite get it. Don't be so rude.
by SanyaWaffles
Wed Nov 12, 2025 4:41 pm
Forum: ZDoom (and related) News
Topic: UZDoom 4.14.3 Pre-release
Replies: 36
Views: 4169

Re: UZDoom 4.14.3 Pre-release

Slow down, you triple posted.

People are obviously not having the same problem as you or there'd be more eyes on it.

Also going "it doesn't work" over and over isn't going to make the problem go away. Give them something to work with.
by SanyaWaffles
Tue Nov 04, 2025 2:05 pm
Forum: ZDoom (and related) News
Topic: What’s Happening With UZDoom?
Replies: 81
Views: 14697

Re: What’s Happening With UZDoom?

I personally dont care if the code is from ChatGPT or a human. When it works good, it works good. I think this topic about ChatGPT gets more drama than it should. 1.) The code he (Graf) used from ChatGPT didn't even work and may have been incompatible with the GPLv3 anyhow. 2.) ChatGPT was only the ...
by SanyaWaffles
Tue Oct 28, 2025 2:54 pm
Forum: General
Topic: Texture filtering default discussion
Replies: 77
Views: 1802

Re: Texture filtering default discussion

Agreed, I think this has kind of derailed considerably.
by SanyaWaffles
Sun Oct 26, 2025 3:15 pm
Forum: General
Topic: Texture filtering default discussion
Replies: 77
Views: 1802

Re: Texture filtering default discussion

Personally, the problem is a chicken/egg type thing. Where does the buck stop for 'intended experience'. For me, the main part is if you don't know the console exists and the exact value to change, that shortcut is useless. Not everyone even knows the console exists 90% of the time. Plus the menus ...
by SanyaWaffles
Wed Oct 22, 2025 2:45 am
Forum: Gameplay Mods
Topic: Lithium 1.7.0 (Oct. 28, 2025)
Replies: 730
Views: 261873

Re: Lithium 1.7.0 Beta 2 (Feb. 23, 2025)

JPC wrote: Wed Oct 22, 2025 1:36 am I prefer Doom RPG to this mod. If only it were compatible with LZDoom and WadFusion.
Then go play those mods. It's kind of rude to go "I PREFER X" in Y's topic.
by SanyaWaffles
Tue Oct 21, 2025 6:20 pm
Forum: General
Topic: Texture filtering default discussion
Replies: 77
Views: 1802

Re: Texture filtering default discussion

Honestly, and I say this as respectfully to all involved as I can, I think people were fed up with GZDoom to such a degree that this was a sign things were going in a different direction. A very clear and concise statement imo.

I don't think it's any deeper than that, but I could be wrong.
by SanyaWaffles
Tue Oct 21, 2025 6:07 pm
Forum: General
Topic: Texture filtering default discussion
Replies: 77
Views: 1802

Re: Texture filtering default discussion

Addendum: I do admit some people just meme on texture filtering and the like for the "lulz" (I admit also I was one of those people initially with the GZDoom/UZDoom split... a bit of venting frustration at the time on my part as two of my games depend on upstream fixes). While I am sure a lot of ...
by SanyaWaffles
Tue Oct 21, 2025 5:22 pm
Forum: General
Topic: Texture filtering default discussion
Replies: 77
Views: 1802

Re: Texture filtering default discussion

For me, I think Baaul and MartinHowe said it best. Some insight as a dev myself though, as I've been thinking about it a lot the past two weeks since all this happened (and before hand, incidentally). I hope it's not too off topic. I find settings are difficult to gauge a good default without ...
by SanyaWaffles
Tue Oct 21, 2025 7:02 am
Forum: Off-Topic
Topic: Whats happening ?
Replies: 38
Views: 972

Re: Whats happening ?

Kappes, I'll be direct: Forking the engine is something they (and anyone else) can do legally and ethically as long as they follow the GPLv3, which has been done. I have forked GZDoom because I didn't see eye to eye with Graf on many of his design decisions, and I will continue to fork upstream with ...
by SanyaWaffles
Tue Oct 21, 2025 6:45 am
Forum: ZDoom (and related) News
Topic: What’s Happening With UZDoom?
Replies: 81
Views: 14697

Re: What’s Happening With UZDoom?

Sometimes change happens when you least expect it.

The UZDoom devs have my full support and I wish you all the best, and look forward to working with you.
by SanyaWaffles
Mon Oct 20, 2025 10:07 pm
Forum: Off-Topic
Topic: Whats happening ?
Replies: 38
Views: 972

Re: Whats happening ?

I think you've made your point quite clear. But the discussion is happening now. I am neither a mod here nor a core contributor/dev on UZDoom nor GZDoom, but I'd advise everyone across the board to try to do better here on out. We can't change the past week, but we can learn from it. This week has ...
by SanyaWaffles
Mon Oct 20, 2025 8:51 pm
Forum: Off-Topic
Topic: Whats happening ?
Replies: 38
Views: 972

Re: Whats happening ?

I don't really get why y'all are being so hard on everyone for being exhausted trying to deal with this mess. It's not easy dealing with any of this. As someone who's current projects rely on this family of source ports, I'm watching optimistically and cautiously, and even I feel a smidge of stress ...
by SanyaWaffles
Mon Oct 20, 2025 8:12 pm
Forum: Off-Topic
Topic: Whats happening ?
Replies: 38
Views: 972

Re: Whats happening ?

Wish I could upvote Cali's post because it sums up how I feel about this "stolen valor" nonsense.
by SanyaWaffles
Mon Oct 20, 2025 2:48 pm
Forum: Off-Topic
Topic: Whats happening ?
Replies: 38
Views: 972

Re: Whats happening ?

I'm just an observer so take what I say with a grain of salt. TL;DR: After several disagreements over the years coming to a head after an event last week (namely Graf putting AI-generated code into the engine and then berating those against it, several devs left GZDoom's dev team and a new fork was ...

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