Search found 14 matches

by Fabricator
Mon Aug 14, 2023 8:20 pm
Forum: Levels
Topic: Volatile [5+1 maps out]
Replies: 37
Views: 16948

Re: Volatile [5+1 maps out]

Man, it's been a minute since I've thought about this project! I remember being super keen and the screenies looked dope as hell - I also dug the episodic type thang you had goin' on, gives off ye olde shareware / Ultimate Doom vibes! 'Grats on getting part 1 out, I'm finna blast thru it sometime ...
by Fabricator
Fri Jun 17, 2022 2:58 am
Forum: Levels
Topic: Volatile [5+1 maps out]
Replies: 37
Views: 16948

Re: Volatile

For whatever reason this set popped into my head randomly the other day, haha! Scrolling thru the screenies again after a couple of years and still gotta echo the similiar statements already shared - this is looking absolutely mental! Definitely on my "must-play" list when you eventually drop this ...
by Fabricator
Sun Sep 20, 2020 8:40 pm
Forum: Levels
Topic: [Classic-Style Megawad] Hell For Leather, Episodes 1+2
Replies: 25
Views: 9247

Re: [Classic-Style Megawad] Hell For Leather, Episodes 1+2

Cheers mate, much appreciated! Fingers crossed for the 3rd episode, looking forward to your Hell on Earth Shareware mapset too.
by Fabricator
Sun Sep 20, 2020 7:12 am
Forum: Levels
Topic: [Classic-Style Megawad] Hell For Leather, Episodes 1+2
Replies: 25
Views: 9247

Re: [Classic-Style Megawad] Hell For Leather, Episodes 1+2

Apologies for the huge necro-bump but it looks like the DL links are dead. I've checked all the posts in this thread (and the Doomworld thread) but was unable to find a working DL.

Big ask, but does anyone still have this kickin' around on their PC and is there any chance of a re-upload?
by Fabricator
Sun Dec 17, 2017 7:35 pm
Forum: Graphic/Audio Patches
Topic: Reikall's Voxels.
Replies: 105
Views: 57299

Re: Yet another voxel project - Doom, Raven, Strife

Love that the OG art-style shines thru in these voxels! Super faithful.
Do you have any plans to do the switches as well, ala Shadow Warrior '97?

Awesome work so far, can't wait to see this pack completed.
by Fabricator
Sat Dec 09, 2017 9:02 pm
Forum: Gameplay Mods
Topic: [BETA] DEAD MARINE
Replies: 140
Views: 61659

Re: [BETA] DEAD MARINE

Pretty sweet little vanilla enhancement mod, got a spot in my autoload queue for sure! A huge fan in particular of the enhanced sounds, and the gore system. The fallen UAC marine names are neat too, are the names sourced from the DOOM novels and DOOM 3 PDAs? Some of them seem vaguely familiar, could ...
by Fabricator
Sun Sep 10, 2017 4:02 am
Forum: Levels
Topic: Volatile [5+1 maps out]
Replies: 37
Views: 16948

Re: Volatile

I'm a sucker for episodic mapsets, always invokes that DOOM 1 vibe which is a good thing.

Those screenies look awesome, modern and expansive; but not super overdone!
I'll defs be keeping a close watch on this one.
by Fabricator
Sun Oct 27, 2013 8:43 pm
Forum: Levels
Topic: [WIP] Forsaken Planet
Replies: 71
Views: 15105

Re: [WIP] Forsaken Planet

I always liked the concept of Blake Stone, but having played it after experiencing DOOM, was never able to really immerse myself into the game due to the outdated engine. This is looking to be quite the promising project. Care to elaborate on enemies we'll be facing and the weapons we get to use ...
by Fabricator
Mon Sep 16, 2013 5:05 am
Forum: TCs, Full Games, and Other Projects
Topic: [WIP] Doom: Evil Unleashed -- announcement
Replies: 780
Views: 115346

Re: [WIP] Doom: Evil Unleashed

Oh Tom, I can only imagine what goes on in that head of yours.

Taken straight from the DOOM bible...
DOOM /bubbies : Replace all actors with naked women.
DOOM /prude : Cancels effects of /bubbies parameters.
DOOM /drunk : Occasionally invokes the /bubbies mode.
by Fabricator
Tue Jun 25, 2013 7:47 am
Forum: Levels
Topic: [WIP] The Shores of Zdoom
Replies: 645
Views: 92604

Re: [WIP] The Shores of Zdoom

Sexy lookin' screenies. :)
by Fabricator
Mon Jun 03, 2013 1:31 am
Forum: Resources
Topic: [Tutorial] Introductory Sample to Cave Areas
Replies: 8
Views: 1366

Re: [Tutorial] Introductory Sample to Cave Areas

Nice tutorial. Any plans for future installments?
by Fabricator
Tue May 28, 2013 7:02 am
Forum: Levels
Topic: [WIP] S.U.P.E.R Natural: Demo Updated
Replies: 261
Views: 45309

Re: [WIP] S.U.P.E.R Natural

Awesome atmosphere!

I'll be keeping an eye on this. :-P
by Fabricator
Mon May 27, 2013 6:04 am
Forum: Gameplay Mods
Topic: [WIP] Project MSX - Beta 2 (v0.2a) July 22, 2013 Update!
Replies: 983
Views: 218807

Re: [WIP] Project MSX [Gameplay Mod] Beta 2 Coming soon!

Dude, this looks unreal!

Hopefully multi-player is all set to go for Beta 2, co-op would kick arse!

Keep up the awesome work, super psyched for the June 30 release! :-)
by Fabricator
Mon Apr 29, 2013 1:56 am
Forum: Abandoned/Dead Projects
Topic: [Stopped for now] DN Brutal Doom Pack
Replies: 391
Views: 102378

Re: [WiP] DoomNukem's Brutal Doom weapon pack

Wow, lookin' awesome so far!

Although for some reason, the new AR + SSG images aren't appearing for me...

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