Search found 992 matches
- Tue Jun 03, 2025 7:52 pm
- Forum: Gameplay Mods
- Topic: The Guncaster - 3.888b
- Replies: 3023
- Views: 883709
Re: The Guncaster - 3.888b
Can I get help on guncaster not wanting to load I tried loading the main core of it and I got a buch a scripts errors I tried moving the load order around to see if anything would load but nuthing I also updated my gzdoom to 4.14.2 and it didn't work This mod hasn't been updated for gzdoom 4.14 ...
- Thu May 29, 2025 7:58 pm
- Forum: Gameplay Mods
- Topic: [minimod][v0.11.1-beta] 10.5x - enemy number multiplier (+divider)
- Replies: 68
- Views: 36679
Re: [minimod][v0.11.1-beta] 10.5x - enemy number multiplier (+divider)
Sorry about another post so soon, but I need help with something. I saw on Slade that you can set the Multiplier to 100x, and 20x and 100x have their own messages. I don't know how to make that possible. Help will be much appreciated. Open with Slade. Go to menudef.txt. Line 6 looks like this ...
- Sun May 18, 2025 7:17 pm
- Forum: Gameplay Mods
- Topic: Universal i-frames
- Replies: 4
- Views: 1794
Re: Universal i-frames
Cool mod, thanks for sharing.
- Sat May 03, 2025 2:26 pm
- Forum: Graphic/Audio Patches
- Topic: NashGore NEXT v1.0
- Replies: 14
- Views: 13548
Re: NashGore NEXT v1.0
Why would you bother? Malice has it's own gore.Emperor Joker wrote: ↑Fri May 02, 2025 7:28 pm cool mod, but it doesn't work on some monsters from Project Malice
you can update with mod again, this time for custom monsters
- Fri Apr 11, 2025 3:12 pm
- Forum: Gameplay Mods
- Topic: Dusted's Pandemonia (v2.6.2) (+ Monsters-only) (Anarchy and Insurrection addons!)
- Replies: 244
- Views: 195036
Re: Dusted's Pandemonia (v2.6.2) (+ Monsters-only) (Anarchy and Insurrection addons!)
"unknown base class GenericCard" signifies that you are trying to load GPand-Cards-v1.2.1 before Corruption Cards.
- Mon Mar 31, 2025 9:37 pm
- Forum: Gameplay Mods
- Topic: The Guncaster - 3.888b
- Replies: 3023
- Views: 883709
Re: The Guncaster - 3.888b
Change the screen size ( - and = ) and make sure alternate HUD isn't turned on.JohnEldridge wrote: ↑Mon Mar 31, 2025 6:19 pm Is there a hud option? For some reason the hud is different from what I remember last time, which is what is shown in the videos.
- Thu Mar 27, 2025 1:01 pm
- Forum: Gameplay Mods
- Topic: The Guncaster - 3.888b
- Replies: 3023
- Views: 883709
- Wed Mar 26, 2025 7:06 pm
- Forum: Gameplay Mods
- Topic: The Guncaster - 3.888b
- Replies: 3023
- Views: 883709
Re: The Guncaster - 3.888b
Good mod, but I have a tiny issue with it. Whenever I shoot a weapon, the camera view slides continously up, and I must set it manually (aka pushing center view over and over again) so I could see ahead again. This is embarassing particularly at using the chaingun. Is there any way to set a fix ...
- Tue Mar 25, 2025 12:11 am
- Forum: Gameplay Mods
- Topic: The Guncaster - 3.888b
- Replies: 3023
- Views: 883709
Re: The Guncaster - 3.888b
Here's 2.8 https://www.mediafire.com/file/h505iqgh ... 8.pk3/file
I also have 3.5, 3.6, 3.7, and 3.8 saved on my drive, if you want one of those.
- Thu Mar 13, 2025 2:47 am
- Forum: Levels
- Topic: castle massacre UPDATE 12/7/2024
- Replies: 6
- Views: 3274
Re: castle massacre UPDATE 12/7/2024
730 MB, holy crap.
- Wed Mar 05, 2025 2:19 pm
- Forum: Gameplay Mods
- Topic: [0.3.1] Indestructable: second wind/death rage mechanic
- Replies: 48
- Views: 19078
Re: [0.3.1] Indestructable: second wind/death rage mechanic
I can't reproduce this -- I tried both running into the portal with lives left, and taking a few hits from the AV so that it triggers and then running into while invulnerable, and in both cases the game worked fine. I mean, in the former case I lose a life and then die anyways, which isn't great ...
- Wed Feb 19, 2025 12:00 pm
- Forum: Gameplay Mods
- Topic: [v4.0.2] Doom Incarnate: A Tribute to Wolfenstein
- Replies: 642
- Views: 212289
Re: [v4.0] Doom Incarnate: A Tribute to Wolfenstein
Impressive changelog!
- Thu Jan 30, 2025 6:22 pm
- Forum: Graphic/Audio Patches
- Topic: Blood Textures Replacing Stock Doom2 Textures
- Replies: 17
- Views: 15074
Re: Blood Textures Replacing Stock Doom2 Textures
Thanks for the heads up.
- Fri Nov 22, 2024 8:57 am
- Forum: Script Library
- Topic: Slaughter Map Performance Booster
- Replies: 45
- Views: 19536
Re: Slaughter Map Performance Booster
Strange bug on map84 of ramp2023.
It's only happened on this wad so I assume it's some kind of UDMF thing, maybe a portal or something.
It's only happened on this wad so I assume it's some kind of UDMF thing, maybe a portal or something.
- Wed Nov 20, 2024 6:50 am
- Forum: Gameplay Mods
- Topic: [minimod][v0.3.1] Warm Reception
- Replies: 18
- Views: 15806
Re: [minimod][v0.3.1] Warm Reception
Using 4.13.2 and loading ramp2024, with "disable hot starts" selected the game freezes when trying to load the HUB.