Search found 274 matches
- Mon Aug 14, 2017 12:57 am
- Forum: Abandoned/Dead Projects
- Topic: Kaal's Gretel Player Sprite
- Replies: 12
- Views: 3261
Re: Kaal's Gretel Player Sprite
Sorry for that - just thought other threads actually did link resources. By the way - if the wad in question is based on the Herian2 wad its additionally modified ranging from maps to even more insanely resprited doom monsters - nearly all of them except three invisible ones like - revenant ...
- Mon Aug 14, 2017 12:36 am
- Forum: Abandoned/Dead Projects
- Topic: Kaal's Gretel Player Sprite
- Replies: 12
- Views: 3261
Re: Kaal's Gretel Player Sprite
This was a misunderstatement - the posted link was not
my version only the mentioned possible resource linked.
If id change and releleased it itd be named differently.
my version only the mentioned possible resource linked.
If id change and releleased it itd be named differently.
- Mon Aug 14, 2017 12:19 am
- Forum: Abandoned/Dead Projects
- Topic: Kaal's Gretel Player Sprite
- Replies: 12
- Views: 3261
Re: Kaal's Gretel Player Sprite
Its a PWAD and only named as the original!
Further it seems to be some sort of conversion of the original HC content
so there shouldnt be any too big complaints about the copyrighting.
Further it seems to be some sort of conversion of the original HC content
so there shouldnt be any too big complaints about the copyrighting.
- Sun Aug 13, 2017 6:03 pm
- Forum: Abandoned/Dead Projects
- Topic: Kaal's Gretel Player Sprite
- Replies: 12
- Views: 3261
Re: Kaal's Gretel Player Sprite
Hello peoples - im having very good news! Ive found the required Heretic in Doom2 conversion wad and already implemented the gretel player sprites plus erased out the Heretic weapons to keep original Doom weaponry. Since this wad although has a few invisible monster variants i want to replace these ...
- Sat Aug 12, 2017 10:19 pm
- Forum: Abandoned/Dead Projects
- Topic: Kaal's Gretel Player Sprite
- Replies: 12
- Views: 3261
Re: Kaal's Gretel Player Sprite
Hello peoples - im back and have great news! What if our Lady of the Doom could be moved into the game Heretic? I wanna see if we cant find some Marine in Heretic mod and maybe add a few stuff like the warriorese axe and later check if theres any coop bot available as well in order to merge the ...
- Sat Aug 12, 2017 2:50 pm
- Forum: Abandoned/Dead Projects
- Topic: Kaal979's Doom64 replacers [V07]
- Replies: 90
- Views: 21429
Re: Kaal979's Doom64 replacers [V07]
I dont quite understand - all i can do is again write "THANKS" - dear "Untrustable"
and "ID-GAMES" and all other involved Doomers and ZDoomers.

and "ID-GAMES" and all other involved Doomers and ZDoomers.




- Sat Aug 12, 2017 2:30 pm
- Forum: Abandoned/Dead Projects
- Topic: Kaal979's Doom64 replacers [V07]
- Replies: 90
- Views: 21429
Re: Kaal979's Doom64 replacers [V07]
Sure - its so damn great to have a entire army for the Nightmare difficulty - hail ZDoom!
- Sat Aug 12, 2017 2:01 pm
- Forum: Abandoned/Dead Projects
- Topic: Kaal's Gretel Player Sprite
- Replies: 12
- Views: 3261
Kaal's Gretel Player Sprite
When i saw this handsome wolfenstein meanie named gretel i couldnt resist making her into a player character for coop play! Fortunately i could find all the missing rotation anim sprites on the ZDoom forums - MANY THANKS FOR THIS GUYS! Overall in new colours and with coop bot mod included this is ...
- Sat Aug 12, 2017 1:56 pm
- Forum: Abandoned/Dead Projects
- Topic: Kaal979's Doom64 replacers [V07]
- Replies: 90
- Views: 21429
Gretel Grosse Player V01
When i saw this handsome wolfenstein meanie named gretel i couldnt resist making her into a player character for coop play! Fortunately i could find all the missing rotation anim sprites on the ZDoom forums - many thanks for this guys! Overall in new colours and with coop bot mod included this is ...
- Thu Aug 10, 2017 2:14 pm
- Forum: Off-Topic
- Topic: The Still New What Did You Last Do Thread
- Replies: 29603
- Views: 1528471
Re: The New What Did You Last Do Thread
One can also do it without any protections only afterwards theres a white glowing ball in sight even with eyes closed for not less than one half hour!
- Thu Aug 10, 2017 1:05 pm
- Forum: Off-Topic
- Topic: The Still New What Did You Last Do Thread
- Replies: 29603
- Views: 1528471
Re: The New What Did You Last Do Thread
You probably mean like you understand the term "besides .." im guessing.
Well since english isnt my native speech and german still is it - just dont argue!
Well since english isnt my native speech and german still is it - just dont argue!
- Thu Aug 10, 2017 11:13 am
- Forum: Off-Topic
- Topic: The Still New What Did You Last Do Thread
- Replies: 29603
- Views: 1528471
Re: The New What Did You Last Do Thread
Btw. ZDoomers - can you maybe point me to some good tube levels wad?
I dont mean that sort where one falls asleep before reaching the first
checkpoint - more like some rollercoaster like super action addiction!
I dont mean that sort where one falls asleep before reaching the first
checkpoint - more like some rollercoaster like super action addiction!
- Thu Aug 10, 2017 10:40 am
- Forum: Graphic/Audio Patches
- Topic: COLOURED SABRECLAW PLAYERS & BOTS! (TBD)
- Replies: 11
- Views: 2294
Re: COLOURED SABRECLAW PLAYERS & BOTS! (TBD)
Aeeh - admitted ZDoom actually wouldnt have much benefit of this.
Maybe i better post the stuffs on some Legacy Doom forums then.
Anyways - thanks for reading and: keep up the good work!
Maybe i better post the stuffs on some Legacy Doom forums then.
Anyways - thanks for reading and: keep up the good work!
- Thu Aug 10, 2017 9:54 am
- Forum: Graphic/Audio Patches
- Topic: COLOURED SABRECLAW PLAYERS & BOTS! (TBD)
- Replies: 11
- Views: 2294
Re: COLOURED SABRECLAW PLAYERS & BOTS! (TBD)
Well - what can i say?
The sheet is of course only an example so far
but since its still a very promising and doable project
some appropriate content release should
not take too long - have thrust!
The sheet is of course only an example so far
but since its still a very promising and doable project
some appropriate content release should
not take too long - have thrust!
- Thu Aug 10, 2017 9:06 am
- Forum: Graphic/Audio Patches
- Topic: COLOURED SABRECLAW PLAYERS & BOTS! (TBD)
- Replies: 11
- Views: 2294
Re: COLOURED SABRECLAW PLAYERS & BOTS! (TBD)
http://4put.ru/pictures/max/301/927136.gif http://vignette4.wikia.nocookie.net/mugen/images/b/b3/Scream-stand.gif/revision/latest?cb=20121120173456 So do you maybe really know a better and easier way to have pawn like deathmatch bots instead of the boring and less sense making marines to fight each ...