Search found 274 matches

by Kaal979
Mon Aug 14, 2017 12:57 am
Forum: Abandoned/Dead Projects
Topic: Kaal's Gretel Player Sprite
Replies: 12
Views: 3261

Re: Kaal's Gretel Player Sprite

Sorry for that - just thought other threads actually did link resources. By the way - if the wad in question is based on the Herian2 wad its additionally modified ranging from maps to even more insanely resprited doom monsters - nearly all of them except three invisible ones like - revenant ...
by Kaal979
Mon Aug 14, 2017 12:36 am
Forum: Abandoned/Dead Projects
Topic: Kaal's Gretel Player Sprite
Replies: 12
Views: 3261

Re: Kaal's Gretel Player Sprite

This was a misunderstatement - the posted link was not
my version only the mentioned possible resource linked.
If id change and releleased it itd be named differently.
by Kaal979
Mon Aug 14, 2017 12:19 am
Forum: Abandoned/Dead Projects
Topic: Kaal's Gretel Player Sprite
Replies: 12
Views: 3261

Re: Kaal's Gretel Player Sprite

Its a PWAD and only named as the original!
Further it seems to be some sort of conversion of the original HC content
so there shouldnt be any too big complaints about the copyrighting.
by Kaal979
Sun Aug 13, 2017 6:03 pm
Forum: Abandoned/Dead Projects
Topic: Kaal's Gretel Player Sprite
Replies: 12
Views: 3261

Re: Kaal's Gretel Player Sprite

Hello peoples - im having very good news! Ive found the required Heretic in Doom2 conversion wad and already implemented the gretel player sprites plus erased out the Heretic weapons to keep original Doom weaponry. Since this wad although has a few invisible monster variants i want to replace these ...
by Kaal979
Sat Aug 12, 2017 10:19 pm
Forum: Abandoned/Dead Projects
Topic: Kaal's Gretel Player Sprite
Replies: 12
Views: 3261

Re: Kaal's Gretel Player Sprite

Hello peoples - im back and have great news! What if our Lady of the Doom could be moved into the game Heretic? I wanna see if we cant find some Marine in Heretic mod and maybe add a few stuff like the warriorese axe and later check if theres any coop bot available as well in order to merge the ...
by Kaal979
Sat Aug 12, 2017 2:50 pm
Forum: Abandoned/Dead Projects
Topic: Kaal979's Doom64 replacers [V07]
Replies: 90
Views: 21429

Re: Kaal979's Doom64 replacers [V07]

I dont quite understand - all i can do is again write "THANKS" - dear "Untrustable"
and "ID-GAMES" and all other involved Doomers and ZDoomers.

:D :D :D :D
by Kaal979
Sat Aug 12, 2017 2:30 pm
Forum: Abandoned/Dead Projects
Topic: Kaal979's Doom64 replacers [V07]
Replies: 90
Views: 21429

Re: Kaal979's Doom64 replacers [V07]

Sure - its so damn great to have a entire army for the Nightmare difficulty - hail ZDoom!
by Kaal979
Sat Aug 12, 2017 2:01 pm
Forum: Abandoned/Dead Projects
Topic: Kaal's Gretel Player Sprite
Replies: 12
Views: 3261

Kaal's Gretel Player Sprite

When i saw this handsome wolfenstein meanie named gretel i couldnt resist making her into a player character for coop play! Fortunately i could find all the missing rotation anim sprites on the ZDoom forums - MANY THANKS FOR THIS GUYS! Overall in new colours and with coop bot mod included this is ...
by Kaal979
Sat Aug 12, 2017 1:56 pm
Forum: Abandoned/Dead Projects
Topic: Kaal979's Doom64 replacers [V07]
Replies: 90
Views: 21429

Gretel Grosse Player V01

When i saw this handsome wolfenstein meanie named gretel i couldnt resist making her into a player character for coop play! Fortunately i could find all the missing rotation anim sprites on the ZDoom forums - many thanks for this guys! Overall in new colours and with coop bot mod included this is ...
by Kaal979
Thu Aug 10, 2017 2:14 pm
Forum: Off-Topic
Topic: The Still New What Did You Last Do Thread
Replies: 29603
Views: 1528471

Re: The New What Did You Last Do Thread

One can also do it without any protections only afterwards theres a white glowing ball in sight even with eyes closed for not less than one half hour!
by Kaal979
Thu Aug 10, 2017 1:05 pm
Forum: Off-Topic
Topic: The Still New What Did You Last Do Thread
Replies: 29603
Views: 1528471

Re: The New What Did You Last Do Thread

You probably mean like you understand the term "besides .." im guessing.
Well since english isnt my native speech and german still is it - just dont argue!
by Kaal979
Thu Aug 10, 2017 11:13 am
Forum: Off-Topic
Topic: The Still New What Did You Last Do Thread
Replies: 29603
Views: 1528471

Re: The New What Did You Last Do Thread

Btw. ZDoomers - can you maybe point me to some good tube levels wad?
I dont mean that sort where one falls asleep before reaching the first
checkpoint - more like some rollercoaster like super action addiction!
by Kaal979
Thu Aug 10, 2017 10:40 am
Forum: Graphic/Audio Patches
Topic: COLOURED SABRECLAW PLAYERS & BOTS! (TBD)
Replies: 11
Views: 2294

Re: COLOURED SABRECLAW PLAYERS & BOTS! (TBD)

Aeeh - admitted ZDoom actually wouldnt have much benefit of this.
Maybe i better post the stuffs on some Legacy Doom forums then.
Anyways - thanks for reading and: keep up the good work!
by Kaal979
Thu Aug 10, 2017 9:54 am
Forum: Graphic/Audio Patches
Topic: COLOURED SABRECLAW PLAYERS & BOTS! (TBD)
Replies: 11
Views: 2294

Re: COLOURED SABRECLAW PLAYERS & BOTS! (TBD)

Well - what can i say?
The sheet is of course only an example so far
but since its still a very promising and doable project
some appropriate content release should
not take too long - have thrust!
by Kaal979
Thu Aug 10, 2017 9:06 am
Forum: Graphic/Audio Patches
Topic: COLOURED SABRECLAW PLAYERS & BOTS! (TBD)
Replies: 11
Views: 2294

Re: COLOURED SABRECLAW PLAYERS & BOTS! (TBD)

http://4put.ru/pictures/max/301/927136.gif http://vignette4.wikia.nocookie.net/mugen/images/b/b3/Scream-stand.gif/revision/latest?cb=20121120173456 So do you maybe really know a better and easier way to have pawn like deathmatch bots instead of the boring and less sense making marines to fight each ...

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