Search found 43777 matches

by Graf Zahl
Tue Oct 14, 2025 4:06 am
Forum: Closed Bugs [GZDoom]
Topic: S_Startsound sound environment argument
Replies: 5
Views: 441

Re: S_Startsound sound environment argument

I see this as out of scope for the engine. Nice to have on paper, not nice to maintain the logic in the code.
by Graf Zahl
Tue Oct 14, 2025 4:03 am
Forum: Closed Feature Suggestions [GZDoom]
Topic: Improve the MIDI device selection.
Replies: 4
Views: 963

Re: Improve the MIDI device selection.

And now it's changed to a submenu instead of a cycling option. Much better this way! :)
by Graf Zahl
Mon Oct 13, 2025 3:17 pm
Forum: Feature Suggestions [GZDoom]
Topic: Metal renderer
Replies: 23
Views: 1018

Re: Metal renderer

Thanks for doing that work. In that case it's pointless. I really was expecting it'd add some glue to make it easier to use. But this looks like a lowest common denominator implementation that's ultimately worthless for any serious development. Especially the non-mappable GPU buffers are really a ...
by Graf Zahl
Mon Oct 13, 2025 1:33 pm
Forum: Feature Suggestions [GZDoom]
Topic: Metal renderer
Replies: 23
Views: 1018

Re: Metal renderer

Having worked with Direct3D 9, 11, 12, OpenGL and Vulkan on various projects, it has been my experience that there are no obvious performance benefits to be gained by using the newer ones. You can, theoretically, get better performance with D3D12/Vulkan/Metal, but it depends heavily on re ...
by Graf Zahl
Sat Oct 11, 2025 6:46 am
Forum: Feature Suggestions [GZDoom]
Topic: Metal renderer
Replies: 23
Views: 1018

Re: Metal renderer

Are you sure this will make the game run better? One important issue is that none of the main developers here own a Mac. For example, the entire new startup popup doesn't work there yet bacause ZWidgets does not have a Mac backend. Creating a Metal backend is also about maintaining it later - it is ...
by Graf Zahl
Mon Oct 06, 2025 7:59 am
Forum: Closed Bugs [GZDoom]
Topic: New ZMusic from 4.13.0 breaks support for .mptm files
Replies: 6
Views: 1634

Re: New ZMusic from 4.13.0 breaks support for .mptm files

Special detection for this format has been added.
by Graf Zahl
Thu Oct 02, 2025 1:00 am
Forum: Technical Issues
Topic: Can't seem to change soundfonts in GZDoom on Linux
Replies: 3
Views: 232

Re: Can't seem to change soundfonts in GZDoom on Linux

You can set mouse input to two modes: regular and touchscreen-like. It seems you got the latter active on your Linux system.
by Graf Zahl
Mon Sep 01, 2025 2:55 am
Forum: Off-Topic
Topic: Sanya Whines about Linux and Wine
Replies: 11
Views: 609

Re: Sanya Whines about Linux and Wine

So Windows 11 will remain my main, but I do hope out Linux will mature beyond this point, because I could get used to it. I've been using Windows 11 for 3 years now, with a few small tweaks it works just as well as older versions. What I did was first to reactivate the old task bar (Google should ...
by Graf Zahl
Mon Sep 01, 2025 2:44 am
Forum: Off-Topic
Topic: Sanya Whines about Linux and Wine
Replies: 11
Views: 609

Re: Sanya Whines about Linux and Wine

Has performance of that improved in recent years? I had to use such a setup at work a few years ago and it made Windows unbearably slow even on a reasonably performant system. It hard to answer without the specific use case since it depends entirely on what you're using it for and how much that use ...
by Graf Zahl
Sun Aug 31, 2025 12:54 pm
Forum: Off-Topic
Topic: Sanya Whines about Linux and Wine
Replies: 11
Views: 609

Re: Sanya Whines about Linux and Wine

With that said, with your specific problem you'd probably get what you need by just running Windows in a virtual machine on Linux. Has performance of that improved in recent years? I had to use such a setup at work a few years ago and it made Windows unbearably slow even on a reasonably performant ...
by Graf Zahl
Sun Jul 27, 2025 11:49 am
Forum: Developer Blog
Topic: Translating GZDoom's text content. Read if you want to help
Replies: 866
Views: 159813

Re: Translating GZDoom's text content. Read if you want to help

Those duplicates are filtered by the "Filter" column, which contains "chex" for Chex Quest.
This was done this way to avoid special handling in the code.
by Graf Zahl
Wed Jul 16, 2025 2:21 pm
Forum: Technical Issues
Topic: Problems with compiled standalone GZDoom
Replies: 1
Views: 150

Re: Problems with compiled standalone GZDoom

You have to fetch the DLLs from the official distribution package - they do not get built by the project
by Graf Zahl
Mon Jun 30, 2025 11:28 am
Forum: Closed Bugs [GZDoom]
Topic: New ZMusic from 4.13.0 breaks support for .mptm files
Replies: 6
Views: 1634

Re: New ZMusic from 4.13.0 breaks support for .mptm files

It's a really poorly designed format but that should be enough to write some identifying code.
by Graf Zahl
Sun Jun 29, 2025 2:14 pm
Forum: Closed Bugs [GZDoom]
Topic: New ZMusic from 4.13.0 breaks support for .mptm files
Replies: 6
Views: 1634

Re: New ZMusic from 4.13.0 breaks support for .mptm files

The main problem here is that I have no idea how to detect .mptm files, they look like standard .it files with the exact same header as them. Right now the only solution would be to default to DUMB for all .it files. I wouldn't do that for other formats - I have found several .s3m files that sound ...
by Graf Zahl
Thu Jun 05, 2025 8:58 am
Forum: Closed Bugs [GZDoom]
Topic: [4.14.2]Vanilla Essence error
Replies: 5
Views: 438

Re: [4.14.2]Vanilla Essence error

The error is in the mod, we cannot do anything about it.

Go to advanced search