Search found 95 matches

by Tristan885
Wed May 20, 2020 4:35 pm
Forum: Off-Topic
Topic: Game resource extraction/ripping?
Replies: 14
Views: 1925

Re: Game resource extraction/ripping?

With the help of Noesis and this python script plugin that you can install in "[Noesis folder]\plugins\python" folder, you can open most of the VID files from Alien Shooter. It allows viewing all of the frames and exporting all of them into a common image format of your choice. The person's python ...
by Tristan885
Sat Apr 11, 2020 10:43 pm
Forum: Resources
Topic: Ray's Fears (Amiga 1200) Resources thread
Replies: 24
Views: 3560

Re: Ray's Fears (Amiga 1200) Resources thread

Happy to see we're finally getting a proper rip of this game! I'm able to get to the game sounds but unsure of which sample rate is the correct one (11025 Hz was the closest when loading the file "z049" in Audacity as raw [after being decompressed with an ancient format decompressor tool that I ...
by Tristan885
Sun Jun 30, 2019 4:30 pm
Forum: Requests
Topic: AVP2 Textures
Replies: 5
Views: 1234

Re: AVP2 Textures

I remembered that I had some tools that I used to convert some textures from No One Lives Forever. They worked fine with AVP 2 textures from the look of it. One was a DTX viewer plugin for Noesis but only a few worked fine while the others were distorted or in the wrong resolution. Another that I ...
by Tristan885
Sat Nov 24, 2018 11:12 am
Forum: Resources
Topic: Killing Time Assets Complete
Replies: 18
Views: 5728

Re: Killing Time Assets Complete

Yeah, ect0s had wrote his own tool to extract the game files and converting the compressed sprite datas into uncompressed PNGs, done with Python scripts tools he wrote on his own based with some informations I'd refer him with of the REZ archive having the "BRGR" file header (BurgerLib). There were ...
by Tristan885
Wed Dec 14, 2016 1:27 pm
Forum: Off-Topic
Topic: Discord contact thread
Replies: 49
Views: 4321

Re: Discord contact thread

Tristan885#1880 Here's mine. :P
by Tristan885
Mon Sep 12, 2016 6:41 pm
Forum: Requests
Topic: Resource Request thread *Read 1st post*
Replies: 5968
Views: 662321

Re: Resource Request thread *Read 1st post*

help get clean .DRO files of the individual game tracks? I downloaded the .mdi files that torridgristle uploaded in the zip and with a DOS media player named " Multi Media Machine ", I was able to play the .MDI files with the instruments. I recorded individually each files into .DRO format. I tried ...
by Tristan885
Tue Oct 06, 2015 7:48 am
Forum: Resources
Topic: [MISC] Ozymandias81's Requests / Links / Resources
Replies: 49
Views: 12941

Re: [REQUEST] Ozymandias81's Resources / Suggestions / Uploa

Some weeks ago, I found online that someone got to extract some resources of the game Normality. I found it out in this thread: http://saltworld.net/forums/topic/12496-unravelling-the-secrets-of-normality-1996/ You can download most of the rips that the person did here . It's not complete I think ...
by Tristan885
Sun Jun 14, 2015 9:41 pm
Forum: Requests
Topic: [Request] MIDI artist for a short tune
Replies: 14
Views: 752

Re: [Request] MIDI artist for a short tune

http://www.mirsoft.info/gmb/music_info.php?id_ele=Mjg5Mg== This site has the rips of the X-Wing's midis. You can download them there. (Just scroll down until you see in red text "Download Game Music in ZIP archive!" and then select one of the 2 links on the next page and you will get the MIDIs.) :)
by Tristan885
Sun May 31, 2015 11:51 am
Forum: Requests
Topic: [Request]Descent 1/2 sprites and textures
Replies: 8
Views: 1808

Re: [Request]Descent 1/2 sprites and textures

I am currently ripping the resources with the tool that CeeJay did suggest. I completed Descent 1 rip, you can download it here: Descent 1 Resources (Edit: Added some missing door textures that the tool messed up a bit, but now it's fixed. I noticed the problem while I was ripping the textures of ...
by Tristan885
Fri Feb 06, 2015 7:41 pm
Forum: Resources
Topic: [MISC] Ozymandias81's Requests / Links / Resources
Replies: 49
Views: 12941

Re: Ozymandias' Requests

https://dl.dropboxusercontent.com/u/30737344/KTWeaponsBannerPost.png Well I completed my full rip of the Killing Time PC weapons sprites. I like this one better now since it's ripped right from the game data and it shows all the missing parts that you can't usually catch from a screenshot. You can ...
by Tristan885
Thu Feb 05, 2015 6:07 pm
Forum: Resources
Topic: [MISC] Ozymandias81's Requests / Links / Resources
Replies: 49
Views: 12941

Re: Ozymandias' Requests

CeeJay wrote:You can find the weapon sprites from Killing Time (PC) here:

http://www.spriters-resource.com/pc_com ... eet/49657/

Don't think this'll be of any direct use, though
That was my old rip, but I find it bad since they were from screenshots instead of actual rip from the game data.
by Tristan885
Tue Feb 03, 2015 1:06 pm
Forum: Resources
Topic: [MISC] Ozymandias81's Requests / Links / Resources
Replies: 49
Views: 12941

Re: Ozymandias' Requests

I found this page here: http://wiki.ultimacodex.com/wiki/Ultima_IX_Internal_Formats It explains the game data files and at the end, it has a download link to the tools to extract the game data files. Since I don't own the game myself, you may have to try it yourself with the tools. Here's the link ...
by Tristan885
Mon Feb 02, 2015 5:57 pm
Forum: Resources
Topic: [MISC] Ozymandias81's Requests / Links / Resources
Replies: 49
Views: 12941

Re: Ozymandias' Requests

Last year, I did rip all the textures of Killing Time PC. I did the rip with the help of TiledGGD (a software to view graphics inside unknown file datas). It may be incomplete or have some duplicates since the game data had texture package files for each maps, which sometimes made me confused if I ...
by Tristan885
Tue Jan 20, 2015 10:53 am
Forum: Off-Topic
Topic: (PS2 ripping question) IRX, BNK, PMI?
Replies: 23
Views: 5222

Re: (PS2 ripping question) IRX, BNK, PMD?

PSound can scan your whole ISO file or the game disc if you inserted it in your CD/DVD drive of your computer.
It will scan for the sounds in any kind of files. The tool can sometimes extract the sound files with it's original name of the file.
by Tristan885
Fri Jan 09, 2015 1:30 pm
Forum: Requests
Topic: [resource request] Doom Snes music rips
Replies: 4
Views: 513

Re: [resource request] Doom Snes music rips

Since ZDoom/GZDoom and Zandronum support .spc music format, you can have the rips of Doom SNES musics here: http://www.zophar.net/music/spc/doom.html

Go to advanced search