I think I just creamed by pants. Twice. I will now keenly follow when this comes out because kristus that vid alone has me in jitters. Keep it up!Kristus wrote:Curse of the Demon Lord
Search found 2414 matches
- Mon Jan 02, 2012 6:34 pm
- Forum: Off-Topic
- Topic: The WIP Thread
- Replies: 30876
- Views: 2143317
Re: WHAT THE HELL are you working on (WIP THREAD not gossip)
- Tue Apr 05, 2011 3:33 pm
- Forum: Closed Bugs [GZDoom]
- Topic: ZDoom 2.5.0[.2508 & r3174]Crash with Mobius
- Replies: 6
- Views: 616
Re: ZDoom 2.5.0[.2508] Crash with Mobius
CheersEnjay wrote:http://svn.drdteam.org/

Same problem occurred with the latest build. Here's the report from that crash.
If need be the wad file is located here
- Tue Apr 05, 2011 1:30 pm
- Forum: Closed Bugs [GZDoom]
- Topic: ZDoom 2.5.0[.2508 & r3174]Crash with Mobius
- Replies: 6
- Views: 616
Re: ZDoom 2.5.0[.2508] Crash with Mobius
Apologies, but I've lost track of where to get the SVN builds (I've been away for a while and I can't seem to find a link to them on this site
)

- Tue Apr 05, 2011 12:41 pm
- Forum: Closed Bugs [GZDoom]
- Topic: ZDoom 2.5.0[.2508 & r3174]Crash with Mobius
- Replies: 6
- Views: 616
ZDoom 2.5.0[.2508 & r3174]Crash with Mobius
Wai Hallo Thar :P So I took up the unfortunate job of reviewing a horrible amalgamation entitled "Mobius" which throws in a bunch of weapons, monster recolors, etc. This one however also includes Cutmanmike's Ghoul series and the Zap missions as well (pretty pretty please trust me on this, DON'T ...
- Sat Jan 29, 2011 8:38 pm
- Forum: Resources
- Topic: [Tool] Spricer
- Replies: 20
- Views: 3831
Re: [Tool] Spricer
I don't think I've ever once managed to chop up a sprite sheet properly. Neat tool here 

- Fri Aug 13, 2010 5:05 pm
- Forum: ZDoom (and related) News
- Topic: ZDoom 2.5.0
- Replies: 101
- Views: 54698
Re: ZDoom 2.5.0
I saw this posting and tears of joy flooded from my eyes
Well, almost
Well, almost

- Mon Apr 12, 2010 2:26 pm
- Forum: Abandoned/Dead Projects
- Topic: ZHalloween [is this even still being worked on?!]
- Replies: 1347
- Views: 93269
Re: ZHalloween [is this even still being worked on?!]
Actually, upon looking back, he said he wants to work on it, but he's too busy and he wants a new leader for it. So that progress would actually be made... Seeing as this thread is almost always randomly bumped someone had better take it upon themselves to lead this project or else ... Precisely ...
- Mon Aug 31, 2009 4:15 pm
- Forum: Abandoned/Dead Projects
- Topic: ZHalloween [is this even still being worked on?!]
- Replies: 1347
- Views: 93269
Re: [Project] ZHalloween wad
Errrgggg....I'm not dead I swear. I just decided to take up college as a full time activity and sort of dropped the ball here. I want to say that I would be able to finish this, but I am confirmed now (despite having been told this many many times :P) that I won't finish it on my own. If anything ...
- Thu Jun 11, 2009 9:28 pm
- Forum: Resources
- Topic: [Realm667] Official forum for contributions online! (p1)
- Replies: 314
- Views: 34568
Re: [Realm667] Contributions & Submissions (Update: Rules!)
Submitted: ThatOneZDoomer Decorate: Kirby (minor edit by ThatOneZDoomer) Sprites: Weapon sprites by id Software (recolored Plasma Rifle). Projectile sprites unknown. Sounds: In-game plasma projectile sounds from id Software. Hah! I had forgotten about that one completely! God love the horribly re ...
- Fri Jan 02, 2009 6:31 pm
- Forum: Closed Bugs [GZDoom]
- Topic: [Forum]Can't read "unread" messages
- Replies: 7
- Views: 904
Re: [Forum]Can't read "unread" messages
Sorry for not replying, haven't been around as often. I no longer get the strange message, but now when I try to open them it reads "You are not authorised to view messages on hold". No matter how many messages I delete out of my inbox, I can't read them or move them to a different folder to see if ...
- Thu Nov 13, 2008 12:32 pm
- Forum: Abandoned/Dead Projects
- Topic: [WIP] "Artillery Run" MAP01
- Replies: 51
- Views: 3324
Re: [WIP] "Artillery Run" MAP01
Well this looks kinda interesting
I'd be interested in checking this out when it's finished

- Thu Nov 13, 2008 12:27 pm
- Forum: Abandoned/Dead Projects
- Topic: ZHalloween [is this even still being worked on?!]
- Replies: 1347
- Views: 93269
Re: [Project] ZHalloween wad
ill test! and since i have XP if you want some scripts put in give em to me in a text file and ill add them myself, if that will help at all i should be around tomorrow to check on a reply Hey! sorry for the late reply, got backed up with school projects. Sounds perfect! I'll drop you an email with ...
- Sat Nov 08, 2008 6:03 pm
- Forum: Abandoned/Dead Projects
- Topic: ZHalloween [is this even still being worked on?!]
- Replies: 1347
- Views: 93269
Re: [Project] ZHalloween wad
No, that's what I get for lending my laptop to a friend and having it stolen. Vista wasa forced option, not a choiceDancso wrote: That's what you get for using Vista.

Anywho, still looking for the help if possible
- Fri Nov 07, 2008 3:44 pm
- Forum: Abandoned/Dead Projects
- Topic: ZHalloween [is this even still being worked on?!]
- Replies: 1347
- Views: 93269
Re: [Project] ZHalloween wad
Holy crap, I'm just about ready to pull my hair out! (not from the forum posters :P ) I have spent this last week seriously trying to get this demo out which I had Caligari test but I've been consistently been bombarded by Doom Builder's lovely "Error 5" in Vista. I can't edit the scripts properly ...
- Thu Oct 30, 2008 2:55 pm
- Forum: Abandoned/Dead Projects
- Topic: ZHalloween [is this even still being worked on?!]
- Replies: 1347
- Views: 93269
Re: [Project] ZHalloween wad
Well, I sent him a PM, so one can only hope
I need him before I finish what it is I am doing here 

