It's finally done, After 4 years Im so happy to release Abysm X: Dance of Blood - Release 1.0!
Thank you all so much for the feedback, suggestion and just overall patience and support.
its been a rough development period with various hiatuses and creative burnouts, but we made it across the ...
Search found 847 matches
- Fri Jul 10, 2026 8:23 pm
- Forum: TCs, Full Games, and Other Projects
- Topic: Abysm X: Dance of Blood - Action RPG TC - Release 1.0 is HERE - ITS FINALLY DONE
- Replies: 18
- Views: 4214
- Fri Jul 03, 2026 6:52 am
- Forum: TCs, Full Games, and Other Projects
- Topic: Abysm X: Dance of Blood - Action RPG TC - Release 1.0 is HERE - ITS FINALLY DONE
- Replies: 18
- Views: 4214
Re: Abysm X: Dance of Blood - Action RPG TC - RC 2
Everyone mark your calendars!
Release v1.0 of Abysm X: Dance of Blood will be released next week. July 11 (GMT+8 to be specific)
Thank you all so much for those who provided feedback and suggestions, and who were patient enough the rocky and staggered development.
https://i.ibb.co/ZzxyxGd8/small ...
Release v1.0 of Abysm X: Dance of Blood will be released next week. July 11 (GMT+8 to be specific)
Thank you all so much for those who provided feedback and suggestions, and who were patient enough the rocky and staggered development.
https://i.ibb.co/ZzxyxGd8/small ...
- Thu Jun 11, 2026 8:03 pm
- Forum: TCs, Full Games, and Other Projects
- Topic: Abysm X: Dance of Blood - Action RPG TC - Release 1.0 is HERE - ITS FINALLY DONE
- Replies: 18
- Views: 4214
Re: Abysm X: Dance of Blood - Action RPG TC - RC 2
Release Candidate 2 Uploaded:
- Health for Defiler increased from 650 - 800
- Defiler now has unique stun animation when taking fire damage
- Mites now inflict Fire damage upon explosion
- Adjusted Elemental resistances for Various enemies and bosses
- Health for Defiler increased from 650 - 800
- Defiler now has unique stun animation when taking fire damage
- Mites now inflict Fire damage upon explosion
- Adjusted Elemental resistances for Various enemies and bosses
- Mon May 18, 2026 9:27 pm
- Forum: TCs, Full Games, and Other Projects
- Topic: Abysm X: Dance of Blood - Action RPG TC - Release 1.0 is HERE - ITS FINALLY DONE
- Replies: 18
- Views: 4214
Re: Abysm X: Dance of Blood - Action RPG TC - RC 1
I started several times to play this map set, loaded it into a map editor etc, but no matter what I did to increase the brightness, it just is too dark
https://imgur.com/9xPMCyQ
which dampened my enthusiasm drastically.
for this map in particular, there is an invisible 3d floor above the ...
- Mon May 18, 2026 5:57 am
- Forum: TCs, Full Games, and Other Projects
- Topic: Abysm X: Dance of Blood - Action RPG TC - Release 1.0 is HERE - ITS FINALLY DONE
- Replies: 18
- Views: 4214
Re: Abysm X: Dance of Blood - Action RPG TC - RC 1
First Release Candidate uploaded:
- Inventory now prompt's if you have no Rings equipped
- Texture Alignment changes
- Inventory now prompt's if you have no Rings equipped
- Texture Alignment changes
- Wed May 06, 2026 6:42 am
- Forum: TCs, Full Games, and Other Projects
- Topic: Abysm X: Dance of Blood - Action RPG TC - Release 1.0 is HERE - ITS FINALLY DONE
- Replies: 18
- Views: 4214
Re: Abysm X: Dance of Blood - Action RPG TC - Public Beta v.3
Hello, I know its been a month without any big updates so apologies for the inactivity, but expecting to have a Release Candidate by mid March.
Right now im just back porting some improvements from Abysm 2 1.4 to Abysm X (back porting to the sequel? its complicated but trust me it makes sense ...
Right now im just back porting some improvements from Abysm 2 1.4 to Abysm X (back porting to the sequel? its complicated but trust me it makes sense ...
- Thu Apr 16, 2026 4:31 am
- Forum: TCs, Full Games, and Other Projects
- Topic: Abysm 2: Infernal Contract -4th ANNIVERSARY EDITION v1.4- Action RPG - TC
- Replies: 112
- Views: 43358
Re: Abysm 2: Infernal Contract -4th ANNIVERSARY EDITION v1.4- Action RPG - TC
The 6 Year Old Later Bug Fix? YAY!
- Raven staff no longer inherits from the Heretic's Dragon Claw, which lead to a weapon glitch
- Fixed bug where Actor Pullers for the Decorative Drakes in the Overworld would deactivate.
- "No Ring Equipped" prompt, in the inventory, screen now appears after ...
- Raven staff no longer inherits from the Heretic's Dragon Claw, which lead to a weapon glitch
- Fixed bug where Actor Pullers for the Decorative Drakes in the Overworld would deactivate.
- "No Ring Equipped" prompt, in the inventory, screen now appears after ...
- Mon Mar 30, 2026 6:49 am
- Forum: TCs, Full Games, and Other Projects
- Topic: Abysm X: Dance of Blood - Action RPG TC - Release 1.0 is HERE - ITS FINALLY DONE
- Replies: 18
- Views: 4214
Re: Abysm X: Dance of Blood - Action RPG TC - Public Beta v.3
Update Uploaded:
- Fixed Dialogue for Mage Gideon when upgrading the Sorcerer's version of the Amethyst Wand.
- Fixed Dialogue for Mage Gideon when upgrading the Sorcerer's version of the Amethyst Wand.
- Tue Mar 24, 2026 3:30 am
- Forum: TCs, Full Games, and Other Projects
- Topic: Abysm X: Dance of Blood - Action RPG TC - Release 1.0 is HERE - ITS FINALLY DONE
- Replies: 18
- Views: 4214
Re: Abysm X: Dance of Blood - Public Beta v.2 - Action RPG TC
Beta version 3 Uploaded:
- Increased Melee Attack Range for Arming Sword and Heavy Axe
- New hint indicators for Secret Dungeons
- Fixed incorrect scripting in Castle Malachi, Halls regarding the Boss Lock-in Door
- Added Dialogue text regarding Attributes and their function
- Additional Dialogue ...
- Increased Melee Attack Range for Arming Sword and Heavy Axe
- New hint indicators for Secret Dungeons
- Fixed incorrect scripting in Castle Malachi, Halls regarding the Boss Lock-in Door
- Added Dialogue text regarding Attributes and their function
- Additional Dialogue ...
- Fri Mar 13, 2026 4:03 am
- Forum: TCs, Full Games, and Other Projects
- Topic: Abysm X: Dance of Blood - Action RPG TC - Release 1.0 is HERE - ITS FINALLY DONE
- Replies: 18
- Views: 4214
Re: Abysm X: Dance of Blood - Public Beta v.2 - Action RPG TC
Update Uploaded (this is now considered Beta v2):
- Made the switch in World 1-2: Azure Armory, that's necessary for progression, more visible and noticeable as an important switch
- General Aesthetic changes to World 1-2: Azure Armory
- Fixed a potential skip for World 2-2: Iron Casket
- Spelling ...
- Made the switch in World 1-2: Azure Armory, that's necessary for progression, more visible and noticeable as an important switch
- General Aesthetic changes to World 1-2: Azure Armory
- Fixed a potential skip for World 2-2: Iron Casket
- Spelling ...
- Sun Mar 08, 2026 12:01 am
- Forum: TCs, Full Games, and Other Projects
- Topic: Abysm X: Dance of Blood - Action RPG TC - Release 1.0 is HERE - ITS FINALLY DONE
- Replies: 18
- Views: 4214
Re: Abysm X: Dance of Blood - Public Beta v.1 - Action RPG TC
Minor update Uploaded:
- Texture alignment fixes in certain Maps
- Retexturing in certain Maps
- Texture alignment fixes in certain Maps
- Retexturing in certain Maps
- Fri Feb 20, 2026 10:24 pm
- Forum: TCs, Full Games, and Other Projects
- Topic: Abysm X: Dance of Blood - Action RPG TC - Release 1.0 is HERE - ITS FINALLY DONE
- Replies: 18
- Views: 4214
Abysm X: Dance of Blood - Action RPG TC - Release 1.0 is HERE - ITS FINALLY DONE
Jazzmaster Presents
https://imgur.com/9W4Rgpy.png
Abysm X: Dance of Blood is an action adventure GZDoom Total Conversion for Doom 2 inspired by games such as Diablo, Dark Souls and Strife. Explore three other worldly dimensions on the quest to slay the Maniacal Vampire Lord Malachi, slaughtering ...
https://imgur.com/9W4Rgpy.png
Abysm X: Dance of Blood is an action adventure GZDoom Total Conversion for Doom 2 inspired by games such as Diablo, Dark Souls and Strife. Explore three other worldly dimensions on the quest to slay the Maniacal Vampire Lord Malachi, slaughtering ...
- Fri Jul 11, 2025 7:35 pm
- Forum: TCs, Full Games, and Other Projects
- Topic: Wolfenstein: Ruins of Tyranny - TC - Release 1.0!
- Replies: 15
- Views: 3640
Re: Wolfenstein: Ruins of Tyranny - TC - Release 1.0!
Its Finally Here Release 1.0 of Wolfenstein: Ruins of Tyranny
Thanks so much for those who gave feedback during the beta, but please keep the feedback and suggestions coming and Hope you enjoy this.
Changes:
- Updated HUD, Keys are now placed in line with the rest of the HUD
- New ENDOOM
- More ...
Thanks so much for those who gave feedback during the beta, but please keep the feedback and suggestions coming and Hope you enjoy this.
Changes:
- Updated HUD, Keys are now placed in line with the rest of the HUD
- New ENDOOM
- More ...
- Fri Jun 27, 2025 7:12 pm
- Forum: TCs, Full Games, and Other Projects
- Topic: Wolfenstein: Ruins of Tyranny - TC - Release 1.0!
- Replies: 15
- Views: 3640
Re: Wolfenstein: Ruins of Tyranny - TC - Release Candidate
Quick update. version 1.0 will be releasing within the next couple of weeks.
Some more testing has been happening in the background so be sure continue giving feedback and suggestions
Some more testing has been happening in the background so be sure continue giving feedback and suggestions
- Sat Jun 14, 2025 3:35 am
- Forum: TCs, Full Games, and Other Projects
- Topic: Wolfenstein: Ruins of Tyranny - TC - Release 1.0!
- Replies: 15
- Views: 3640
Re: Wolfenstein: Ruins of Tyranny - TC - Release Candidate
Update Uploaded:
- Fixed Intro text where the "Press Use to continue" prompt doesn't appear when skipping dialogue
- Better weapon offset for the Panzerschreck
This will be considered the release candidate for v1.0
- Fixed Intro text where the "Press Use to continue" prompt doesn't appear when skipping dialogue
- Better weapon offset for the Panzerschreck
This will be considered the release candidate for v1.0