Search found 122 matches
- Mon Feb 17, 2020 9:52 pm
- Forum: Gameplay Mods
- Topic: [RELEASE] EVIL WEPS v3 - The Soul Update
- Replies: 15
- Views: 5831
- Mon Jun 25, 2018 10:45 pm
- Forum: Off-Topic
- Topic: Rise of the Triad source ports
- Replies: 27
- Views: 22062
Re: Rise of the Triad source ports
Unfortunately there's no good source ports. I usually play with dosbox or an old pc.
Literally one of the reasons I made Return of the Triad was because of that, and to make more interesting levels. ¯\_(ツ)_/¯
Literally one of the reasons I made Return of the Triad was because of that, and to make more interesting levels. ¯\_(ツ)_/¯
- Tue Jun 07, 2016 11:34 am
- Forum: TCs, Full Games, and Other Projects
- Topic: Shadow Of The Wool Ball :3 (v1.3 Released!)
- Replies: 148
- Views: 60131
Re: Shadow Of The Wool Ball :3 (v1.1 Released!)
I really really enjoyed this. Great stuff 

- Tue May 31, 2016 3:47 am
- Forum: General
- Topic: Amulets and Armor
- Replies: 4
- Views: 649
Re: Amulets and Armor
I did actually release what I had been working on, back in 2012. http://forum.zdoom.org/viewtopic.php?f=19&t=33705 I don't think it's worth the time making anything that works with zdoom, now that Lysle Shields actually made a windows compatible build of AA, and configs for doom builder etc. If you ...
- Tue Jan 06, 2015 2:38 pm
- Forum: Resources
- Topic: [Weapons/Rips] Haze's Sheeetpack of Ass (Darkwatch Rips)
- Replies: 21
- Views: 2775
Re: [Weapon Sprites]Jedi Outcast Weapons
The console command to hide the hud is "hud"HazeBandicoot wrote:i don't think i'll be able to rip RC ones, i found out my keyboard opens the console with Ñ but i can't find a way to disable the hud, if i was able to then it would be really easy to do.

- Thu Dec 11, 2014 7:03 pm
- Forum: Resources
- Topic: [Images] Rise of the Triad early resources (Wolfenstein II)
- Replies: 5
- Views: 2541
Re: [Images] Rise of the Triad early resources (Wolfenstein
The old site is still there, under legacy.3drealms.com > http://legacy.3drealms.com/rott/originalspec.html
We have a whole bunch of old apogee stuff that we're sorting through, keep an eye out next year...
We have a whole bunch of old apogee stuff that we're sorting through, keep an eye out next year...

- Tue Aug 19, 2014 12:20 am
- Forum: TCs, Full Games, and Other Projects
- Topic: Hocusdoom RELEASED (/idgames pending)
- Replies: 469
- Views: 186306
Re: Hocus Doom
It's darkwolf 

- Sun Mar 09, 2014 1:19 am
- Forum: General
- Topic: Mod Download Broken? Request Reuploads Here
- Replies: 4980
- Views: 1231151
Re: Mod Download Broken? Request Reuploads Here
I've just fixed itPrincess Viscra Maelstrom wrote:this isn't exactly on the forums, but Return of the Triad's download link only gives a corrupted zip file.

- Wed Mar 05, 2014 6:42 am
- Forum: General
- Topic: Amulets and Armor Updates
- Replies: 4
- Views: 738
Amulets and Armor Updates
xpost from doomworld: There have been some Amulets and Armor updates recently. http://www.amuletsandarmor.com < the new AA website. The original coder, Lysle Shields has released the full version of AA and updated it to run on windows. As well as released a special version of Doom Builder 2 to ...
- Thu Oct 11, 2012 3:41 am
- Forum: Editing (Archive)
- Topic: Zdoom Behaviour or Bug?
- Replies: 8
- Views: 771
Re: Zdoom Behaviour or Bug?
I really wouldn't bother with porting the singleplayer at all anyone can play it fine in (G)Zdoom. Just do the multiplayer, and replace the trampolines as a decoration that does nothing and make a thrustthingz sector where they are. When/if zandronum catches up to zdoom, use kate's example randy ...
- Sun Aug 12, 2012 6:44 am
- Forum: TCs, Full Games, and Other Projects
- Topic: Amulets and Armor - The TC...
- Replies: 16
- Views: 5369
Re: Amulets and Armor - The TC...
Some interesting resources in there (although some are surprisingly MSPainty). Shame you aren't in a position to finish it. It looks as if it was going to be very nice. I don't suppose Cave_Johnson has any idea how to get resources out of "Birthright: The Gorgon's Alliance" does he? http://forum ...
- Sun Aug 12, 2012 5:22 am
- Forum: TCs, Full Games, and Other Projects
- Topic: Amulets and Armor - The TC...
- Replies: 16
- Views: 5369
Re: Amulets and Armor - The TC...
I loved your Rise Of The Triad TC. Im eagerly awaiting this one. Whatever you are doing with TC's. Keep doing it Yeah unfortunately, I won't be able to finish this; I simply don't have the time anymore. However if someone wanted to continue it, that would be fine by me and I would be glad to help ...
- Sat Aug 11, 2012 5:39 am
- Forum: TCs, Full Games, and Other Projects
- Topic: Amulets and Armor - The TC...
- Replies: 16
- Views: 5369
Re: Amulets and Armor - The TC...
A guy called Cave_Johnson on the AA chat room had managed to get them for me. He also has some cool .exe hacks, but he asked me not to release them yet.
- Sat Aug 11, 2012 5:25 am
- Forum: TCs, Full Games, and Other Projects
- Topic: Amulets and Armor - The TC...
- Replies: 16
- Views: 5369
Amulets and Armor - The TC...
Here's the unfinished Amulets and Armor TC I had been working on, it hasn't been touched for AGES, and it's mega buggy. I know quite a few people wanted to check it out so here it is. Oh, and let me mention - IT HAS THE GAME SPRITES! :D Credit goes to Cave_Johnson for extracting them. Download here ...
- Fri Jul 20, 2012 4:56 pm
- Forum: Abandoned/Dead Projects
- Topic: Rain
- Replies: 20
- Views: 6296
Re: Rain
No, it doesn't
it was just something I was playing around with.
