Search found 51 matches

by Namelessdeity
Sun Jul 02, 2023 2:39 pm
Forum: TCs, Full Games, and Other Projects
Topic: [WIP] Unnamed Aliens Mod
Replies: 58
Views: 11236

Re: [WIP] Unnamed Aliens Mod

it is still being worked on, its been slow because I haven't had a huge amount of time to dedicate to it lately. Main focus has been solely on trying to finish hadley's hope before moving onto other maps.
by Namelessdeity
Wed Feb 17, 2021 1:29 pm
Forum: TCs, Full Games, and Other Projects
Topic: [WIP]DOOM of the Living Dead
Replies: 13
Views: 3379

Re: [WIP]DOOM of the Living Dead

Thanks for the interest, I am still working on the project, but it has been slow lately. I will have some more shots to show when I am happy with the changes I have added.
by Namelessdeity
Tue Sep 29, 2020 4:11 pm
Forum: TCs, Full Games, and Other Projects
Topic: [WIP]DOOM of the Living Dead
Replies: 13
Views: 3379

Re: [WIP]DOOM of the Living Dead

That´s cool. While i like custom made Maps, i´m also happy if the Zombies work as a Standalone Mod with the default Doom Maps so you could use them with other Weapon Mods. Will this be possible here? I plan on making them available when finished for anyone to use, but they will be in a larger scale ...
by Namelessdeity
Tue Sep 29, 2020 12:09 pm
Forum: TCs, Full Games, and Other Projects
Topic: [WIP]DOOM of the Living Dead
Replies: 13
Views: 3379

[WIP]DOOM of the Living Dead

Inspired by George A. Romeros Living Dead films and the classic Zombies TC, this mod will span the first 3 films, along with other locations. I am currently working on 8 maps for the first episode, with a main hub to explore the multiple locations. As it progresses I plan to have a whole set of new ...
by Namelessdeity
Sat Sep 26, 2020 9:06 pm
Forum: Off-Topic
Topic: The WIP Thread
Replies: 30876
Views: 2142677

Re: The WIP Thread



Working on some weapon sprites for my zombie mod.
by Namelessdeity
Mon Jul 06, 2020 10:14 pm
Forum: TCs, Full Games, and Other Projects
Topic: [WIP] Unnamed Aliens Mod
Replies: 58
Views: 11236

Re: [WIP] Unnamed Aliens Mod

I'm about get myself thrown out of this forum, but get this: I've always thought the iconic pulse rifle sound effect is a bit soft and fluffy. I'd vote for a bit more beef behind those bullets but that may just be me. Shun the non-believer... SHUNNNN! I am hoping that with the new aliens I am ...
by Namelessdeity
Tue Jun 23, 2020 5:25 pm
Forum: TCs, Full Games, and Other Projects
Topic: [WIP] Unnamed Aliens Mod
Replies: 58
Views: 11236

Re: [WIP] Unnamed Aliens Mod

I'm curious how you would pull off Alien 3, considering guns don't appear until the very end of the film. Would the levels be based around melee combat or would you just be running from the alien? I do want to have the mod a bit more paced to how the movies go, just like Justin Fishers original tc ...
by Namelessdeity
Tue Jun 23, 2020 7:21 am
Forum: TCs, Full Games, and Other Projects
Topic: [WIP] Unnamed Aliens Mod
Replies: 58
Views: 11236

Re: [WIP] Unnamed Aliens Mod

Looks absolutely lovely. Wish you luck :) Thank you :D As a fan of the original Alien Trilogy and Aliens vs. Predator 2, I am excited for this mod. Will this TC also have human enemies like Alien Trilogy? If you do get to include the other movies later on, will the Predators or the Engineers and ...
by Namelessdeity
Thu Jun 18, 2020 8:09 pm
Forum: TCs, Full Games, and Other Projects
Topic: [WIP] Unnamed Aliens Mod
Replies: 58
Views: 11236

Re: [WIP] Unnamed Aliens Mod

Are you gonna include other weapons? And maybe have the USM Auriga from Alien Resurrection? Take all the time you need with this project. I do have sprites for the smartgun, flamethrower and sentry guns that I am cleaning up. The Auriga with be a playable map later on, I have put my main focus into ...
by Namelessdeity
Thu Jun 18, 2020 2:31 pm
Forum: TCs, Full Games, and Other Projects
Topic: [WIP] Unnamed Aliens Mod
Replies: 58
Views: 11236

Re: [WIP] Unnamed Aliens Mod

You are the guy with the amazing zombie mod ..with this small town in the video ..saw you an YouTube and contacted you there ... Is there any update for your zombie mod ? I would love to make a video on my channel . https://www.youtube.com/channel/UCXORaPV84mHRl6X0WTfbbSw I just saw the comment, I ...
by Namelessdeity
Thu Jun 18, 2020 12:00 pm
Forum: TCs, Full Games, and Other Projects
Topic: [WIP] Unnamed Aliens Mod
Replies: 58
Views: 11236

Re: [WIP] Unnamed Aliens Mod

Still working on my mod, but took a break after a hard drive crash. Here is a shot of the reworked halls, expect to see some updates on the room also, I have 3 stories/levels to explore in one map. https://imgur.com/lsddPAz Full bright for clarity https://imgur.com/WIgfxNO compared to the older ...
by Namelessdeity
Sun Apr 19, 2020 6:16 pm
Forum: Off-Topic
Topic: The WIP Thread
Replies: 30876
Views: 2142677

Re: The WIP Thread



Dug up an old project while in isolation, any guesses as to where this is?
by Namelessdeity
Sun Apr 19, 2020 12:46 pm
Forum: General
Topic: [SPRITES] Spriting Carnival!!
Replies: 38025
Views: 4636702

Re: [SPRITES] Spriting Carnival!!

Pulse rifle sprites, reload, and pump action reload. Click for fullsize



Credit : DOKU, FURY_161 (from steam workshop)
by Namelessdeity
Wed Apr 15, 2020 7:38 pm
Forum: Mapping
Topic: No door sound in Hexen UDMF
Replies: 2
Views: 258

Re: No door sound in Hexen UDMF

I figured it out, something in my sndseq file was causing the problem. Thanks for the help though!
by Namelessdeity
Wed Apr 15, 2020 1:21 pm
Forum: General
Topic: [SPRITES] Spriting Carnival!!
Replies: 38025
Views: 4636702

Re: [SPRITES] Spriting Carnival!!

jdredalert wrote:Since Aliens mods are a thing once more...

Aliens: Colonial Marines Smartgun
Credits to Gearbox Software


Comes with two different muzzle flashes.
Awesome, any plans on doing the flame thrower :D ?

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