Search found 30 matches

by yaheshua
Sat Apr 11, 2015 3:21 pm
Forum: TCs, Full Games, and Other Projects
Topic: PSX Doom TC Add-On: Smooth-PSX-Doom (Updated: 03-June-2017)
Replies: 37
Views: 11575

Re: PSX Doom TC Add-On: Smooth-PSX-Doom (Updated: 24-Oct-201

Devianteist wrote: Try updating your GZDoom. 1.8.02 is horribly outdated. Grab one of the 2.x builds (if your PC is OpenGL 3.x compatible) or GZDoom 1.8.10.
Hey, thanks a lot! That solved the problem :D
by yaheshua
Sat Apr 11, 2015 1:36 am
Forum: TCs, Full Games, and Other Projects
Topic: PSX Doom TC Add-On: Smooth-PSX-Doom (Updated: 03-June-2017)
Replies: 37
Views: 11575

Re: PSX Doom TC Add-On: Smooth-PSX-Doom (Updated: 24-Oct-201

Hi I'd like to know if you can help me, please. I can´t get this mod to work. I put this on the PSXDOOM ini, in the Doom2 autoload section or in the CFG file, and every time I try to launch the game it stops, with this message "Script error, "SmoothPSXDoom.pk3:deco/monsters/demon.txt" line 55: ...
by yaheshua
Thu Jul 17, 2014 2:03 pm
Forum: Resources
Topic: [RELEASE] Hexen Brightmaps
Replies: 20
Views: 2862

Re: [RELEASE] Hexen Brightmaps

Hey, I just wanted to thank you. I already downloaded it, and first thing I do next time I play will be load these :) those maps look awesome! Thanks again
by yaheshua
Mon Apr 21, 2014 10:37 pm
Forum: Resources
Topic: [RELEASE] Hexen Brightmaps
Replies: 20
Views: 2862

Re: [WIP] Hexen Brightmaps - Nearly finished!

hey, thanks a lot for your work. This will be awesome when it's done ;) don´t worry about "deadlines" :)
by yaheshua
Fri Feb 28, 2014 9:18 pm
Forum: Resources
Topic: [RELEASE] Hexen Brightmaps
Replies: 20
Views: 2862

Re: [WIP] Hexen Brightmaps - 75% Complete!

Quite nice! hexen is one of my favorite games and, as you said, there aren´t that much of resources for it. Also, nice progress on it. Excited about this project :D
by yaheshua
Sun Jun 03, 2012 12:42 am
Forum: Abandoned/Dead Projects
Topic: Doom sprites HD (8x) version v03 released
Replies: 1046
Views: 246443

Re: Doom weapons and enemies sprites HD (8x)

Hey everyone, it's been a long time since i posted anything, but i haven't been able to do so. At the moment i am stuck with a research and with my thesis. I have all my time sucked up by those two activities (family and girl are nagging me A LOT for it). As soon as i finish them (it ought to be a ...
by yaheshua
Tue May 01, 2012 11:04 pm
Forum: Abandoned/Dead Projects
Topic: Doom sprites HD (8x) version v03 released
Replies: 1046
Views: 246443

Re: Doom weapons and enemies sprites HD (8x)

Hey, I'm sorry for not advancing much in this project, but work, family and girl have managed (succesfully, i have to say) to take my time entirely. Anyway, i started work on the "pain" frames. It's a bit slow not only for my "time - got - stealed", but also because since the angle of the armor ...
by yaheshua
Tue Apr 24, 2012 9:15 pm
Forum: Abandoned/Dead Projects
Topic: Doom sprites HD (8x) version v03 released
Replies: 1046
Views: 246443

Re: Doom weapons and enemies sprites HD (8x)

thief666 wrote:you could send it to me
They're on yout mail, on a zip.
thief666 wrote: put some blood on it like in original
Here it is, hope you like it.
detailed and bloodied pants
detailed and bloodied pants
prueba-detail.png (44.98 KiB) Viewed 880 times
By the way, in the sprites i sent you, could you please add the muscle flash to create the shooting effect?

Thnx
by yaheshua
Mon Apr 23, 2012 9:54 pm
Forum: Abandoned/Dead Projects
Topic: Doom sprites HD (8x) version v03 released
Replies: 1046
Views: 246443

Re: Doom weapons and enemies sprites HD (8x)

Hi. I've been unable to work much on the sprites. However, i managed to adjust the armor to the shooting frames. The original sprites are quite a mess, the legs and arms on these look particularly "bad". Fortunately, those won't stay like that for long. I started a bit of detailing on the legs of ...
by yaheshua
Fri Apr 20, 2012 9:52 pm
Forum: Abandoned/Dead Projects
Topic: Doom sprites HD (8x) version v03 released
Replies: 1046
Views: 246443

Re: Doom weapons and enemies sprites HD (8x)

Hi everyone, some clarifications this time: you flipped his head in the front frames they're being hit with a stronger, closer light source than at other angles yes, i know about it, but don't worry, thief has to change the heads on these sprites, so there won't be that problem in the "final ...
by yaheshua
Fri Apr 20, 2012 3:14 pm
Forum: Abandoned/Dead Projects
Topic: Doom sprites HD (8x) version v03 released
Replies: 1046
Views: 246443

Re: Doom weapons and enemies sprites HD (8x)

This is the rest of the frames.
walk_trasero-lado.png
walk_trasero.png
We almost have the full shotgun guy's set.
by yaheshua
Fri Apr 20, 2012 3:12 pm
Forum: Abandoned/Dead Projects
Topic: Doom sprites HD (8x) version v03 released
Replies: 1046
Views: 246443

Re: Doom weapons and enemies sprites HD (8x)

Hi. I present here the full walking "animation". We have the shooting and dying frames left. Remember, that there is no work on legs/hands, only the armor. I hope you like them.
walk_frente.png
walk_frente-lado.png
walk_lado.png
by yaheshua
Fri Apr 20, 2012 9:05 am
Forum: Abandoned/Dead Projects
Topic: Doom sprites HD (8x) version v03 released
Replies: 1046
Views: 246443

Re: Doom weapons and enemies sprites HD (8x)

armor is most detailed and sharpest looking, hand and face are a bit blurry and the legs look like they were just filtered Remember we are working this project on stages (or phases as thief callls them). I worked on the armor (and made some adjustments to perspective of some frames) right now and ...
by yaheshua
Fri Apr 20, 2012 1:08 am
Forum: Abandoned/Dead Projects
Topic: Doom sprites HD (8x) version v03 released
Replies: 1046
Views: 246443

Re: Doom weapons and enemies sprites HD (8x)

Hi everyone, we've got some advances for this project. I can try to use mirroring and perspective tool to apply it to other frames Well, i've already started. Please, tell me what you think. 00-walk-frente.png 00-walk-frentelado.png With monsters like mancubus, reventant, lost sould etc it will be ...
by yaheshua
Thu Apr 19, 2012 5:35 pm
Forum: Abandoned/Dead Projects
Topic: Doom sprites HD (8x) version v03 released
Replies: 1046
Views: 246443

Re: Doom weapons and enemies sprites HD (8x)

Hi, first of all, in response to this: Maybe the nose could be more visible for the side view (looks a bit like he doesn't have any) Yes, i agree completely with you on that, but fot the momento i'm only working on the armor. Thief666 is the one in the "face department" here. I don't have latest ...

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