Search found 147 matches
- Mon May 01, 2023 7:01 am
- Forum: Gameplay Mods
- Topic: [6.3b] Corruption Cards - 200+ cards! New Collector mode!
- Replies: 1190
- Views: 462765
Re: [4.6b] Corruption Cards - 200+ Gameplay warping cards!
It's great to see this mod is still expanded and gets even more contents!
- Thu Apr 20, 2023 7:47 am
- Forum: Rules and Forum Announcements
- Topic: Statement regarding Marisa the Magician (aka Marisa Kirisame)
- Replies: 184
- Views: 80033
Re: Statement regarding Marisa the Magician (aka Marisa Kirisame)
Hello, I have been using this forum for more than years... As many other people said, the lack of transparency in the moderating process is, what I feel most disturbing. The action of Marisa the magician was shocking and disappointing, but the moderation team should have handled this incident better ...
- Sun Apr 17, 2022 5:34 pm
- Forum: TCs, Full Games, and Other Projects
- Topic: [p33] Reelism 2 - This Mod Has Moved. See OP for details.
- Replies: 484
- Views: 159457
Re: [p23] Reelism 2 - VERSION 1.0 IS HERE! (v1.001 Hotfix!)
Hey I finally tried the release version and it's awesome. Thanks.
Re: Tinnitus
I have tinnitus too, from several years ago. The ringing only stops when I'm sleeping.
- Tue Oct 19, 2021 12:26 am
- Forum: Gameplay Mods
- Topic: Minimod: Flying Bad Guys!
- Replies: 3
- Views: 1473
Re: Minimod: Flying Bad Guys!
Yeah I love this mod, nice job.
I always loved to see deaths with over-the-top knockback in Reelism, it reminded me GTA2.(explosive attack sends people flying in that game too)
I always loved to see deaths with over-the-top knockback in Reelism, it reminded me GTA2.(explosive attack sends people flying in that game too)
- Sun Aug 22, 2021 7:30 pm
- Forum: Gameplay Mods
- Topic: minor doom tweaks
- Replies: 54
- Views: 15794
Re: minor doom tweaks
Oh, recently I have played this mod a lot (like hours)
Projectile-hauling enemies in this mod actively punish the player who always uses circle-strafing tactic, and I love it. The bruiser brothers and the cyberdemon have become scary again!
Projectile-hauling enemies in this mod actively punish the player who always uses circle-strafing tactic, and I love it. The bruiser brothers and the cyberdemon have become scary again!
- Wed Jul 14, 2021 1:44 am
- Forum: Gameplay Mods
- Topic: [0.3] MOShuffle - Randomize the map order!
- Replies: 39
- Views: 12774
Re: [0.3] MOShuffle - Randomize the map order!

- Tue May 25, 2021 7:28 pm
- Forum: Graphic/Audio Patches
- Topic: [minimod][v1.2.0] Status Widget - Health, Armor, Ammo, etc
- Replies: 17
- Views: 10409
Re: [minimod][v1.0.0] Status Widget - Health, Armor, Ammo, I
Hey, I really love this mod.
Can you implement the opacity feature like your other mods, like Target Spy?
Can you implement the opacity feature like your other mods, like Target Spy?
- Wed May 19, 2021 6:45 am
- Forum: Gameplay Mods
- Topic: Re: Combined_Arms v2.3: Reloaded edition! (last post here 4-18-23)
- Replies: 182
- Views: 128665
Re: Combined_Arms v2.2: Reloaded edition! (hotfix 5-18-21)
IMO, Ice Beam is quite powerful for the starting weapon. Perfect accuracy with decent DPS, and it doesn't use any ammo.
- Wed Apr 28, 2021 1:00 am
- Forum: Gameplay Mods
- Topic: [minimod][v2.0.1] Target Spy: Health Bar on Steroids
- Replies: 199
- Views: 119670
Re: [minimod][v2.0.0] Target Spy: Health Bar on Steroids
I like that we now can use practically any letter for health bar, thanks for the update!
- Sat Mar 20, 2021 10:30 pm
- Forum: Gameplay Mods
- Topic: [minimod][v0.7.3] Gearbox - weapon/inventory handling
- Replies: 249
- Views: 126071
Re: [minimod][v0.4.1] Gearbox - weapon/inventory handling
I have been using this mod (mostly I use Blocks one rather than weapon wheel) and it's pretty good.
Some gameplay mods don't have the "the weapons you have" indicator on HUD unlike the vanilla Doom, so it becomes quite nifty.
Some gameplay mods don't have the "the weapons you have" indicator on HUD unlike the vanilla Doom, so it becomes quite nifty.

- Tue Jan 19, 2021 3:30 am
- Forum: TCs, Full Games, and Other Projects
- Topic: [p33] Reelism 2 - This Mod Has Moved. See OP for details.
- Replies: 484
- Views: 159457
Re: [p18] Reelism 2 - v0.65 - Paradise Plaza Hotfix + Wingin
I really love that some enemies resist a certain type of attacks, like flame mages resist fire attacks, ice mages resist ice attacks, and so on.
It's a nice detail and makes the combat bit more interesting.
It's a nice detail and makes the combat bit more interesting.
- Thu Jan 14, 2021 8:49 pm
- Forum: Gameplay Mods
- Topic: Zagemod (v1.7 RELEASED, pg 26)
- Replies: 390
- Views: 144916
Re: Zagemod (v1.4.3 RELEASED, pg 22)
wow, thanks for the new update.
I will play this 1.4.3 today!
I will play this 1.4.3 today!
- Sat Jan 09, 2021 10:07 pm
- Forum: Gameplay Mods
- Topic: minor doom tweaks
- Replies: 54
- Views: 15794
Re: minor doom tweaks
Is it possible to release the Monster only version of this mod?
I would like to fight against tougher monsters in this mod, with other weapon mods.
I would like to fight against tougher monsters in this mod, with other weapon mods.
- Sun Jan 03, 2021 7:23 am
- Forum: Gameplay Mods
- Topic: [minimod][v0.7.3] Gearbox - weapon/inventory handling
- Replies: 249
- Views: 126071
Re: [minimod][v0.1] Gearbox - weapon selection mod
nice mod, I started using it