Search found 29 matches
- Tue Jul 23, 2013 1:24 pm
- Forum: Gameplay Mods
- Topic: [WIP] Project MSX - Beta 2 (v0.2a) July 22, 2013 Update!
- Replies: 983
- Views: 219683
Re: [WIP] Project MSX - Beta 2 (v0.2a) July 22, 2013 Update!
Just a heads up, on this file you just released, I'm still getting widescreen errors with (at least) 3 common resolutions, which were the only 3 I tested: 1280 x 768, 1360 x 768, and 1366 x 768. The errors are that some sort of item count (grenades?) is rendered in 5 or 6 different places on the ...
- Mon Jul 22, 2013 1:19 am
- Forum: Gameplay Mods
- Topic: [WIP] Project MSX - Beta 2 (v0.2a) July 22, 2013 Update!
- Replies: 983
- Views: 219683
Re: [WIP] Project MSX - Beta 2 (v0.2a) July 22, 2013 Update!
Just a heads up, on this file you just released, I'm still getting widescreen errors with (at least) 3 common resolutions, which were the only 3 I tested: 1280 x 768, 1360 x 768, and 1366 x 768. The errors are that some sort of item count (grenades?) is rendered in 5 or 6 different places on the ...
- Mon Jul 08, 2013 4:08 am
- Forum: Gameplay Mods
- Topic: [WIP] Project MSX - Beta 2 (v0.2a) July 22, 2013 Update!
- Replies: 983
- Views: 219683
Re: [WIP] Project MSX - Beta 2 released!
Very awesome work; however, it doesn't seem to recognize 1440x900 as a "valid" resolution and spams the console with logs about it...? Same thing is happening with me. About half of the available resolutions aren't recognized, including a lot of common widescreen resolutions like 1366x768. I have ...
- Wed Jun 26, 2013 11:12 am
- Forum: Abandoned/Dead Projects
- Topic: Brütal Doom v0.18
- Replies: 6768
- Views: 807937
Re: Brütal Doom v0.18
Is it possible to play Brutal Doom with Score Doom? Why don't you go try? Pretty sure it won't, though. Yeah, it doesn't work. It may sound strange but I'd really like some sort of Scoredoom-style plugin for Brutal Doom. Bonus points for fatalities, headshots, discovering secrets, etc. Multipliers ...
- Sun May 12, 2013 11:50 pm
- Forum: Abandoned/Dead Projects
- Topic: Brütal Doom v0.18
- Replies: 6768
- Views: 807937
Re: Brütal Doom v0.18
Couple of v19Test3 observations, now that I've been playing for a while. I think I've seen at least a few of these, but they really bear repeating: 1. It seems like you've changed the way monsters teleport. I assume it's to prevent issues where events don't trigger, since monsters previously had ...
- Mon Apr 29, 2013 1:40 am
- Forum: Abandoned/Dead Projects
- Topic: Brütal Doom v0.18
- Replies: 6768
- Views: 807937
Re: Brütal Doom v0.18
Another thing I would like to bring up is having rifles stacked in closets or armories to be picked up instead of finding them randomly on the ground. What does this have the do with the mod? Would that not be something more a map's author? At this point, the best thing added for Brutal Doom ...
- Thu Mar 21, 2013 2:37 am
- Forum: Abandoned/Dead Projects
- Topic: Brütal Doom v0.18
- Replies: 6768
- Views: 807937
Re: Brütal Doom v0.18
Just noticed something about v18: It seems like (again) the BFG does less damage to the Cyberdemon and Spidermastermind, I could kill either boss quicker with either the Plasma Gun or Rocket Launcher. I would need to empty nearly all of my ammo when using the BFG to kill either of them. Are you ...
- Fri Mar 01, 2013 11:59 pm
- Forum: Abandoned/Dead Projects
- Topic: Brütal Doom v0.18
- Replies: 6768
- Views: 807937
Re: Brütal Doom v0.18
Just a minor suggestion, but shouldn't the rifle have a name other than "assault rifle" (since that isn't a military term)? It would probably be more accurate to call it a battle rifle or carbine. Or, the name of the standard-issue rifle from the Doom novels, the "Sig-Cow" automatic rifle ...
- Wed Feb 27, 2013 12:15 pm
- Forum: Abandoned/Dead Projects
- Topic: Brütal Doom v0.18
- Replies: 6768
- Views: 807937
Re: Brütal Doom v0.18
Call me crazy, but I actually really liked the V18 ironsights for the rifle. The v18b are kind of underwhelming--if you're going to give something ironsights, you might as well go whole-hog and make them look correct.
- Sun Feb 03, 2013 11:50 pm
- Forum: Abandoned/Dead Projects
- Topic: Brütal Doom v0.18
- Replies: 6768
- Views: 807937
Re: Brütal Doom v0.17: Brutal Halloween Edition
I was wondering if this would be possible, as well. I see that you can send requests through BD's Facebook page but I don't have a Facebook account.Neccronixis wrote:Can I have the link for latest test version? Thanks.
- Sat Dec 01, 2012 7:04 pm
- Forum: Abandoned/Dead Projects
- Topic: Brütal Doom v0.18
- Replies: 6768
- Views: 807937
Re: Brütal Doom v0.17: Brutal Halloween Edition
Like WildWeasel and a few others have indicated, there are some issues with the current set of reload sounds--specifically, some weapons don't have any audio. Also, some of the "firing" audio is unusually loud, especially on the AK47, Pistol, and Doom 3 chaingun. Some of the weapons feel a little ...
- Fri Nov 16, 2012 4:03 pm
- Forum: Abandoned/Dead Projects
- Topic: Brütal Doom v0.18
- Replies: 6768
- Views: 807937
Re: Low Violence Version
Can You Please Make A Low Violence Version? (Due To Australia's Censorship To Violence On Video Games) I don't think that's how Australia's game regulations work. Well, Do you remember the release of Left 4 Dead 2, when the Australian government forced Valve to censor the gore. I don't think you ...
- Mon Aug 27, 2012 1:30 pm
- Forum: Abandoned/Dead Projects
- Topic: Brütal Doom v0.18
- Replies: 6768
- Views: 807937
Re: Brütal Doom v0.16 - Cruelty Bonus!
Honestly, a lot of people seem to be getting worked up over something said on Facebook. Unless you can find a news article from a reputable source, I'm convinced it's another Dumb Thing Somebody Said on Facebook. I'm curious if some people on this forum have similar reactions to grocery store ...
- Sun Jul 08, 2012 11:38 am
- Forum: Abandoned/Dead Projects
- Topic: Brütal Doom v0.18
- Replies: 6768
- Views: 807937
Re: Brütal Doom v0.16 - Cruelty Bonus!
ok it works now, i was using the wrong .pk3, Can I suggest a new weapon for brutal doom? The quadruple-barrel shotgun!!! Extremely powerful, when you shot a zombieman, an imp or pinky he splash on the wall in small pieces. Dude, this is seriously a stupid suggestion. Judging from your reg date, I'm ...
- Sun Jul 08, 2012 12:45 am
- Forum: Abandoned/Dead Projects
- Topic: Brütal Doom v0.18
- Replies: 6768
- Views: 807937
Re: Brütal Doom v0.16 - Cruelty Bonus!
Already exists. SecretWeapon_MP40. Go change the sprites to make it look like another smg. you're not suggesting that the mp40 is a "machine gun" are you? it fires a pistol round and can't be accessed in DOOM unless you cheat for it. There's a reason why it's a secret weapon. :) I'm talking about a ...