Search found 764 matches

by Gothic
Sat May 17, 2025 7:33 am
Forum: Bugs [Raze]
Topic: [1.12pre-4-gfb4763666] Movement is completely broken
Replies: 2
Views: 313

[1.12pre-4-gfb4763666] Movement is completely broken

You can not move in Duke3d, Blood and Redneck Rampage, and in Shadow Warrior you can only move on an axis, not in the direction you're looking at. Additionally none of the entities in either game move (Duke's ride only slowly falls to the ground for example).
by Gothic
Thu Jan 23, 2025 8:20 am
Forum: Creation, Conversion, and Editing
Topic: SLADE Discussion - Latest: v3.2.7 (25/Dec/2024)
Replies: 3112
Views: 397441

Re: SLADE Discussion - Latest: v3.2.7 (25/Dec/2024)

Between v3.2.6 and v3.2.7, did something change with the way it handles MIDI playback? I'm using Fluidsynth on v3.2.7 (x64) and sometimes when I select another midi while still playing, notes from the previous one are still playing even when I press stop and I have to reset the MIDI player. This ...
by Gothic
Thu Jan 23, 2025 8:12 am
Forum: Bugs [Raze]
Topic: [1.11pre-33-ge3a0ec65f] Raze doesn't start
Replies: 3
Views: 2915

Re: [1.11pre-33-ge3a0ec65f] Raze doesn't start

Yeah, it works now
by Gothic
Sun Jan 12, 2025 6:09 pm
Forum: Bugs [Raze]
Topic: [1.11pre-33-ge3a0ec65f] Raze doesn't start
Replies: 3
Views: 2915

[1.11pre-33-ge3a0ec65f] Raze doesn't start

Raze crashes at launch and I get these errors: Script error, "raze.pk3:zscript/games/blood/ui/screens.zs" line 299: Unknown function FindFile Script error, "raze.pk3:zscript/games/blood/ui/screens.zs" line 308: Unknown function FindFile Script error, "raze.pk3:zscript/games/exhumed/ui/screens.zs ...
by Gothic
Wed Aug 28, 2024 9:38 am
Forum: General
Topic: [SPRITES] Spriting Carnival!!
Replies: 38035
Views: 4644264

Re: [SPRITES] Spriting Carnival!!

The BFG/Laser Gun from the cover of The Lost Episodes of Doom

Image

I couldn't find who made the cover art, so for now credits go to Sybex & id for the pickup.

EDIT: Whoa, the last time I tried to work with this sprite was exactly 10 years ago.
by Gothic
Tue Aug 06, 2024 3:59 pm
Forum: Feature Suggestions [GZDoom]
Topic: UDMF sector property for picking sky
Replies: 3
Views: 2634

Re: UDMF sector property for picking sky

Bumping this years old thread because I was about to suggest the same thing
by Gothic
Tue Jul 30, 2024 8:34 am
Forum: Closed Bugs [Raze]
Topic: [1.11] [Blood] Pods don't spit projectiles
Replies: 3
Views: 2394

[1.11] [Blood] Pods don't spit projectiles

In Post Mortem, both regular and fire pods don't spawn their projectiles.
by Gothic
Thu May 16, 2024 6:08 am
Forum: Resources
Topic: Mike12's Resources - Blood-style Revolver, 12/4/2016
Replies: 266
Views: 92821

Re: Mike12's Resources - Blood-style Revolver, 12/4/2016

Does anyone have the "ChinaLake" grenade launcher in better quality?
by Gothic
Fri Jan 12, 2024 8:16 pm
Forum: General
Topic: Ghastly Dragon's Quake Vore
Replies: 5
Views: 1932

Re: Ghastly Dragon's Quake Vore

Well, it's back up. Thanks NeuralStunner for your feedback. I guess there's no reason to keep this thread open.
by Gothic
Fri Jan 12, 2024 6:53 am
Forum: Requests
Topic: Resource Request thread *Read 1st post*
Replies: 5967
Views: 660079

Re: Resource Request thread *Read 1st post*

The Philosopher wrote: Thu Dec 21, 2023 2:54 pm Does anyone have Neoworm Skorpion sheet but in png format?
Image
Image
Thanks to HMNuke93 for keeping a backup.

Does anyone know who made this hand?
Image
by Gothic
Tue Jan 09, 2024 6:17 am
Forum: Resources
Topic: [RESOURCE] zrrion's Bunch O' Stuff
Replies: 285
Views: 98193

Re: [RESOURCE] zrrion's Bunch O' Stuff

Thanks again
by Gothic
Mon Jan 08, 2024 7:08 pm
Forum: General
Topic: Ghastly Dragon's Quake Vore
Replies: 5
Views: 1932

Ghastly Dragon's Quake Vore

https://i.imgur.com/lJkwPWf.png Years ago, Ghastly made the Vore from Quake using sprites by Nmn, to be included in ZDCMP2. Later it was added to the Realm667 Beastiary, but after being fed up with people complaining about it, he decided to take it down from the repository. Honestly, I think it is ...
by Gothic
Mon Dec 18, 2023 1:23 pm
Forum: Resources
Topic: [RESOURCE] zrrion's Bunch O' Stuff
Replies: 285
Views: 98193

Re: [RESOURCE] zrrion's Bunch O' Stuff

Hi, I was wondering if you could provide the original sheets of these: http://www.mediafire.com/convkey/cee4/cshspcbm9u5ql8bzg.jpg?size_id=2 http://www.mediafire.com/convkey/1cb7/7b8xq74smec23hvzg.jpg?size_id=2 http://www.mediafire.com/convkey/2e15/2dmj9yq8ahhk4ugzg.jpg?size_id=3 http://www ...
by Gothic
Fri Jan 20, 2023 8:41 am
Forum: General
Topic: [SPRITES] Spriting Carnival!!
Replies: 38035
Views: 4644264

Re: [SPRITES] Spriting Carnival!!

Ganbare-Lucifer wrote: Wed Jan 11, 2023 9:01 am

Beelzebub, mixing Skull Wizard and Disciple
The preview made its death look more gory than it actually is
Image
To be honest, I like it a bit more than the regular wizard death.
by Gothic
Thu Dec 29, 2022 11:28 am
Forum: Closed Bugs [GZDoom]
Topic: "Actor hits floor" crashes when teleporting
Replies: 2
Views: 1265

"Actor hits floor" crashes when teleporting

Tested using g4.11pre-28-g269431575

Using a teleport with the "Actor hits floor" things can crash the game if you enter while jumping into the floor.
teleportbug.wad
(5.6 KiB) Downloaded 220 times

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