Search found 23 matches
- Wed Dec 09, 2015 9:01 am
- Forum: Requests
- Topic: [Request] All sounds from Duke Nukem 1
- Replies: 5
- Views: 1320
Re: [Request] All sounds from Duke Nukem 1
Open duke3d.grp with XWE. 1.16 is working on win7 x86 for me.
- Sun Nov 15, 2015 9:04 pm
- Forum: Gameplay Mods
- Topic: Hexen Remastered [WIP]
- Replies: 6
- Views: 3406
Re: Hexen Remastered [WIP]
Take a look at Hexercise's fists animation - slow in, fast "whoosh", slow out. Your fists are moving alittle slow and unnatural. Nice scapular sprite, by the way.
- Sat Nov 07, 2015 4:14 am
- Forum: TCs, Full Games, and Other Projects
- Topic: [WIP] Hotline 666 - Looking for artists/mappers (Alpha 2)
- Replies: 33
- Views: 10455
Re: [WIP] Hotline 666 - Looking for artists/mappers
AI is still doom-like, right?
- Wed May 27, 2015 4:24 pm
- Forum: TCs, Full Games, and Other Projects
- Topic: Hotline U.A.C (BETA)
- Replies: 33
- Views: 17219
Re: Hotline U.A.C
Hotline charactars can carry one weapon at a time, consider editing it. Throw mechanics also would be nice.
- Wed Dec 10, 2014 9:37 pm
- Forum: Gameplay Mods
- Topic: Doom weapon communism.
- Replies: 6
- Views: 1498
Re: Doom weapon communism.
Every ammotype got 2 weapons now, and communism means equality.TheRailgunner wrote:But...what does this have to do with communism?
- Wed Dec 10, 2014 9:35 pm
- Forum: Gameplay Mods
- Topic: Doom weapon communism.
- Replies: 6
- Views: 1498
Re: Doom weapon communism.
I thing it'll be too OP. I want something between SSG and RocketLauncher.Unholypimpin wrote:It's a little weird, I expected like a rocket launcher chaingun or quad rocket launcher.
Range of SSG and speed of RL. Thought, painchance must be lower than SSG's.
- Wed Dec 10, 2014 10:13 am
- Forum: Gameplay Mods
- Topic: Doom weapon communism.
- Replies: 6
- Views: 1498
Doom weapon communism.
I grew on psx doom, and i was really upset that there is just one weapon that use rockets Pistol got Chaingun Fist got Chainsaw Shotgun got SSG Plasmarifle got BFG and now Rocket Launcher got Firecannon! wait, what? It's complicated to add a new weapon that can take solid place in weaponry. Please ...
- Mon Jun 17, 2013 5:22 am
- Forum: General
- Topic: Mod Download Broken? Request Reuploads Here
- Replies: 4989
- Views: 1249023
Re: Mod Download Broken? Request Reuploads Here
can someone reupload this one, please:
http://forum.zdoom.org/viewtopic.php?f=19&t=33386
http://forum.zdoom.org/viewtopic.php?f=19&t=33386
- Sun Jan 13, 2013 2:34 pm
- Forum: Abandoned/Dead Projects
- Topic: Brutal HeXen - BETA RELEASED
- Replies: 301
- Views: 66313
Re: Brutal HeXen - BETA RELEASED
Hey man! Is this mod dead or something? I really wanna try the Brutal Mage and Brutal Cleric.
If you need some help, let me know
If you need some help, let me know
- Fri Apr 27, 2012 11:41 am
- Forum: Abandoned/Dead Projects
- Topic: HeXerci--HALT, TRAVELER
- Replies: 41
- Views: 5286
Re: [Beta..ish] HeXercise v0.0.2: Not even the ground is saf
some bug:
if the mage's invincibility is used and wand's secondary fire was perfomed, mage is no longer deflect projectiles
if the mage's invincibility is used and wand's secondary fire was perfomed, mage is no longer deflect projectiles
- Tue Feb 07, 2012 9:26 am
- Forum: Abandoned/Dead Projects
- Topic: [Hexen] Pottery Jars Mode!
- Replies: 7
- Views: 1943
Re: [Hexen] Pottery Jars Mode!
please reupload. 404 -_-
- Sat Dec 10, 2011 5:31 pm
- Forum: Requests
- Topic: [Request] Looking for holy water weapon sprites
- Replies: 21
- Views: 1815
Re: [Request] Looking for holy water weapon sprites
i should make bottle smaller on the 2nd position 'cause its further than 1-st position's bottle
but its tommorow. Now i'm going to sleep
but its tommorow. Now i'm going to sleep
- Sat Dec 10, 2011 4:15 pm
- Forum: Requests
- Topic: [Request] Looking for holy water weapon sprites
- Replies: 21
- Views: 1815
Re: [Request] Looking for holy water weapon sprites
aaand... i made something good-looking (i think so)
Spoiler:describe pls
- Sat Dec 10, 2011 12:09 pm
- Forum: Requests
- Topic: [Request] Looking for holy water weapon sprites
- Replies: 21
- Views: 1815
Re: [Request] Looking for holy water weapon sprites
i could be good idea, but i need distance or middle-distance weapon (5-7 meters max)Enjay wrote:Use one of the ones on chains and swing it in the direction of an enemy.Miron wrote:and how it can be used as a weapon?
and, i repeat, can somebody gimme link to the molotov cocktail sprites here?
- Fri Dec 09, 2011 5:52 pm
- Forum: Requests
- Topic: [Request] Looking for holy water weapon sprites
- Replies: 21
- Views: 1815
Re: [Request] Looking for holy water weapon sprites
and how it can be used as a weapon?printz wrote:Now, seriously, why not use a censer? That's what (orthodox) priests use a lot IRL.
