Search found 21 matches

by dennisjj4
Fri Jun 13, 2014 2:08 pm
Forum: Editing (Archive)
Topic: Converting vanilla maps to UDMF made easy
Replies: 25
Views: 5345

Re: Converting vanilla maps to UDMF made easy

Regarding the 'CHOICE' command: It might be specific to WinXP (or Vista?) The CHOICE command came originally from DOS 6.x, and was available in Win9x (95, 98, or ME)... I believe it was removed in 2000 and XP (and possibly Vista) then got restored for 7 and 8. I'm using Windows 7 Home Premium 64-bit ...
by dennisjj4
Thu Sep 26, 2013 3:16 pm
Forum: Rules and Forum Announcements
Topic: ZDoom Wiki Thread
Replies: 888
Views: 240520

Re: wiki is down?

Yes, the wiki is down (502 Bad Gateway -- can someone fix that?)
by dennisjj4
Sun Apr 21, 2013 5:33 pm
Forum: Closed Bugs [GZDoom]
Topic: [r4224] flats of 3d floors not rendered
Replies: 4
Views: 346

Re: [r4224] flats of 3d floors not rendered

What mod is that? To verify this bug, the mod is needed.
by dennisjj4
Wed Apr 10, 2013 2:02 pm
Forum: Requests
Topic: [REQUEST] Hover! resources rip
Replies: 16
Views: 2126

Re: [REQUEST] Hover! resources rip

If you want to try playing the game, just copy that folder to your hard drive. (Hover! will work on any version of Windows Win95 or newer, at least all 32-bit versions -- I don't know if Hover! is a 16-bit or 32-bit game, thus can't say if it will work on Win64.)
by dennisjj4
Mon Apr 08, 2013 6:53 pm
Forum: Requests
Topic: [REQUEST] Hover! resources rip
Replies: 16
Views: 2126

Re: [REQUEST] Hover! resources rip

Hover! came with the original retail copies of Windows 95 - full or upgrade. I have no idea if it was included with the OEM copies.
by dennisjj4
Sun Feb 13, 2011 4:23 pm
Forum: Closed Feature Suggestions [GZDoom]
Topic: Zip archives in WADs
Replies: 9
Views: 672

Re: Zip archives in WADs

Project Dark Fox wrote:To allow pk3s to be IWADs?
Or is this information well out of date?
Yes, that information is well out of date.
by dennisjj4
Fri Feb 11, 2011 9:18 am
Forum: Editing (Archive)
Topic: Episode name editting
Replies: 17
Views: 633

Re: Episode name editting

Due to the example, that looks like it only works with Doom 1/Ultimate Doom, while the request is for Heretic.
by dennisjj4
Wed Oct 20, 2010 11:04 pm
Forum: Creation, Conversion, and Editing
Topic: SLADE Discussion - Latest: v3.2.7 (25/Dec/2024)
Replies: 3112
Views: 398630

Re: SLADE3 beta ('final' beta 7 up, test away)

Duke3D support -- Slade3 failed to recognise the DUKE3D.BIN in DUKE3D.GRP. It's the same as an ENDOOM lump.
by dennisjj4
Fri Oct 15, 2010 6:19 pm
Forum: Rules and Forum Announcements
Topic: ZDoom Wiki Thread
Replies: 888
Views: 240520

Re: ZDoom Wiki Thread

How about the cast call? How is a custom cast call done?
by dennisjj4
Fri Oct 15, 2010 4:28 pm
Forum: TCs, Full Games, and Other Projects
Topic: Hacx 2.0 -- Hacxmas Alpha!
Replies: 219
Views: 35383

Re: Hacx 2.0 -- Now in Development!

Anyone thought about converting the DEHACKED into DECORATE?
by dennisjj4
Fri Oct 15, 2010 2:02 pm
Forum: TCs, Full Games, and Other Projects
Topic: HacX 1.2
Replies: 78
Views: 9666

Re: HacX 1.2

I had ran into the "Glass bleeds" bug, too. Glass is also flagged as a monster--looks like a matter of clearing COUNTKILLS and adding the NOBLOOD flags.
by dennisjj4
Mon Oct 11, 2010 9:45 pm
Forum: General
Topic: If you could add any feature to zdoom...
Replies: 144
Views: 8155

Re: If you could add any feature to zdoom...

My dream feature is pretty simple - I'd like to be able to restart the level with just a pistol when I die instead of loading an auto save. I know a lot of zdoom specific wads are balanced around having weapons from the previous levels, but sometimes I like to play Alien Vendetta or Hell Revealed ...
by dennisjj4
Wed Sep 22, 2010 7:22 am
Forum: Abandoned/Dead Projects
Topic: DooM Fusion Mapping - Scrapped
Replies: 60
Views: 5203

Re: [COMMUNITY] DooM Fusion Mapping

Damage wrote: And the Chex style may be too "UnDoomy"
Actually, I would think Chex Quest would be fine, but it would have to be a Chex-on-Chex fusion.
by dennisjj4
Sun Sep 19, 2010 3:30 pm
Forum: Closed Feature Suggestions [GZDoom]
Topic: Writing game statistics to a file
Replies: 17
Views: 1396

Re: Writing game statistics to a file

This looks like it's (mostly) in, but not possible to stat items? (Only kills and secrets?)
by dennisjj4
Sat Sep 18, 2010 5:41 pm
Forum: Closed Feature Suggestions [GZDoom]
Topic: Self Thing_Raise(0)rs to remember loyalty
Replies: 3
Views: 232

Re: Self Thing_Raise(0)rs to remember loyalty

Not a suggestion. Loyalty after resurrection is based on the loyalty of the monster that resurrected it. I.E is an enemy arch-vile resurrected your imp, the imp will be hostile. But, if a friendly arch-vile resurrected the imp, it'll be friendly.

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