Search found 5116 matches
- Wed Oct 22, 2025 10:36 am
- Forum: ZDoom (and related) News
- Topic: What’s Happening With UZDoom?
- Replies: 64
- Views: 9876
Re: What’s Happening With UZDoom?
Why would it be deleted?

- Tue Oct 21, 2025 7:56 am
- Forum: ZDoom (and related) News
- Topic: What’s Happening With UZDoom?
- Replies: 64
- Views: 9876
Re: What’s Happening With UZDoom?
Didn't sign the announcement because I've mainly just been watching from the sidelines, but I do want to say that UZDoom has my full support and encouragement. Looking forward to what the future may bring.

- Mon Oct 20, 2025 8:32 pm
- Forum: Off-Topic
- Topic: Whats happening ?
- Replies: 38
- Views: 899
Re: Whats happening ?
Some of the cornerstones that UZDoom is building itself on are community, trust, and respect. It's hard to see total radio silence on the ZDoom home forum, while carrying on a lively discussion elsewhere as being consistent with that. Like I said. It seems like a mis-step to me. You're not wrong ...
- Mon Oct 20, 2025 7:54 pm
- Forum: Off-Topic
- Topic: Whats happening ?
- Replies: 38
- Views: 899
Re: Whats happening ?
An the UZDoom GitHub page it is mentioned that UZDoom is based the DOOM engine. While that is true in the far, far distant past, it is more based on Randi's ZDoom, Rachel's QDoom and Graf's GZDoom. Is it so difficult for the UZ team to acknowledge the contributions made by those before them and ...
- Mon Oct 20, 2025 7:46 pm
- Forum: Off-Topic
- Topic: Whats happening ?
- Replies: 38
- Views: 899
Re: Whats happening ?
Sorry folks, I've been absent due to Real Life issues. Most of the discussion about this has been happening in realtime on Discord since that's where the most active developers live. When stuff like this happens, it can be hard to determine who has the final say because this whole site and community ...
- Wed Sep 17, 2025 8:51 am
- Forum: Off-Topic
- Topic: Is GZQuake possible? (2)
- Replies: 2
- Views: 298
Re: Is GZQuake possible? (2)
Your proposal was thoroughly answered in the last thread you made about this. Do not make another one.

- Fri Aug 15, 2025 10:17 pm
- Forum: Closed Feature Suggestions [GZDoom]
- Topic: depth of field and more
- Replies: 2
- Views: 218
Re: depth of field and more
A board warning has been issued. Stop making useless feature suggestions like this or you will be banned.the1gamer g zdoom- wrote: ↑Fri Aug 15, 2025 9:48 pm add depth of field and maybe catacombs games support and hovertank one support
- Mon Aug 11, 2025 7:22 pm
- Forum: Closed Feature Suggestions [GZDoom]
- Topic: doom gles feature
- Replies: 19
- Views: 683
Re: doom gles feature
I always was interested in the rippling reflection water effects.
Also reminds me of a similar effect for deep-water sectors from Legacy that I don't think we ever got.

Also reminds me of a similar effect for deep-water sectors from Legacy that I don't think we ever got.
- Sat Jun 21, 2025 2:17 pm
- Forum: Technical Issues
- Topic: Skybox bug
- Replies: 3
- Views: 200
Re: Skybox bug
Please stop bumping your posts.

- Sat Jun 21, 2025 10:36 am
- Forum: General
- Topic: Blood and gore in shadow warrior
- Replies: 3
- Views: 318
Re: Blood and gore in shadow warrior
@Imran, please avoid bumping posts. If someone knows the answer they'll reply.
Most likely you'll need to find or make a mod that does this. I don't know of any.

Most likely you'll need to find or make a mod that does this. I don't know of any.
- Thu Jun 12, 2025 5:50 pm
- Forum: General
- Topic: help please
- Replies: 7
- Views: 427
Re: help please
Please don't bump posts within a day or so. If someone knows the answer they will post.
Zandronum is probably a better choice for a mod like this though. Multiplayer through GZDoom is admittedly much clunkier. Is there some reason you think GZDoom would be a better experience?

Zandronum is probably a better choice for a mod like this though. Multiplayer through GZDoom is admittedly much clunkier. Is there some reason you think GZDoom would be a better experience?
- Wed Jun 04, 2025 5:34 pm
- Forum: TCs, Full Games, and Other Projects
- Topic: Heretic: Masters of Chaos v. 1.2 WIP - See last page.
- Replies: 108
- Views: 86331
Re: Heretic: Masters of Chaos v. 1.2 WIP - See last page.
Please do not bump very old threads. If the OP had an update, they'd post it.

- Mon May 19, 2025 9:02 pm
- Forum: Off-Topic
- Topic: Topic for people who like MLP:FiM
- Replies: 2290
- Views: 139436
Re: Topic for people who like MLP:FiM
I feel you on the spoiler'd material. That's the great thing about the show though: It's not going anywhere, and by all indications the fandom isn't either. I'm in a MLP speedwrite server and it's been a great boost for my creativity and mood to just get stories out. I only get around to publishing ...
- Sun May 18, 2025 6:28 pm
- Forum: Off-Topic
- Topic: Topic for people who like MLP:FiM
- Replies: 2290
- Views: 139436
Re: Topic for people who like MLP:FiM
Heck of a necrobump, but hell yeah, still repping brony cred in 2025. This'll be my third year in a row going to Everfree Northwest.

- Sun May 18, 2025 6:22 pm
- Forum: General
- Topic: DID, OSDD, and how that affects moderation
- Replies: 4
- Views: 302
Re: DID, OSDD, and how that affects moderation
Welcome back DoomRater :) good to see a familiar name again. Thanks for being open and asking, and bear with me as this is not something I have any experience dealing with. It's taken a few rewrites and editing to realize my typical vocabulary for expressing my position isn't really compatible with ...