Search found 68 matches

by AVGN
Tue Oct 19, 2010 6:24 pm
Forum: Off-Topic
Topic: The WIP Thread
Replies: 30876
Views: 2142713

Re: WHAT THE HELL are you working on (WIP THREAD not gossip)

Delicious map For a bit i was thinkin ALMNwad was gonna be a total piece of shit, but now i'm sure we can turn it around into only just maybe half a piece of shit. Oh Randy http://1.bp.blogspot.com/_4eodp8uXS98/SKCT6-576pI/AAAAAAAAAAY/8ehoopD4fjM/s400/Louis+Vuitton+Garbage+bag.jpg time to take out ...
by AVGN
Tue Oct 19, 2010 6:18 pm
Forum: Graphic/Audio Patches
Topic: Marine Skins - v7
Replies: 118
Views: 50159

Re: Marine Skins - v5

Ghastly_dragon wrote: Edit:
Took a crack at DE's Chainsaw:
Image
Suggestions?
looks like duke 3D shrinker
by AVGN
Tue Oct 19, 2010 6:15 pm
Forum: General
Topic: Help For a Friend with Glitchy Graphics :)
Replies: 11
Views: 644

Re: Help For a Friend with Glitchy Graphics :)

Take heretic out of your skins folder
by AVGN
Tue Oct 19, 2010 6:14 pm
Forum: Gameplay Mods
Topic: [Release] SD3TII (no updates 01/03/12)
Replies: 221
Views: 24569

Re: SuperDoom3: Take II

make it ST combatible and the community will eat a certian thick substance from you :)
by AVGN
Tue Oct 19, 2010 6:12 pm
Forum: Levels
Topic: Dawn of Reality - new version release
Replies: 244
Views: 31564

Re: Dawn of Reality - realy big city map

This is post from Doomworld, but I copied it here, maybe anyone of you can solve my problem with latest versions og GZDoom. I'm making final touches and to the end of the week I'm begin to insert monsters. Also, soon I will need several people to beta testing. I have a problem with slopes. I make ...
by AVGN
Tue Oct 19, 2010 6:03 pm
Forum: Off-Topic
Topic: The WIP Thread
Replies: 30876
Views: 2142713

Re: WHAT THE HELL are you working on (WIP THREAD not gossip)

FuzzballFox wrote:ALMN is a dick. Gets away with so much crap and people love. Lol ST Community /rant
If you play skulltag you have low IQ.
by AVGN
Tue Oct 19, 2010 6:02 pm
Forum: TCs, Full Games, and Other Projects
Topic: Killian Reed [necrobumped]
Replies: 314
Views: 29454

Re: Killian Reed FPS

JustinC wrote:Scientist/Engineer....
Sprite evolution....
Yeah! use bright blues, pinks, greens for armors :D brings me back to the Blake Stone and early fps days.. now in new games it's all dark reliasitc tones.. fuck them!
by AVGN
Tue Oct 19, 2010 9:31 am
Forum: TCs, Full Games, and Other Projects
Topic: [Demo] ZBlood+ demo (2012.03.23, p1)
Replies: 120
Views: 36031

Re: [WIP] "There Will Be ZBlood." ZBlood+: assistance reques

My point is Blood has sprites for each weapon pickup so those who cannot run open gl will see the sprites, simple as. @Michaelis http://archive.dukertcm.com/images/blood/sprites/blood-cultist-anim.gif cultists didn't have blue belts, only the fanatics did. But I take it your going to rip those ...
by AVGN
Mon Oct 18, 2010 9:42 am
Forum: TCs, Full Games, and Other Projects
Topic: [Demo] ZBlood+ demo (2012.03.23, p1)
Replies: 120
Views: 36031

Re: [WIP] "There Will Be ZBlood." ZBlood+: assistance reques

Well in original Blood, you could choose to turn voxels on or not.
When they were off you could see sprites ;) same thing here I betcha.
by AVGN
Thu Oct 14, 2010 10:46 pm
Forum: Abandoned/Dead Projects
Topic: Doom HD [Abandoned, Abandoned, Abandoned]
Replies: 55
Views: 3592

Re: Doom HD [Abandoned, Abandoned, Abandoned]

http://web.comhem.se/~u86420227/padlock2.gif http://web.comhem.se/~u86420227/padlock2.gif http://web.comhem.se/~u86420227/padlock2.gif http://web.comhem.se/~u86420227/padlock2.gif http://web.comhem.se/~u86420227/padlock2.gif http://web.comhem.se/~u86420227/padlock2.gif http://web.comhem.se ...
by AVGN
Fri Aug 13, 2010 6:56 am
Forum: General
Topic: Cannot Open Doors
Replies: 3
Views: 397

Cannot Open Doors

how can I make my insect monsters still attack player, yet not be able to open the doors? I tried -ActivateDoors that somebody told me in odamex. but it doesn't work.
by AVGN
Fri Aug 06, 2010 9:16 am
Forum: Abandoned/Dead Projects
Topic: ÆoD (6.06.02 (03-14-16))
Replies: 3696
Views: 470472

Re: ÆoD v5 RELEASED!! (new optional pack: random music)

where can i contact the creator of the blood tnt?
by AVGN
Mon Aug 02, 2010 1:39 am
Forum: General
Topic: Water Level
Replies: 1
Views: 417

Water Level

Can we make dropoff monsters go into swimming states when they hit the seas.?
Can we make a player like in Duke Nukem3D morph into a swimming character when he is underwater and when he leaves the water goes back to walking?
by AVGN
Mon Aug 02, 2010 1:32 am
Forum: Requests
Topic: [Request] Blood TNT/Telsa
Replies: 1
Views: 668

[Request] Blood TNT/Telsa

has anybody made the blood dynamite or tesla cannon, fairly accurate to Blood in Zdoom? I'd like them please the ones on Realm667 are original scripted and shoot new projecitles.
by AVGN
Fri Jul 30, 2010 7:34 am
Forum: General
Topic: Cool mods people might have missed.
Replies: 645
Views: 332508

Re: Cool mods people might have missed.

thanks toey

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