Search found 289 matches

by devildemon
Thu Apr 02, 2015 11:24 pm
Forum: Editing (Archive)
Topic: Slade on linux: Help with ACS
Replies: 3
Views: 549

Re: Slade on linux: Help with ACS

ohh well i dug around and i found the problem was that i could take the source code for acc and build it, which i did and it now works
by devildemon
Thu Apr 02, 2015 11:03 am
Forum: Editing (Archive)
Topic: Slade on linux: Help with ACS
Replies: 3
Views: 549

Slade on linux: Help with ACS

I just Slade up and running and working fine on Ubuntu 14.04 and my question is on how to get the ACS complier to work on slade. I cannot find a way to goto the acc.exe and when i editted the config and set it too the acc.exe but now it gives a blank error.

Does anyone know how to fix this?
by devildemon
Sat Mar 07, 2015 6:53 pm
Forum: Gameplay Mods
Topic: [WIP]Doom zombies 2(New Update 5/28/14)
Replies: 116
Views: 18135

Re: [WIP]Doom zombies 2(New Update 5/28/14)

Its hard to tell with how the health system was, but hopeful i fix that
by devildemon
Fri Mar 06, 2015 9:55 am
Forum: Creation, Conversion, and Editing
Topic: SLADE Discussion - Latest: v3.2.12 (20/Feb/2026)
Replies: 3127
Views: 405695

Re: SLADE v3.1.0 Released - first post updated

Well i have install Microsoft Visual C++ 2013 Runtime 3 times and have install slade and its still crashing ERROR: Version: 3.1.0 beta 4 No current action Stack Trace: 0: [unknown location] RtlFreeHeap 1: [unknown location] RtlFreeHeap 2: [unknown location] free 3: (c:\dev\slade3\src ...
by devildemon
Thu Mar 05, 2015 3:06 pm
Forum: Creation, Conversion, and Editing
Topic: SLADE Discussion - Latest: v3.2.12 (20/Feb/2026)
Replies: 3127
Views: 405695

Re: SLADE v3.1.0 Released - first post updated

It does this on the slade 3.1.0.1 and a beta i alwayed used, it works fine on my tower but on laptop its been doing this.
by devildemon
Thu Mar 05, 2015 12:07 pm
Forum: Creation, Conversion, and Editing
Topic: SLADE Discussion - Latest: v3.2.12 (20/Feb/2026)
Replies: 3127
Views: 405695

Re: SLADE v3.1.0 Released - first post updated

I do not know why but on my laptop slade crashes everything time i try to open a file or make a new wad/pk3 This is the crash log Version: 3.1.0 beta 4 No current action Stack Trace: 0: [unknown location] RtlFreeHeap 1: [unknown location] RtlFreeHeap 2: [unknown location] free 3: (c:\dev\slade3\src ...
by devildemon
Thu Mar 05, 2015 9:49 am
Forum: Gameplay Mods
Topic: [WIP]Doom zombies 2(New Update 5/28/14)
Replies: 116
Views: 18135

Re: [WIP]Doom zombies 2(New Update 5/28/14)

Well some update news First off im still doing alot work but alot of it is recoding maps, right now with the new system in place i have to recode every single map. Also redoing all the weapons and getting ride of weapons and adding some here and there Lastly i was looking for help on this, i want to ...
by devildemon
Wed Jan 21, 2015 1:56 pm
Forum: Gameplay Mods
Topic: [WIP]Doom zombies 2(New Update 5/28/14)
Replies: 116
Views: 18135

Re: [WIP]Doom zombies 2(New Update 5/28/14)

Yeah the gama is the problem with the images i found that out.

With the M1 i fixed that also ive had the buying weapon off the wall redone
by devildemon
Sat Jan 17, 2015 12:18 pm
Forum: Gameplay Mods
Topic: [WIP]Doom zombies 2(New Update 5/28/14)
Replies: 116
Views: 18135

Re: [WIP]Doom zombies 2(New Update 5/28/14)

Sorry the images are dark the map looked fine but the game for whatever reason did darker images Well long ass time no see. I thought id right now upload some screen shots of some work ive been doing. Not showing some of the code i re-did. Like the weapon code, good lord buying guns off the wall ...
by devildemon
Fri Sep 19, 2014 9:37 pm
Forum: Gameplay Mods
Topic: [Release]Creating a Soul Cube in the original DooM style
Replies: 60
Views: 10815

Re: [Release]Creating a Soul Cube in the original DooM style

damn could i modifiy this and use it in my project?
by devildemon
Mon Sep 08, 2014 10:47 pm
Forum: Editing (Archive)
Topic: [Problem]Custom menu in map Menu problem
Replies: 2
Views: 280

Re: [Problem]Custom menu in map Menu problem

of course its Zandro problems that source engine is always holding me back, but i also i fix the code to show where the problem is
by devildemon
Mon Sep 08, 2014 2:08 pm
Forum: Editing (Archive)
Topic: [Problem]Custom menu in map Menu problem
Replies: 2
Views: 280

[Problem]Custom menu in map Menu problem

I was working on a way to select the map and what voice you want for my mod but it works fine in single player but on a server use the any move left,right,up or down does not move the menus in anyway like on single player? //INDICATOR UP (W or Up Arrow)////////////////////////////// if(buttonsp1 ...
by devildemon
Thu Aug 28, 2014 12:24 pm
Forum: Editing (Archive)
Topic: How many Decorate files can be in 1 wad?
Replies: 13
Views: 1591

Re: How many Decorate files can be in 1 wad?

i have this same problem, i use a pk3 file for everything thats not the maps for my mod but after a few updates with Gzdoom builder any decorates don't pop up in the thing menu now and i have no idea why here is what one looks like Actor PropDeadshot 21211 { Radius 1 Height 1 Scale 0.25 +NOGRAVITY ...
by devildemon
Mon Jun 02, 2014 9:38 am
Forum: Gameplay Mods
Topic: [WIP]Doom zombies 2(New Update 5/28/14)
Replies: 116
Views: 18135

Re: [WIP]Doom zombies 2(New Update 5/28/14)

Just tried this for the first time and the weapons feel pathetically weak. since I'm new to this mod, I was going on 'easy' difficulty and even then, the action is way too much grinding trying to just kill a few enemies, I mean even before I get to double-digit waves it feels like any weapon I pick ...
by devildemon
Sun Jun 01, 2014 1:48 pm
Forum: Gameplay Mods
Topic: [WIP]Doom zombies 2(New Update 5/28/14)
Replies: 116
Views: 18135

Re: [WIP]Doom zombies 2(New Update 5/28/14)

Just tried this for the first time and the weapons feel pathetically weak. since I'm new to this mod, I was going on 'easy' difficulty and even then, the action is way too much grinding trying to just kill a few enemies, I mean even before I get to double-digit waves it feels like any weapon I pick ...

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