Search found 110 matches

by mathey bu
Thu May 13, 2010 3:13 pm
Forum: General
Topic: [SPRITES] Spriting Carnival!!
Replies: 38044
Views: 4668593

Re: [SPRITES] Spriting Carnival!!

woow her boyfriend

Image
by mathey bu
Thu May 13, 2010 3:08 pm
Forum: Editing (Archive)
Topic: problem with hirestex
Replies: 7
Views: 496

Re: problem with hirestex

the problem is the quality, the sprite works as a bmp sprite, i want to replace it to a png sprite, see the wad!
by mathey bu
Thu May 13, 2010 3:06 pm
Forum: Closed Feature Suggestions [GZDoom]
Topic: changing text color of pics and letters
Replies: 3
Views: 427

Re: changing text color of pics and letters

The choices in the main menu are color images (mabye true-color since it's 2d and drawn by DirectDraw). modify them. modify? i am asking: change the color or replace the pic by a text Not happening. ??? no need no need? do you prefer to make a big package of fonts like letter by letter to make ...
by mathey bu
Thu May 13, 2010 2:57 pm
Forum: Editing (Archive)
Topic: problem with hirestex
Replies: 7
Views: 496

Re: problem with hirestex

noone could find the problem?
by mathey bu
Thu May 13, 2010 2:56 pm
Forum: Closed Feature Suggestions [GZDoom]
Topic: changing text color of pics and letters
Replies: 3
Views: 427

changing text color of pics and letters

like new game, make a simple text with color instead to make a new pic if i wanna change all pics like: new game - start options - customize quit - get out and adding a bool to remove some options, like save game and load game make a whole package of green letters to only put green font, is so much ...
by mathey bu
Thu May 13, 2010 2:50 pm
Forum: Editing (Archive)
Topic: problem with hirestex
Replies: 7
Views: 496

Re: problem with hirestex

hello
by mathey bu
Thu May 13, 2010 11:39 am
Forum: General
Topic: [SPRITES] Spriting Carnival!!
Replies: 38044
Views: 4668593

Re: [SPRITES] Spriting Carnival!!

put on youtube steroids!

now the strol:
by mathey bu
Thu May 13, 2010 11:31 am
Forum: General
Topic: [SPRITES] Spriting Carnival!!
Replies: 38044
Views: 4668593

Re: [SPRITES] Spriting Carnival!!

silicone...

now lets see what steiroids can do:
by mathey bu
Thu May 13, 2010 11:26 am
Forum: General
Topic: [SPRITES] Spriting Carnival!!
Replies: 38044
Views: 4668593

Re: [SPRITES] Spriting Carnival!!

hell knight culturism
by mathey bu
Thu May 13, 2010 11:04 am
Forum: General
Topic: [SPRITES] Spriting Carnival!!
Replies: 38044
Views: 4668593

Re: [SPRITES] Spriting Carnival!!

who demand him to use muscular bomb?

and breast? guy, do you go to gym?

edit: is there a tutorial to show how to make bad images stay at high resolution in gimp?
by mathey bu
Wed May 12, 2010 8:55 pm
Forum: General
Topic: [SPRITES] Spriting Carnival!!
Replies: 38044
Views: 4668593

Re: [SPRITES] Spriting Carnival!!

Baron Schwazineger Of Hell
by mathey bu
Wed May 12, 2010 8:30 pm
Forum: General
Topic: ZDoom project ideas you have
Replies: 5365
Views: 692802

Re: ZDoom project ideas you have

hey guys, so what about create a RE 4/5 engine with third person

i can make all except the more important the sprites,

have someone sprites?

about 3d models rips, i cant beacuse doom3 model viewer cant work on my pc.
by mathey bu
Wed May 12, 2010 8:15 pm
Forum: Abandoned/Dead Projects
Topic: I Am Cyber Demon 2.0 extra version
Replies: 15
Views: 1590

Re: I Am Cyber Demon 2.0 extra version

if i have, but it means almost impossible, md5 model viewer cant work on my pc, so impossible to do screenshot, yeah will be a good mod, but the question is the same...

Who can do the sprites?

Answer: - nobody!
by mathey bu
Wed May 12, 2010 8:12 pm
Forum: General
Topic: [SPRITES] Spriting Carnival!!
Replies: 38044
Views: 4668593

Re: [SPRITES] Spriting Carnival!!

but merge images, is there a better way to do than paint?
by mathey bu
Wed May 12, 2010 8:09 pm
Forum: Abandoned/Dead Projects
Topic: I Am Cyber Demon 2.0 extra version
Replies: 15
Views: 1590

Re: I Am Cyber Demon 2.0 extra version

boom = explosion = woolie died!

another pain bug found, fixed again, update coming in next version.

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