Search found 13 matches
- Mon Nov 04, 2013 10:00 pm
- Forum: Resources
- Topic: [Project, Resources] Diopticum
- Replies: 124
- Views: 50349
Re: [Project, Resources] Diopticum (Upd:30/10)
Any chance of extracting stuff from the 3DO version of Killing Time?
- Thu Jun 13, 2013 11:07 pm
- Forum: Resources
- Topic: [Resource] Obscure Games & Acknex Resources *REUPLOAD*
- Replies: 246
- Views: 46821
- Sun Apr 07, 2013 4:51 pm
- Forum: Resources
- Topic: [Project] Zero's Resources - NEW!: Quarantine 2 & More!
- Replies: 170
- Views: 62900
Re: [Project] Zero's Resources - NEW!: Deathtrap Dungeon
I've had these textures for a while now actually, Never got around to sharing them because organizing it all became a hell of a mess. They can be extracted using a BMS script along with every other resource from the game. Link to BMS script: http://www.mediafire.com/?chwglhe8hcau8ef Program to use ...
- Tue May 15, 2012 6:28 pm
- Forum: TCs, Full Games, and Other Projects
- Topic: Pirate Doom! - House of Mojo 06/05/14
- Replies: 559
- Views: 129891
Re: [WIP] Pirate Doom!
Here are some Pirate sounds ripped from Medievil 1 & 2. 

- Sun Oct 17, 2010 11:15 pm
- Forum: Resources
- Topic: [Resource] Obscure Games & Acknex Resources *REUPLOAD*
- Replies: 246
- Views: 46821
Re: [Project] Obscure FPS Resources
No problem, first make a savestate using the emulator then rename the save state extension to .GZ, open it and extract the file inside. This is the file you use with the program, just drag it into the PSX-VRAM window and the graphics are there in monochrome, WSAD keys are used to move around the ...
- Fri Oct 08, 2010 8:10 pm
- Forum: Resources
- Topic: [Resource] Obscure Games & Acknex Resources *REUPLOAD*
- Replies: 246
- Views: 46821
Re: [Project] Obscure FPS Resources
The stuff for Albion is stored uncompressed? in the .XLD files and should be simple to rip, the only problem which comes up is that the graphics seem to be using more than one palette for the
graphics, so if you apply a palette to an image there will be missing colors, I'll look into correcting this.
graphics, so if you apply a palette to an image there will be missing colors, I'll look into correcting this.
- Sun Sep 26, 2010 7:22 am
- Forum: Resources
- Topic: [Resource] Obscure Games & Acknex Resources *REUPLOAD*
- Replies: 246
- Views: 46821
- Fri Sep 24, 2010 1:40 am
- Forum: Resources
- Topic: [Resource] Obscure Games & Acknex Resources *REUPLOAD*
- Replies: 246
- Views: 46821
Re: [Project] Obscure FPS Resources
Hey guys, I'm back. I recently had to move houses and dont have internet yet, so I'm writing this from someone elses pc. Anyway here are the Disruptor Textures, what you will notice is that most of them are in 32x32 parts and need to be put together, I haven't found the time to do this because of ...
- Mon Sep 13, 2010 2:25 am
- Forum: Resources
- Topic: [Resource] Obscure Games & Acknex Resources *REUPLOAD*
- Replies: 246
- Views: 46821
Re: [Project] Obscure FPS Resources
Ah I understand. As for Disruptor, Cutman did screenshot-rip the weapons and Kaiser ripped the sounds, but do you think you could be able to rip the monsters and/or textures? That'd be awesome since most of them are very good. I'm working my way through the textures right now, with the monsters it ...
- Sun Sep 12, 2010 6:32 am
- Forum: Resources
- Topic: [Resource] Obscure Games & Acknex Resources *REUPLOAD*
- Replies: 246
- Views: 46821
Re: [Project] Obscure FPS Resources
Alien Trilogy 9MM and Shotgun ripped from PSX version using psxvram. Weapons - http://www.mediafire.com/?1vwgvy90m6dcj45 psxvram - http://www.romhacking.net/utils/442/ Pretty basic weapons but a good rip nonetheless. Could still be useful. But are these two the only weapons in the game, or are you ...
- Sun Sep 12, 2010 5:17 am
- Forum: Resources
- Topic: [Resource] Obscure Games & Acknex Resources *REUPLOAD*
- Replies: 246
- Views: 46821
Re: [Project] Obscure FPS Resources
Alien Trilogy 9MM and Shotgun ripped from PSX version using psxvram.
Weapons - http://www.mediafire.com/?1vwgvy90m6dcj45
psxvram - http://www.romhacking.net/utils/442/
Weapons - http://www.mediafire.com/?1vwgvy90m6dcj45
psxvram - http://www.romhacking.net/utils/442/
- Wed Sep 08, 2010 9:04 am
- Forum: Resources
- Topic: [Resource] Obscure Games & Acknex Resources *REUPLOAD*
- Replies: 246
- Views: 46821
Re: [Project] Obscure FPS Resources
I ripped the graphics by switching file names around. for example, the title graphic would be switched around with the monster graphics and it would show up on the start screen instead. I got the sounds using a ripper program, stuff like fonts was all screencapped and organized, the sky texture was ...
- Wed Sep 08, 2010 8:31 am
- Forum: Resources
- Topic: [Resource] Obscure Games & Acknex Resources *REUPLOAD*
- Replies: 246
- Views: 46821
Re: [Project] Obscure FPS Resources
Guys, here are the resources for Bram Stokers Dracula. I might get the music uploaded soon as well.
LINK: http://www.mediafire.com/?sobtvw23353ogle
LINK: http://www.mediafire.com/?sobtvw23353ogle