Search found 13 matches

by Zer0
Mon Nov 04, 2013 10:00 pm
Forum: Resources
Topic: [Project, Resources] Diopticum
Replies: 124
Views: 50349

Re: [Project, Resources] Diopticum (Upd:30/10)

Any chance of extracting stuff from the 3DO version of Killing Time?
by Zer0
Sun Apr 07, 2013 4:51 pm
Forum: Resources
Topic: [Project] Zero's Resources - NEW!: Quarantine 2 & More!
Replies: 170
Views: 62900

Re: [Project] Zero's Resources - NEW!: Deathtrap Dungeon

I've had these textures for a while now actually, Never got around to sharing them because organizing it all became a hell of a mess. They can be extracted using a BMS script along with every other resource from the game. Link to BMS script: http://www.mediafire.com/?chwglhe8hcau8ef Program to use ...
by Zer0
Tue May 15, 2012 6:28 pm
Forum: TCs, Full Games, and Other Projects
Topic: Pirate Doom! - House of Mojo 06/05/14
Replies: 559
Views: 129891

Re: [WIP] Pirate Doom!

Here are some Pirate sounds ripped from Medievil 1 & 2. :wink:
by Zer0
Sun Oct 17, 2010 11:15 pm
Forum: Resources
Topic: [Resource] Obscure Games & Acknex Resources *REUPLOAD*
Replies: 246
Views: 46821

Re: [Project] Obscure FPS Resources

No problem, first make a savestate using the emulator then rename the save state extension to .GZ, open it and extract the file inside. This is the file you use with the program, just drag it into the PSX-VRAM window and the graphics are there in monochrome, WSAD keys are used to move around the ...
by Zer0
Fri Oct 08, 2010 8:10 pm
Forum: Resources
Topic: [Resource] Obscure Games & Acknex Resources *REUPLOAD*
Replies: 246
Views: 46821

Re: [Project] Obscure FPS Resources

The stuff for Albion is stored uncompressed? in the .XLD files and should be simple to rip, the only problem which comes up is that the graphics seem to be using more than one palette for the
graphics, so if you apply a palette to an image there will be missing colors, I'll look into correcting this.
by Zer0
Sun Sep 26, 2010 7:22 am
Forum: Resources
Topic: [Resource] Obscure Games & Acknex Resources *REUPLOAD*
Replies: 246
Views: 46821

Re: [Project] Obscure FPS Resources

Here is the complete rip of guns from Alien Trilogy.

LINK: Alien Trilogy Weapons
by Zer0
Fri Sep 24, 2010 1:40 am
Forum: Resources
Topic: [Resource] Obscure Games & Acknex Resources *REUPLOAD*
Replies: 246
Views: 46821

Re: [Project] Obscure FPS Resources

Hey guys, I'm back. I recently had to move houses and dont have internet yet, so I'm writing this from someone elses pc. Anyway here are the Disruptor Textures, what you will notice is that most of them are in 32x32 parts and need to be put together, I haven't found the time to do this because of ...
by Zer0
Mon Sep 13, 2010 2:25 am
Forum: Resources
Topic: [Resource] Obscure Games & Acknex Resources *REUPLOAD*
Replies: 246
Views: 46821

Re: [Project] Obscure FPS Resources

Ah I understand. As for Disruptor, Cutman did screenshot-rip the weapons and Kaiser ripped the sounds, but do you think you could be able to rip the monsters and/or textures? That'd be awesome since most of them are very good. I'm working my way through the textures right now, with the monsters it ...
by Zer0
Sun Sep 12, 2010 6:32 am
Forum: Resources
Topic: [Resource] Obscure Games & Acknex Resources *REUPLOAD*
Replies: 246
Views: 46821

Re: [Project] Obscure FPS Resources

Alien Trilogy 9MM and Shotgun ripped from PSX version using psxvram. Weapons - http://www.mediafire.com/?1vwgvy90m6dcj45 psxvram - http://www.romhacking.net/utils/442/ Pretty basic weapons but a good rip nonetheless. Could still be useful. But are these two the only weapons in the game, or are you ...
by Zer0
Sun Sep 12, 2010 5:17 am
Forum: Resources
Topic: [Resource] Obscure Games & Acknex Resources *REUPLOAD*
Replies: 246
Views: 46821

Re: [Project] Obscure FPS Resources

Alien Trilogy 9MM and Shotgun ripped from PSX version using psxvram.

Weapons - http://www.mediafire.com/?1vwgvy90m6dcj45
psxvram - http://www.romhacking.net/utils/442/
by Zer0
Wed Sep 08, 2010 9:04 am
Forum: Resources
Topic: [Resource] Obscure Games & Acknex Resources *REUPLOAD*
Replies: 246
Views: 46821

Re: [Project] Obscure FPS Resources

I ripped the graphics by switching file names around. for example, the title graphic would be switched around with the monster graphics and it would show up on the start screen instead. I got the sounds using a ripper program, stuff like fonts was all screencapped and organized, the sky texture was ...
by Zer0
Wed Sep 08, 2010 8:31 am
Forum: Resources
Topic: [Resource] Obscure Games & Acknex Resources *REUPLOAD*
Replies: 246
Views: 46821

Re: [Project] Obscure FPS Resources

Guys, here are the resources for Bram Stokers Dracula. I might get the music uploaded soon as well.

LINK: http://www.mediafire.com/?sobtvw23353ogle

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