Search found 21 matches
- Sun May 02, 2010 2:41 am
- Forum: Levels
- Topic: A World in Strife: Raiding the Dam
- Replies: 10
- Views: 1734
Re: A World in Strife: Raiding the Dam
Whoah! I didn't know that, sorry guys.
- Sun May 02, 2010 2:04 am
- Forum: Levels
- Topic: A World in Strife: Raiding the Dam
- Replies: 10
- Views: 1734
Re: A World in Strife: Raiding the Dam
Why? It's abandonware now as far as I know. I downloaded the whole game NUH UH UH! BAD! NO TREAT FOR YOU! -mgmt.BlazingPhoenix wrote:Nobody has Strife?.+:icytux:+. wrote:Wow, i cant understand why no one else has commented on this?
- Sun Apr 04, 2010 12:58 am
- Forum: General
- Topic: [SPRITES] Spriting Carnival!!
- Replies: 38028
- Views: 4637191
Re: [SPRITES] Spriting Carnival!!
Add more lightning to the necrophage and he'd be the best flesh golem. The doom style Reiver should either have the bloody bones removed or the cloak darkened to make it obvious the cloak is behind the bones. Everything looks awesome.
- Sun Apr 04, 2010 12:38 am
- Forum: Requests
- Topic: [Request] A long bow!
- Replies: 12
- Views: 2210
Re: [Request] A long bow!
The arrow is on the right side of the bow. See?
Problem is, to shoot a bow and actually hit something with it you have to look along the arrow so you can see where it should go.
Attached an example to show what I mean.
Problem is, to shoot a bow and actually hit something with it you have to look along the arrow so you can see where it should go.
Attached an example to show what I mean.
- Sun Mar 28, 2010 12:06 pm
- Forum: Off-Topic
- Topic: The WIP Thread
- Replies: 30876
- Views: 2142752
Re: WHAT THE HELL are you working on (WIP THREAD not gossip)
I'll experiment with that. Thanks for the help, guys, I will send a beta of the system when its done.
- Sun Mar 28, 2010 11:15 am
- Forum: Off-Topic
- Topic: The WIP Thread
- Replies: 30876
- Views: 2142752
Re: WHAT THE HELL are you working on (WIP THREAD not gossip)
Thanks for the help, Gez and Doomrater. I've decided to give the player a white basic crystal and the wand from the start. All weapons have the weak white crystal attached when picked up, and crystal switching is done via alt-fire. Last questions, how do I take the crystal item from the inventory ...
- Sun Mar 28, 2010 9:51 am
- Forum: Off-Topic
- Topic: The WIP Thread
- Replies: 30876
- Views: 2142752
Re: WHAT THE HELL are you working on (WIP THREAD not gossip)
That works, but I want the weapons to be customisable; It should be possible to assemble the wand with the red crystal rather than the yellow one, for example.
- Sun Mar 28, 2010 9:25 am
- Forum: Off-Topic
- Topic: The WIP Thread
- Replies: 30876
- Views: 2142752
Re: WHAT THE HELL are you working on (WIP THREAD not gossip)
http://i53.photobucket.com/albums/g58/bartelomeus/CristalB.png http://i53.photobucket.com/albums/g58/bartelomeus/Skull.png http://i53.photobucket.com/albums/g58/bartelomeus/SkullSummon.png http://i53.photobucket.com/albums/g58/bartelomeus/CristalA.png http://i53.photobucket.com/albums/g58 ...
- Wed Dec 30, 2009 10:24 am
- Forum: General
- Topic: ZDoom project ideas you have
- Replies: 5356
- Views: 688649
Re: ZDoom project ideas you have
Never had the problem. I finished hexen the day after I bought it. again, if i were to compromise, having Eidolon combine the essence of his fallen "brothers" into a new menace would be ALOT more interesting and unexpected than just bringing everyone back. I think all three brothers looked like D ...
- Tue Dec 01, 2009 1:44 pm
- Forum: Abandoned/Dead Projects
- Topic: Cursed: A Heretic mod (update 9/25/10)
- Replies: 83
- Views: 11725
Re: Cursed: A Heretic mod
This is getting better with every post. Shadowcaster had a darker atmosphere than heretic, I'm glad you found out and used it's textures as well. I hope your attention to gameplay is as good as the details.
- Tue Nov 17, 2009 12:23 pm
- Forum: Requests
- Topic: Resource Request thread *Read 1st post*
- Replies: 5966
- Views: 659465
Re: Resource Request thread *Read 1st post*
Perfect! Thanks.Snarboo wrote:Try this site Bartholomeus. RaVeN ripped most of the sprites and textures and posted them to that site.
- Sun Nov 15, 2009 12:35 pm
- Forum: Requests
- Topic: Resource Request thread *Read 1st post*
- Replies: 5966
- Views: 659465
Re: Resource Request thread *Read 1st post*
Any sprites or textures from ShadowCaster. Especially hand/"weapon" sprites would be great.
- Wed Nov 04, 2009 1:33 pm
- Forum: TCs, Full Games, and Other Projects
- Topic: Phocas Island 2: Re-Phocased. Is it back?
- Replies: 527
- Views: 53580
Re: Phocas Island 2.5
The icemonster was the least fun to fight. Didn't know weather he'd be hurt or not without blood. The archvile fight was a mess, which was more fun than I expected it to be. The korax fight was great; the best one, and fighting lost souls one at a time was nice for a change.
- Sun Oct 25, 2009 1:37 pm
- Forum: Off-Topic
- Topic: The WIP Thread
- Replies: 30876
- Views: 2142752
Re: WHAT THE HELL are you working on (WIP THREAD not gossip)
Looks like a burn victim. He looks great but a bit too panicky to be menacing.Vader wrote: Image

- Fri Oct 23, 2009 6:26 am
- Forum: Abandoned/Dead Projects
- Topic: Hexen - Legacy Of The Serpent Riders
- Replies: 1
- Views: 1152
Re: Hexen - Legacy Of The Serpent Riders
Screens look nice. Don't go for a megawad, 3 big levels with a few interesting puzzles, events and a good gameplay is better than 20 bland levels with bestiary monsters or a wad never finished. Use more height differences in the terrain and don't put glass in the windows, its the middle ages.