
Search found 321 matches
- Sun Feb 06, 2022 2:57 am
- Forum: Gameplay Mods
- Topic: NeoCore : Dark Depths (v6.3 Hotfix UPDATE)
- Replies: 68
- Views: 42787
Re: NeoCore : Dark Depths (v6.3 Hotfix UPDATE)
Looks awesome! I'm loving the System Shock music 

- Thu Dec 30, 2021 1:27 am
- Forum: Gameplay Mods
- Topic: NeoCore : Dark Depths (v6.3 Hotfix UPDATE)
- Replies: 68
- Views: 42787
Re: NeoCore : Dark Depths (v6.3 Hotfix UPDATE)
I finished a run with the two last week actually! This is absolutely what I love about Doom's modding scene. I should have recorded some gameplay, but I'd like to update some more stuff before making a preview, like I'm thinking of removing reloading from the Scrap Cannon as its slow reload keeps me ...
- Mon Dec 06, 2021 4:30 pm
- Forum: Gameplay Mods
- Topic: Echo Path, an old unfinished mod for your enjoyment
- Replies: 6
- Views: 1945
Re: Echo Path, an old unfinished mod for your enjoyment
Thanks y'all for the kind words! :mrgreen: If I do come around to updating EP to more modern standards, I'd do it after wrapping up NeoCore, both are essentially at the same stage at this point. Fairly close to the finish line, with NC nearing its final content update sometime early next year ...
- Thu Dec 02, 2021 10:18 pm
- Forum: Gameplay Mods
- Topic: Echo Path, an old unfinished mod for your enjoyment
- Replies: 6
- Views: 1945
Re: Echo Path, an old unfinished mod for your enjoyment
https://imgur.com/lN68Bem To Further Explain the hud just so you know what you're getting into (1) Is the Mana Pool that recharges after enough kills are made, you will start with half of this which is enough for 2 support casts or several offensive casts (2) Is the HP Bonus Icon/bar that rewards ...
- Thu Dec 02, 2021 10:10 pm
- Forum: Gameplay Mods
- Topic: Echo Path, an old unfinished mod for your enjoyment
- Replies: 6
- Views: 1945
Echo Path, an old unfinished mod for your enjoyment
https://imgur.com/jHjumJo Echo Path is an old Goth themed weapon/monster replacement wad that I worked back in High School (I believe this was before zdoom had a proper reload key, or I was using Skulltag as my default port) It was nearly complete, and I had a lot of help from Aenima on this ...
- Tue Jul 13, 2021 4:47 pm
- Forum: Gameplay Mods
- Topic: Sangelothi Mods (NeoCore v5 RELEASED PG.26)
- Replies: 422
- Views: 96802
Re: Sangelothi Mods (NeoCore v5 RELEASED PG.26)
Timing of the universe is pretty good right now as I haven't done much work since life has gotten a bit busy (new job, moving, etc) However, pretty recently I cooked this up to get myself back into the groove of things. If I get good momentum, I'd like to make the next update another big one, but I ...
- Mon Mar 29, 2021 2:51 pm
- Forum: Gameplay Mods
- Topic: NeoCore : Dark Depths (v6.3 Hotfix UPDATE)
- Replies: 68
- Views: 42787
Re: NeoCore : Dark Depths (v6.3 Hotfix UPDATE)
About a month ago Texas had a polar vortex that led to my apartment flooding. A month after the office stating they would do repairs, they had an agent deem the space unlivable. I have only just today got my pc to a new place and plugged in. There will be more updates for NeoCore in the future ...
- Sun Feb 14, 2021 9:17 pm
- Forum: Gameplay Mods
- Topic: NeoCore : Dark Depths (v6.3 Hotfix UPDATE)
- Replies: 68
- Views: 42787
Re: NeoCore : Dark Depths (v6.3 Hotfix UPDATE)
Oh totally lol I thought ammo was still pretty plentiful after the rebalance, but both 66shooter's posts, and my friend trying it vr and running out of ammo, happened same day :lol: Sometimes I forget that my run could be the exception :D Balancing "luck" has been a rather interesting experience ...
- Sun Feb 14, 2021 10:59 am
- Forum: Gameplay Mods
- Topic: NeoCore : Dark Depths (v6.3 Hotfix UPDATE)
- Replies: 68
- Views: 42787
Re: NeoCore : Dark Depths (v6.3 Hotfix UPDATE)
I watched a friend play NeoCore in VR with Scythe, and I witness him run out of ammo by map03, I'll increase the base weapon/ammo drop chance for the earlier elites, elite infantry troops aren't such a thing once you get your hands on later guns, but I see what you mean, Splinter ammo and Service ...
- Sun Feb 14, 2021 1:49 am
- Forum: Gameplay Mods
- Topic: NeoCore : Dark Depths (v6.3 Hotfix UPDATE)
- Replies: 68
- Views: 42787
Re: NeoCore : Dark Depths (v6.3 Hotfix UPDATE)
With the base mobs, there was a reduction in chest spawn chances. And the chest themselves only drop the gun and ammo infuser, no base ammo, so that does put a good dent in how much ammo you get. The Red Beholder got a buff in health to be elite tier, but their drop chances increased and with added ...
- Thu Feb 11, 2021 8:15 pm
- Forum: Gameplay Mods
- Topic: NeoCore : Dark Depths (v6.3 Hotfix UPDATE)
- Replies: 68
- Views: 42787
Re: NeoCore : Dark Depths (v6.2 Hotfix UPDATE)
You posted just I reuploaded the hotfix lol Things are fairly final, I'm trying to wrap up NeoCore this year and start something new so I don't jam and cut my ideas in and out of NeoCore anymore :D Version 6.3 https://www.mediafire.com/file/ao7hez4gt8tjvko/Sang-NeoCorev6.3.zip/file Same link edited ...
- Thu Feb 11, 2021 5:56 pm
- Forum: Gameplay Mods
- Topic: NeoCore : Dark Depths (v6.3 Hotfix UPDATE)
- Replies: 68
- Views: 42787
Re: NeoCore : Dark Depths (v6 RELEASED)
Version 6.3 https://www.mediafire.com/file/ao7hez4gt8tjvko/Sang-NeoCorev6.3.zip/file EDIT: Took down 6.2 for 6.3, only difference is further graphical improvement on the Omni Writer (some improved shading) This is a small update, it fixes the A_Bossdeath on the one of the fiends that can break some ...
- Thu Feb 11, 2021 12:33 am
- Forum: Gameplay Mods
- Topic: NeoCore : Dark Depths (v6.3 Hotfix UPDATE)
- Replies: 68
- Views: 42787
Re: NeoCore : Dark Depths (v6 RELEASED)
I'll work on these two notes before putting out an update, I've never noticed the elite Fiend variant is missing an A_BossDeath tag which will break any map that calls on these tags (Map07 is currently broken) so I should get this fix out in the next couple of days if time permits :D sooner the ...
- Wed Feb 10, 2021 2:34 pm
- Forum: Gameplay Mods
- Topic: NeoCore : Dark Depths (v6.3 Hotfix UPDATE)
- Replies: 68
- Views: 42787
- Wed Feb 10, 2021 1:45 pm
- Forum: Gameplay Mods
- Topic: NeoCore : Dark Depths (v6.3 Hotfix UPDATE)
- Replies: 68
- Views: 42787
Re: NeoCore : Dark Depths (v6 RELEASED)
Personally I like where most of the weapons are at right now. I think making the base pistol 2 handed and maybe cleaning up the pump shotgun's world sprite are some the few aesthetic things left that'd help. That pick up sprite was pretty quickly done and is fairly sloppy :roll: I attempted a ...