Search found 16 matches

by Lopunny has shotgun
Wed Sep 10, 2025 2:14 am
Forum: Gameplay Mods
Topic: Hearts of Demons - ARCHVILE [0.0.2] 7/23/2024
Replies: 6
Views: 4081

Re: Hearts of Demons - ARCHVILE [0.0.2] 7/23/2024

Idea for one Hearts of Demons Vassago.

They'd use SMGs, ARs, Flamethrowers, and their own magic.
by Lopunny has shotgun
Tue Sep 02, 2025 12:38 pm
Forum: Gameplay Mods
Topic: BorderDoom: Doom + Borderlands gameplay (update 1.2)
Replies: 158
Views: 71661

Re: BorderDoom: Doom + Borderlands gameplay (update 1.2)

Digging this so far. I would add classes with sprites upgrade trees Like : -Marine ( Can deploy a turret with no limits, can even buld a turret for your turret) -Nukem (Explosions baby! Deal more explosive damage to enemies) -Wutchunter (Uses odd and old magic on top of guns) -Double R (Rapid Runner ...
by Lopunny has shotgun
Mon Aug 25, 2025 3:55 pm
Forum: Gameplay Mods
Topic: The Guncaster - 3.888b
Replies: 3052
Views: 894653

Re: The Guncaster - 3.888b

Question, will this work on Delta Touch GZ Doom 4.14.2? If not, is there a earlier build that will work for this version of GZ Doom? Update (3beta): it crashes citing 17 errors when praising the script. This mod is as stable as a box of dynamite. No smoking. Final update (for now): ithe 4.0 version ...
by Lopunny has shotgun
Sat Aug 23, 2025 2:59 am
Forum: Gameplay Mods
Topic: [WiP] Digital Weapon Mod v1.2
Replies: 35
Views: 14028

Re: [WiP] Digital Weapon Mod v1.2

Finally ayed this with a friend.

I love the weapon variation. Odd idea for one a Liquid Nitrogen Gun "Libra-7 Cryothrower.

It would freeze enemies with a nice blue tint, great for crowd control.
by Lopunny has shotgun
Fri Aug 22, 2025 11:25 pm
Forum: Gameplay Mods
Topic: [0.10.6] Gun Bonsai -- everything-compatible weapon upgrading
Replies: 760
Views: 166584

Re: [0.10.6] Gun Bonsai -- everything-compatible weapon upgrading

Love this, makes Ultra Violent more bearable. Suggestion for a mini addon, "Leech:" damage gives you 2 health and 1 armor per hit and 10 health and 5 armor per death. (Upgrades add 5 per each exactly) "Submission" to "Best Friends": enemies fight for you instead, but they lose 50% health upon being ...
by Lopunny has shotgun
Fri Aug 15, 2025 7:50 pm
Forum: Projects
Topic: Zeta Touch - Android port of Raze & EDuke32
Replies: 55
Views: 55572

Re: Zeta Touch - Android port of Raze & EDuke32

Hey, has anyone managed to port the nightdive port of Powerslave: Exhumed to zeta touch? Aka, the superior version.
by Lopunny has shotgun
Sun Aug 03, 2025 10:45 am
Forum: Gameplay Mods
Topic: [0.10.6] Gun Bonsai -- everything-compatible weapon upgrading
Replies: 760
Views: 166584

Re: [0.10.6] Gun Bonsai -- everything-compatible weapon upgrading

Carrotear wrote: Sun Aug 03, 2025 1:31 am
Lopunny has shotgun wrote: Sat Aug 02, 2025 9:01 am And the hud?
It's in the mod.
Doesn't show for me in Delta Touch, also nice pfp.
by Lopunny has shotgun
Sat Aug 02, 2025 9:25 pm
Forum: Gameplay Mods
Topic: SoM's GunBonsai Addons and Patches (Updated: September 10, 2025)
Replies: 114
Views: 25671

Re: SoM's GunBonsai Addons and Patches (Updated: July 12, 2025)

Dumb suggestion I have would be to make a sorta melee upgrade path rather than elements, like punching them has converts overkill damage to daze them rather than kill (the sprite would have stars on them , rank increases damage overkill to stun ratio), allowing for a few good hits in, the next tier ...
by Lopunny has shotgun
Sat Aug 02, 2025 1:13 am
Forum: Gameplay Mods
Topic: [0.10.6] Gun Bonsai -- everything-compatible weapon upgrading
Replies: 760
Views: 166584

Re: [0.8.0] Gun Bonsai -- everything-compatible weapon upgra

Brohnesorge wrote: Sun Jul 31, 2022 8:47 pm This mod is super cool cause it lets me do this in Baron. The classic samurai slash across and everyone explodes at once.
Yo, link to other mods? This look cool as shit.
by Lopunny has shotgun
Mon Jul 28, 2025 12:37 pm
Forum: Gameplay Mods
Topic: [WiP] Digital Weapon Mod v1.2
Replies: 35
Views: 14028

Re: [WiP] Digital Weapon Mod v1.2


Thanks, well I wish you good look too with your mod.
We failed, spectacularly! Hahaha!
by Lopunny has shotgun
Sat Jul 26, 2025 11:19 pm
Forum: Gameplay Mods
Topic: [WiP] Digital Weapon Mod v1.2
Replies: 35
Views: 14028

Re: [WiP] Digital Weapon Mod v1.2

I wish you luck, I'm making a hell goat class with my friend using pre-existing assets sending the sprites to edit and me sending him voice files from modnation racers to edit. He is scripting, but he needs to find out how to add a "Refuse command" to pick up a weapon or a weapon restriction. Like ...
by Lopunny has shotgun
Thu Jul 24, 2025 11:01 pm
Forum: Gameplay Mods
Topic: [WiP] Digital Weapon Mod v1.2
Replies: 35
Views: 14028

Re: [WiP] Digital Weapon Mod v1.2

"> Planned playable characters: Krystal, Marine, NATO Soldier, Lucario, > Gardevoir, Braixen > Those characters will be added soon when I can get a 3D model of it which > takes some digging through google, I'll try to make sure those models are > at least CC licensed." Idea for a character, his ...
by Lopunny has shotgun
Mon Jul 07, 2025 2:28 pm
Forum: TCs, Full Games, and Other Projects
Topic: DOOM RPG/Roguelike Mod Compilation
Replies: 3
Views: 6106

Re: DOOM RPG/Roguelike Mod Compilation

cosmos10040 wrote: Wed Nov 22, 2023 9:18 am Can i play with delta touch? I think there are settings for the menu that need to be considered for touch friendly devices.
I think you need an external controller possibly
by Lopunny has shotgun
Sat Jun 28, 2025 8:47 pm
Forum: Gameplay Mods
Topic: [WiP] Digital Weapon Mod v1.2
Replies: 35
Views: 14028

Re: [WiP] Digital Weapon Mod v1.2

KometFox wrote: > [quote=Nasser_basto post_id=1261127 time=1750789130 user_id=41418] > thank you good sir > [/quote] > Enjoy the mod. > > [quote="Lopunny has shotgun" post_id=1261138 time=1750830254 user_id=41456] > Can we get a Delta Touch Friendly Version Excuse me for the pun, but a... > "Digital ...

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