Search found 608 matches
- Wed Aug 31, 2016 7:20 pm
- Forum: Off-Topic
- Topic: Looking to get back into Doom Modding
- Replies: 3
- Views: 446
Re: Looking to get back into Doom Modding
Those skyboxes are smooth as eggs. Good to know not much has changed for doom modding
- Tue Aug 30, 2016 6:20 pm
- Forum: Off-Topic
- Topic: Looking to get back into Doom Modding
- Replies: 3
- Views: 446
Looking to get back into Doom Modding
Hey Y'all! I'm looking to get back into doom modding and im wondering what are some of the level editors and wad builders out there now?
- Mon Jan 18, 2016 11:48 pm
- Forum: TCs, Full Games, and Other Projects
- Topic: Alien Breed 3D - The Killing Grounds (WIP)
- Replies: 23
- Views: 13617
Re: Alien Breed 3D - The Killing Grounds (WIP)
Mod looks cool
Nice Desktop background
Nice Desktop background

- Tue Aug 11, 2015 11:54 am
- Forum: Gameplay Mods
- Topic: Faspons [JULY 20 2023] - Now Monster Pack Compatible!
- Replies: 827
- Views: 154644
Re: Faspons [v1.13] - Aug 11, 2015
You are my hero, thank you Ok, Played through it a bit, It's fun! I like it actually. Nice to see something with a simple set of weapons. Few complaints and suggestions .The shotgun re chamber animation looks very awkward to me, not something really to change, maybe its just me .Maybe add some smoke ...
- Mon Aug 10, 2015 10:15 pm
- Forum: Gameplay Mods
- Topic: Faspons [JULY 20 2023] - Now Monster Pack Compatible!
- Replies: 827
- Views: 154644
Re: Faspons [v1.12.2] - Aug 10, 2015
If someone can guarantee me I get the chance to dunk a cacodemon as shown, I will download this and try it.
NOT BEFORE THAT.
NOT BEFORE THAT.
- Wed Jul 29, 2015 4:23 pm
- Forum: Off-Topic
- Topic: What are you listening to?
- Replies: 2083
- Views: 108304
- Tue Jul 28, 2015 6:20 pm
- Forum: Off-Topic
- Topic: Virtual reality can cure phobias (allegedly)
- Replies: 16
- Views: 1403
Re: Virtual reality can cure phobias (allegedly)
I am literally petrified of learning how to drive
- Tue Jul 28, 2015 6:08 pm
- Forum: Abandoned/Dead Projects
- Topic: The Mansion: Ao Oni
- Replies: 60
- Views: 17365
Re: The Mansion: Ao Oni
Why not put your effort into building a new mod? I'm not saying that your efforts are wasted, I complimented your effort with some parts, I just did not like your additions and the mod in general.
- Tue Jul 28, 2015 5:49 pm
- Forum: Abandoned/Dead Projects
- Topic: The Mansion: Ao Oni
- Replies: 60
- Views: 17365
Re: The Mansion: Ao Oni
I smell a fire Honestly I tried to give him the reasons why I think this mod is bad and I got "WELL THE ORIGINAL IS LIKE THAT" and "THATS MY CHOICE TO PUT THAT IN THERE" The mod is bad, its baaaaaaaaaaaaaaaad. But having a fit over it getting negative comments and completely ignoring any negative ...
- Tue Jul 28, 2015 5:41 pm
- Forum: Abandoned/Dead Projects
- Topic: The Mansion: Ao Oni
- Replies: 60
- Views: 17365
Re: The Mansion: Ao Oni
Ugh, please don't jump to conclusions when you have no knowledge about reasons for the backstory of this whatsoever. I'm not an active Doom modder and this project isn't supposed to be big. Of course this would never receive the Cacowards, because it's just a small project that directed to ...
- Tue Jul 28, 2015 5:34 pm
- Forum: Abandoned/Dead Projects
- Topic: The Mansion: Ao Oni
- Replies: 60
- Views: 17365
Re: The Mansion: Ao Oni
wildweasel wrote:I have to wonder, why not create something original?Yommiao wrote:Believe me, if I wasn't obligated to keep it very consistent with the original formula, I could create something more tense and original.
THIS. THIS RIGHT HERE IS MY POINT.
- Tue Jul 28, 2015 5:33 pm
- Forum: Abandoned/Dead Projects
- Topic: The Mansion: Ao Oni
- Replies: 60
- Views: 17365
Re: The Mansion: Ao Oni
That entire post conflicts itself. Ugh. You say the flaws are because "The original is like that" but the content you added ruined what horror the game might have had left. The secret levels all make no sense of why they are there. Let's say I decide to remake Castlevania into Doom, I would not add ...
- Tue Jul 28, 2015 5:05 pm
- Forum: Abandoned/Dead Projects
- Topic: The Mansion: Ao Oni
- Replies: 60
- Views: 17365
Re: The Mansion: Ao Oni
But if the game does not work originally why remake it with the same ideas? And that class system really breaks the game for me. There is nothing wrong with just having to be one guy. It adds a level of immersion in the game. I find it a paradox that you don't want to change too much, but you add ...
- Tue Jul 28, 2015 4:49 pm
- Forum: Abandoned/Dead Projects
- Topic: The Mansion: Ao Oni
- Replies: 60
- Views: 17365
Re: The Mansion: Ao Oni
The Name is Harley, Might have to ask someone to change that for me. AS FOR YOUR MOD. .This mod has no feel or sense of direction. You say its a horror mod but you have joke characters selected, Kinda hard to be scared with a big blue arm cannon as a gun .This has been done before. And its not scary ...
- Tue Jul 28, 2015 4:34 pm
- Forum: Off-Topic
- Topic: Bad movies to avoid...
- Replies: 230
- Views: 18708
Re: Bad movies to avoid...
Amuscaria wrote:Everything with Adam Sandler.
Punch Drunk Love, thats the only exception