Search found 219 matches
- Sun Mar 30, 2025 3:22 pm
- Forum: Gameplay Mods
- Topic: Bullet-Eye - v0.12.7d - 3/30/25 - Enemy Mod Updated! 4/18/25
- Replies: 457
- Views: 171741
Re: Bullet-Eye - v0.12.7c - 3/30/25 - Hefty Amount of Changes!
Where in the hell is all of the ammo? I ran out at the beginning of map02 and had to plink my way through with an unloaded Frost Snap, which was incredibly obnoxious
- Tue Mar 19, 2024 5:01 pm
- Forum: Gameplay Mods
- Topic: XRpg - Simple Hexen RPG mod [v2.3.1 Released] New GUI inventory system with full mouse support
- Replies: 169
- Views: 25048
Re: XRpg - Simple Hexen RPG mod [v2.0 Released] New GUI inventory system with full mouse support
I found and equipped a ring of flames, and then noticed that it stops the advancing or use of Power Strike when it's being worn. Is this intentional?
- Mon Mar 18, 2024 4:39 pm
- Forum: Gameplay Mods
- Topic: XRpg - Simple Hexen RPG mod [v2.3.1 Released] New GUI inventory system with full mouse support
- Replies: 169
- Views: 25048
Re: XRpg - Simple Hexen RPG mod [v2.0 Released] New GUI inventory system with full mouse support
When casting the Fire spell through Frost Shards, the bouncing fireballs have a bad habit of freezing in their exploding state and becoming awful forever-mines
- Thu Apr 20, 2023 10:30 am
- Forum: Rules and Forum Announcements
- Topic: Statement regarding Marisa the Magician (aka Marisa Kirisame)
- Replies: 184
- Views: 79335
Re: Statement regarding Marisa the Magician (aka Marisa Kirisame)
so marisa's not only a pedophile but also has a history of sexually harassing forum members? and the moderation team tried to cover for her? yeah I think anger is justified here. y'all don't get to complain that nobody trusts you anymore after pulling a stunt like that. fucking ashamed to be part of ...
- Mon Mar 28, 2022 12:12 pm
- Forum: Gameplay Mods
- Topic: XRpg - Simple Hexen RPG mod [v2.3.1 Released] New GUI inventory system with full mouse support
- Replies: 169
- Views: 25048
Re: XRpg - Simple Hexen RPG mod [v1.3 preview Released]
Fighter update: trapped the Heresiarch in a corner, stunned him, and bullied him to death. Great mod, would recommend 10/10
- Fri Mar 25, 2022 4:37 am
- Forum: Gameplay Mods
- Topic: XRpg - Simple Hexen RPG mod [v2.3.1 Released] New GUI inventory system with full mouse support
- Replies: 169
- Views: 25048
Re: XRpg - Simple Hexen RPG mod [v1.2.3a preview Released]
I really dig this mod! I'm playing as the mage and there are a few aesthetic things I think could be improved: -Frost Shards' Ice spell would look nicer if the shards were rotated to face downward. -Bloodscourge's Fire spell should probably be brighter as it's a stream of flame, and using the ...
- Fri Feb 04, 2022 7:37 pm
- Forum: Gameplay Mods
- Topic: Blood Stalker 2? Katz's Bots, AI, and Mutants 4.8.0. Update
- Replies: 34
- Views: 8842
Re: Blood Stalker 2? Katz's Bots, AI, and Mutants
What does the "super infusion" do?
- Wed Feb 02, 2022 9:38 am
- Forum: Gameplay Mods
- Topic: Blood Stalker 2? Katz's Bots, AI, and Mutants 4.8.0. Update
- Replies: 34
- Views: 8842
Re: Blood Stalker 2? Katz's Bots, AI, and Mutants
I keep trying to add former humans and archviles to the infection's "pool" but it never seems to take. Are these not eligible?
also, are blood points separate from health?
also, are blood points separate from health?
- Tue Feb 01, 2022 3:24 pm
- Forum: Gameplay Mods
- Topic: Blood Stalker 2? Katz's Bots, AI, and Mutants 4.8.0. Update
- Replies: 34
- Views: 8842
Re: Blood Stalker 2? Katz's Bots, AI, and Mutants
Weird and fun, but a little tricky to figure out--just like I remember it. I did run into some issues, though: -Sometimes an infected monster gets stuck in the transformation stage and just stands there screaming for the rest of the map -Removing DNA strains doesn't seem to work--it will claim to ...
- Tue Dec 14, 2021 2:06 am
- Forum: Gameplay Mods
- Topic: [v1.0.0] Psychic -- HEY LOOK ITS RELEASED NOW
- Replies: 607
- Views: 174580
Re: [WIP] Psychic -- Beta #6, Holy Belgium, an update!
The Gravity power's waves seem to no longer affect enemy projectiles. I recall from eras past that it worked on all of them except the revenant's guided rockets, which would aggressively course correct. my bad, it only shoves projectiles at level 3. I guess I never noticed this before because ...
- Fri Dec 10, 2021 10:58 pm
- Forum: Closed Bugs [GZDoom]
- Topic: Buy menu does not work in Psychic #5b5
- Replies: 3
- Views: 1178
Buy menu does not work in Psychic #5b5
As the subject says, the buy menu in Psychic #5b5 does not work--the menu is stuck at its "welcome" screen. https://forum.zdoom.org/viewtopic.php?f=43&t=21681&p=1200876&hilit=psychic&sid=0d869b9b48abf45413d29a5ecb040a66#p1182476 WildWeasel confirms the bug here, back in GZDoom 4.5.0. It is still ...
- Tue May 18, 2021 9:21 pm
- Forum: Gameplay Mods
- Topic: Re: Combined_Arms v2.3: Reloaded edition! (last post here 4-18-23)
- Replies: 182
- Views: 128047
Re: Combined_Arms v2.2: Reloaded edition! (hotfix 5-18-21)
The ice beam is not overpowered. Try it in some harder maps before you say otherwise.
- Mon Jul 06, 2020 11:45 pm
- Forum: Gameplay Mods
- Topic: DoomRL Arsenal - [1.1.5] [MP-B7.3]
- Replies: 7023
- Views: 1704201
Re: DoomRL Arsenal - [1.1.4] [MP-B7.3]
Armor cannot currently be assembled and this is likely to remain the case indefinitely.
- Tue Jun 30, 2020 3:20 pm
- Forum: Gameplay Mods
- Topic: DoomRL Arsenal - [1.1.5] [MP-B7.3]
- Replies: 7023
- Views: 1704201
Re: DoomRL Arsenal - [1.1.4] [MP-B7.3]
It does charge up, though.
- Tue May 19, 2020 1:25 am
- Forum: Gameplay Mods
- Topic: Treasure Tech (NEW 1.2 RELEASE!)
- Replies: 156
- Views: 122255
Re: Treasure Tech (Released)
I really dig the sound design in this mod, especially the gun cocking sounds.