Search found 106 matches

by BLSZDOOM
Tue Jun 17, 2025 10:05 am
Forum: General
Topic: A list of City/Urban/Real Place Like Focused Map Packs or Megawads
Replies: 16
Views: 4362

Re: A list of City/Urban/Real Place Like Focused Map Packs or Megawads

PatCatz2004 wrote: Tue Jun 17, 2025 8:29 am There's also the noir-themed DBP 33: Rainy Day In Casablanca: https://www.doomworld.com/forum/topic/1 ... asablanca/

Best played with Loss For Words' Omerta to fit the theme! Link: viewtopic.php?t=78763
oh i forgot about that one,nice save
by BLSZDOOM
Tue Jun 17, 2025 9:53 am
Forum: General
Topic: A list of City/Urban/Real Place Like Focused Map Packs or Megawads
Replies: 16
Views: 4362

Re: A list of City/Urban/Real Place Like Focused Map Packs or Megawads

PatCatz2004 wrote: Tue Jun 17, 2025 7:59 am 0>0

Heya! I found something in Doom World. it's called Wooly's World

https://www.doomworld.com/forum/topic/1 ... 32-levels/
good find
by BLSZDOOM
Mon Jun 16, 2025 7:08 pm
Forum: Gameplay Mods
Topic: Rust and Bones - (v1.5) Mar/23
Replies: 25
Views: 6649

Re: Rust and Bones - (v1.5) Mar/23

Is there any reason why there isn't a difficulty that uses HMP monster placement? Both easy and normal use the HNTR placement while hard and very hard jump right up to UV placement. I usually play on HMP so it just feels weird that there technically isn't an equivalent in this mod. here try this ...
by BLSZDOOM
Wed May 21, 2025 9:27 am
Forum: Gameplay Mods
Topic: Vox Arcana
Replies: 4
Views: 987

Re: Vox Arcana

would be nice to have that explosive gun and musket we dont get many muskets in doom mods.
by BLSZDOOM
Tue May 20, 2025 8:52 pm
Forum: Gameplay Mods
Topic: Vox Arcana
Replies: 4
Views: 987

Re: Vox Arcana

YES MORE DR COSMO GALATIC!
by BLSZDOOM
Mon Apr 21, 2025 10:44 pm
Forum: Gameplay Mods
Topic: ARACNOCIDE 2.9b (Updated 26/APR/25)
Replies: 610
Views: 175504

Re: ARACNOCIDE 2.9 (Updated 22/APR/25)

YES THE ARACNOCIDE INITIATIVE IS BACK!DOOM'S MIGHTIEST HEROES!
by BLSZDOOM
Mon Apr 21, 2025 3:09 pm
Forum: Script Library
Topic: [ZScript] Global Footsteps Proof-of-Concept
Replies: 10
Views: 9672

Re: [ZScript] Global Footsteps Proof-of-Concept

If anyone who has this problem wants to try something, and is comfortable with editing a ZScript file, it might be worth at least trying this edit. Using a text editor, or SLADE, open the file StepEventHnadler.zc in the ZScripts folder inside the PK3 and search for CHAN_BODY (it's on line 69). Try ...
by BLSZDOOM
Mon Apr 21, 2025 9:57 am
Forum: Script Library
Topic: [ZScript] Global Footsteps Proof-of-Concept
Replies: 10
Views: 9672

Re: [ZScript] Global Footsteps Proof-of-Concept

i have a similar problem,when playing with this mod it overwelms reload sounds unless i stop moving.
by BLSZDOOM
Thu Apr 17, 2025 10:35 am
Forum: TCs, Full Games, and Other Projects
Topic: Endless Madness 2: Nuclear Boogaloo (v1.1.0)
Replies: 22
Views: 12323

Re: Endless Madness 2: Nuclear Boogaloo (v1.0.1)

hey there,is this compatible with other gameplay/weapon mods?
by BLSZDOOM
Sat Apr 05, 2025 5:56 pm
Forum: Levels
Topic: DOOM+ V1.4.1: Thy Flesh Continued!
Replies: 11
Views: 1895

Re: DOOM+ V1.4.1: Thy Flesh Continued!

Ihavequestions wrote: Sat Apr 05, 2025 1:08 pm It also has a lot more enemies on Ultra-Violence, so that difficulty is pretty challenging, but thankfully without turning the maps into slaughterhouses.
true
by BLSZDOOM
Sat Apr 05, 2025 9:31 am
Forum: Gameplay Mods
Topic: Dusted's Pandemonia (v2.6.2) (+ Monsters-only) (Anarchy and Insurrection addons!)
Replies: 245
Views: 195387

Re: Dusted's Pandemonia (v2.6.2) (+ Monsters-only) (Anarchy and Insurrection addons!)

that is the deal though,monsters works with other gameplay mods but ANARCRHY monsters does not and in a readme file it said that it was compatible with monsters i think maybe you should change the description.
by BLSZDOOM
Fri Apr 04, 2025 10:11 am
Forum: Levels
Topic: DOOM+ V1.4.1: Thy Flesh Continued!
Replies: 11
Views: 1895

Re: DOOM+ V1.4.1: Thy Flesh Continued!

dawnbreez wrote: Fri Apr 04, 2025 4:48 am I think I recognize this E1M1 remake. This wouldn't happen to be based on Maps Of Chaos, would it?
from my experience it doesnt have a crapload of enemies it just has a few more enemies on hurt me plenty so this dificulty isnt boring.
by BLSZDOOM
Wed Apr 02, 2025 2:15 pm
Forum: Gameplay Mods
Topic: Dusted's Pandemonia (v2.6.2) (+ Monsters-only) (Anarchy and Insurrection addons!)
Replies: 245
Views: 195387

Re: Dusted's Pandemonia (v2.6.2) (+ Monsters-only) (Anarchy and Insurrection addons!)

and another thing,anarchy monsters doesnt work either,does it need pandemonia?because pandemonia monsters only works fine.
by BLSZDOOM
Wed Apr 02, 2025 2:09 pm
Forum: Gameplay Mods
Topic: Dusted's Pandemonia (v2.6.2) (+ Monsters-only) (Anarchy and Insurrection addons!)
Replies: 245
Views: 195387

Re: Dusted's Pandemonia (v2.6.2) (+ Monsters-only) (Anarchy and Insurrection addons!)

hellou there,is renovation standalone?because it doesnt work if you want i can post the error message later(because last time i posted a error message i was told that i didnt had to post a wall of text)

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