AWESOME! I'll finish my playthrough with GZDoom and then finally switchSanyaWaffles wrote: ↑Wed Apr 08, 2026 5:36 pm It's already been made. Look for UZDoom 4.14.3 here:
https://github.com/UZDoom/UZDoom/releases/tag/4.14.3
Search found 217 matches
- Fri Apr 10, 2026 1:18 pm
- Forum: ZDoom (and related) News
- Topic: What’s Happening With UZDoom?
- Replies: 141
- Views: 41557
Re: What’s Happening With UZDoom?
- Wed Apr 08, 2026 5:29 pm
- Forum: ZDoom (and related) News
- Topic: What’s Happening With UZDoom?
- Replies: 141
- Views: 41557
Re: What’s Happening With UZDoom?
So when will a official release that I dont have to compile be made? Am waiting to finally switch from GZDoom.
- Wed Apr 08, 2026 5:27 pm
- Forum: Gameplay Mods
- Topic: [v 1.0] Hell from Earth - "Frank Castle simulator"
- Replies: 112
- Views: 57434
Re: [v 1.0] Hell from Earth - "Frank Castle simulator"
ooo i love that you can allow certain sets of enemies to spawn! That will be so cool for helping to create certain vibes I wanna go for each playthrough alongside the mapset and mod, like all the enemies at once if I'm playing with Guncaster or any of the Hearts of Demons series, or specific enemy ...
- Fri Jan 16, 2026 5:04 pm
- Forum: Gameplay Mods
- Topic: Untitled's Touhou Doom Gameplay Mods (Yes, Plural)
- Replies: 41
- Views: 43053
Re: Untitled's Touhou Doom Gameplay Mods (Yes, Plural)
not that kind of mod sadly. Its based on Untitled's Touhou Doom mod. Like supplementary stuffLopunny has shotgun wrote: ↑Thu Jan 15, 2026 9:04 pm Could you maybe add a class menu for touhou? I wanna play as nazrin or twei.
- Thu Oct 30, 2025 8:11 pm
- Forum: Gameplay Mods
- Topic: DoomRL Traits for GunBonsai v1.4 - now with HUD!
- Replies: 8
- Views: 1797
Re: DoomRL Traits for GunBonsai v1.4 - now with HUD!
I'm waiting for DRLAX and Zeta shop intergation alongside Indestructible before I download but from what I saw so far?
This is dope and I'll have this in my drla modlist for sure
This is dope and I'll have this in my drla modlist for sure
- Wed Oct 22, 2025 10:38 am
- Forum: ZDoom (and related) News
- Topic: What’s Happening With UZDoom?
- Replies: 141
- Views: 41557
Re: What’s Happening With UZDoom?
IDK I was expecting Graf to come in and start shit, or for any censorship to occur due to what happened. Glad it didnt occur.
- Wed Oct 22, 2025 10:26 am
- Forum: ZDoom (and related) News
- Topic: What’s Happening With UZDoom?
- Replies: 141
- Views: 41557
Re: What’s Happening With UZDoom?
Cant wait for when a stable release is put forth so I can swap to UZDoom.
Though surprised that this thread is up and wasnt deleted.
Though surprised that this thread is up and wasnt deleted.
- Fri Oct 17, 2025 7:50 pm
- Forum: TCs, Full Games, and Other Projects
- Topic: [1.3d] Dwelling Sin - RE-Styled Gameplay Mod for Doom
- Replies: 89
- Views: 42125
Re: [1.3d] Dwelling Sin - RE-Styled Gameplay Mod for Doom
I'm glad to to see the mod is back up.
Any chance you'll give permission for it to be forked in case someone decides to take up the mantle and develop this mod?
Any chance you'll give permission for it to be forked in case someone decides to take up the mantle and develop this mod?
- Wed Aug 27, 2025 10:21 pm
- Forum: Gameplay Mods
- Topic: SoM's GunBonsai Addons and Patches (Updated: November 5, 2025)
- Replies: 154
- Views: 33305
Re: SoM's GunBonsai Addons and Patches (Updated: August 12, 2025)
IDK if this is a GB or addon issue but if I try using the rage mode in Disaster Jester: Classified, it crashes the game. Dunno which its caused by however Did a quick test run, but I was able to use the rage mode alright. Are you able to snag a copy of the crash log? Also, what mods/addons/upgrades ...
- Tue Aug 26, 2025 12:19 am
- Forum: Gameplay Mods
- Topic: SoM's GunBonsai Addons and Patches (Updated: November 5, 2025)
- Replies: 154
- Views: 33305
Re: SoM's GunBonsai Addons and Patches (Updated: August 12, 2025)
IDK if this is a GB or addon issue but if I try using the rage mode in Disaster Jester: Classified, it crashes the game. Dunno which its caused by however
- Sat Mar 15, 2025 6:55 pm
- Forum: Gameplay Mods
- Topic: Rust and Bones - (v1.5) Mar/23
- Replies: 25
- Views: 7609
Re: Rust and Bones - (v1.3) Mar/15
Any chance you'll add an upgrade for the revolver, super shotgun and machine gun
alongside maybe a rare chance to find a plasma rifle and/or bfg?
alongside maybe a rare chance to find a plasma rifle and/or bfg?
- Mon Mar 03, 2025 7:30 pm
- Forum: Gameplay Mods
- Topic: [v1.1] The False Angel - Fight Like Hell ... with Style!
- Replies: 39
- Views: 23227
Re: [v1.1] The False Angel - Fight Like Hell ... with Style!
Eagerly awaiting 1.2, whenever that will be Oh, The False Angel... I have not restarted the development for this mod yet, but I do have plans for it. I am still planning to release it... some day. the style wheel only shows 3 assasin and 1 guardian styles, how i fix that? GZDoom v4.14 and beyond ...
- Sat Mar 01, 2025 5:34 pm
- Forum: Gameplay Mods
- Topic: Rust and Bones - (v1.5) Mar/23
- Replies: 25
- Views: 7609
Re: Rust and Bones (First release (1/Mar/25)
oooooo
I'll have to give this a try
I'll have to give this a try
- Sat Mar 01, 2025 4:31 pm
- Forum: Gameplay Mods
- Topic: [v4.0.2] Doom Incarnate: A Tribute to Wolfenstein
- Replies: 644
- Views: 219471
Re: [v4.0.2] Doom Incarnate: A Tribute to Wolfenstein
> Added an option where Rayne can dismantle heavy weapons while she is near one and uses the upgrade kit (thanks Irrevenant!) LETS FUCKING GOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO I no longer need to use IDKA to fully upgrade my guns I can now do it legit! Thank you!! As a Rayne main this makes me very ...
- Tue Feb 25, 2025 12:47 pm
- Forum: Gameplay Mods
- Topic: [v4.0.2] Doom Incarnate: A Tribute to Wolfenstein
- Replies: 644
- Views: 219471
Re: [v4.0.1] Doom Incarnate: A Tribute to Wolfenstein
I dont remember her having a ammo cap that was less then Blasko in 3.0... I just checked out of curiosity in case I forgot to mention it in the changelog, and seems like I was right, she always had a lower ammo cap than BJ. Either way, I'm planning to add more cvars for the mod to increase ...