Dude, you rules!..
I'm going to test it right now!..
Thanks a lot for your time and effort to give us this master piece.
Search found 47 matches
- Fri Jun 20, 2025 12:13 am
- Forum: Gameplay Mods
- Topic: ReLite
- Replies: 274
- Views: 101429
- Mon Jun 16, 2025 3:55 pm
- Forum: Gameplay Mods
- Topic: ReLite
- Replies: 274
- Views: 101429
Re: ReLite
Dude. Do you have planned to publish 0.7.4b version?
I was waiting since the anouncement, because the fps opotimization.
Cheers.
I was waiting since the anouncement, because the fps opotimization.
Cheers.
- Fri Apr 18, 2025 4:33 pm
- Forum: Gameplay Mods
- Topic: ReLite
- Replies: 274
- Views: 101429
Re: ReLite
Does anybody know what happened to the author of the mod?
- Thu Mar 20, 2025 8:55 pm
- Forum: Gameplay Mods
- Topic: ReLite
- Replies: 274
- Views: 101429
Re: ReLite
We miss you dude!
- Thu Jan 23, 2025 10:38 pm
- Forum: Gameplay Mods
- Topic: ReLite
- Replies: 274
- Views: 101429
Re: ReLite
Guys, does anyone know how to reset ReLite settings to default and when it should be put in the mod queue? You can reset relite directly using the option in the configuration of the mod. Just leave as "off" and start a new game or exit and start doom again. I think you can load relite after most of ...
- Sat Jan 18, 2025 6:10 pm
- Forum: Gameplay Mods
- Topic: ReLite
- Replies: 274
- Views: 101429
Re: ReLite
Dude!
Happy new year 2025!
Keep up the good work!
I'm so exited waiting for the last update!
Cheers!
Happy new year 2025!
Keep up the good work!
I'm so exited waiting for the last update!
Cheers!
- Thu Nov 28, 2024 4:50 pm
- Forum: Gameplay Mods
- Topic: ReLite
- Replies: 274
- Views: 101429
Re: WIWO 0.7.4b
This removes dynamic lights not in front of the player and/or beyond a certain distance for a somewhat dramatic increase in frame rates. I've also improved shadow alpha and added a shadow delay. Wow... this solution is fantastic. I remember that the Nintendo 64 hides polygons that are not visible ...
- Sat Dec 09, 2023 7:34 pm
- Forum: Gameplay Mods
- Topic: ReLite
- Replies: 274
- Views: 101429
Re: ReLite
Dude, let me congratulate you again for such an extraordinary job, I have tried the latest version and it is incredible. It is very stable, lightweight and the lights look beautiful. Remember when you wondered about the light coming in through the windows? Well, they look great, very natural, as if ...
- Sat Nov 18, 2023 8:37 pm
- Forum: Gameplay Mods
- Topic: ReLite
- Replies: 274
- Views: 101429
Re: ReLite WIWO 0.6.6a
WIWO 0.6.6a A rather obvious addition to directional lighting is attaching these to moving platforms such as doors. Here is a proof of concept: e1m1 This looks astonishing depending on the difference in light levels. So I'm working on that for 0.6.6. Dude... yout did it... you finally did it ...
- Sun Nov 05, 2023 12:29 am
- Forum: Gameplay Mods
- Topic: ReLite
- Replies: 274
- Views: 101429
Re: ReLite
Like cosmos10040 I tested with these mods, violent doom and legion and the 3rd map not started, doom freezes. I tested with BD Platinum as usualy, number of crashes decreases at 0 at this moment. I noticed more fps, looks more light accurate, more natural, more blue lights looks great. I have a ...
- Fri Nov 03, 2023 2:07 am
- Forum: Gameplay Mods
- Topic: ReLite
- Replies: 274
- Views: 101429
Re: ReLite
Ah no wonder I got stuck after completing a map!! Ah so now i will have to stop using VDP randomizer 😭 I guess a check would be nice especially if it's accompanied with a message. I will see if either of these mods can add a toggle to the camera, very frustrating when mods have controls without to ...
- Tue Oct 31, 2023 12:14 am
- Forum: Gameplay Mods
- Topic: ReLite
- Replies: 274
- Views: 101429
Re: ReLite
Ok dude. I already applied the comment at the code you said. // add_decorativelights(); And now I can test the usual levels including my own map and works!. https://imgur.com/a/oyC19LJ Testing with classic doom not BD at the left side and BD Platinum at the right side, I really didn't see any ...
- Sun Oct 29, 2023 7:41 pm
- Forum: Gameplay Mods
- Topic: ReLite
- Replies: 274
- Views: 101429
Re: ReLite
I noticed another thing, in my custom map I set some lights aroun an area, and I see lights in the texture, great, but, there is no light in some of them and other links are out of the "lamp", the light is set at the middle of the texture, is this an issue you are going to fix?, other thing I see is ...
- Sun Oct 29, 2023 7:09 pm
- Forum: Gameplay Mods
- Topic: ReLite
- Replies: 274
- Views: 101429
Re: ReLite
Hi dude. I've tested new version but I can't do it as I wish. When I try to load the E1M1 the music start but not the level, then I restart and uncheck the normals, pbr, and hd textures, some times level starts and looks great, thenk I use idclev to select new level E2M2 and level never starts, then ...
- Tue Oct 24, 2023 8:33 pm
- Forum: Gameplay Mods
- Topic: ReLite
- Replies: 274
- Views: 101429
Re: ReLite Progress 0.6.2a
Wooooowwww!!!!