This is an amazing mod that I have loved playing with different maps. Incredible work on this! Thank you! I'm glad you're enjoying it! I kind of randomly took a break from zdoom modding for awhile, I've been trying to get back into it but I'm a little rusty over the months. But I do plan on making ...
Some expanded melee zombies and such would be cool, yeah, both in having more types of them and just larger numbers. Hey thanks for the comment! I haven't done much work on this for a while. If I do come back to it I might be able to make some variations of the zombies like jawless versions you see ...
Does anyone still have this mod ? Edit: Nervermind, found it https://www.mediafire.com/file/5vj175gg5z11g1j/Xim-NukeWeaps.zip/file Hey thanks! Nice trip down memory lane. I wonder if I can update this. EDIT: Lol, yeah. Nothing major but I made it work again for the current gzdoom. I'd edit the ...
Just tried it out, this is great! I love the GLDEFs for it. A nice improvement from the dehacked versions which I tried out in GZDoom earlier. Just need to adjust the tags for the weapons, the incinerator doesn't have one so when selecting it with weapon tags displayed it shows "JGP_Incinerator ...
NEW UPDATE -Props, music and textures are now all in the main mod, 'lite version' can be downloaded without them -Prequel patch enemies are now included in the main mod, weapons and classes included as addon -New rebel foes: heavy trooper, pilot grenader, bothan spy, forest trooper, land speeder ...
I don't know if you care about this but there is a clone era star wars mod in modb. I´m gonna put a link here just in case you are interested in putting a prequel enemie addon. https://www.moddb.com/mods/star-wars-ultimate-sandbox Already know about that and made a prequel patch about a year ago. ...
I'm pretty sure you can already do that with Wadsmoosh. Just run it twice with the wads you want to smoosh separately. The only thing you might need to do separately is the menu logo for each collection. On a small tangent, imagine the "Plutonia Complete Collection" with Plutonia 2 and both ...
I wonder if it's possible with ZScript to split the episode menu into three: a "Choose game" that would have Doom and Doom II, then a "choose episode" which would have a list for Doom (the regular four episodes and the two Sigils) and a different list for Doom II (Doom II itself, Master Levels ...
New update. Changes from last version: -New machinegun sprite by Sonik.O.Fan -New props addon -Made riot shield zombies appear less often -New item sprites by SuperCupcakeTactics -New PDA key mode, where key cards look like color coded PDAs, includes changes to the hud -New alt-death and xdeath for ...
Some good stuff here; definitely gonna use the regular death frames for the sawnoff zombie in my mod; headshotting looks cool but is - for me - out of synch with regular doom themed mods. Thanks for sharing :mrgreen: It's been updated on Realm667 already. That was one of my early sprites, and I ...