Search found 34 matches

by Bob Beaky
Fri Sep 26, 2025 12:49 pm
Forum: Technical Issues
Topic: GZD on a Raspberry Pi 500+
Replies: 2
Views: 100

Re: GZD on a Raspberry Pi 500+

Thanks for the breakdown. I tend to run Doom at 640x400 if possible so I'm glad that it'll run reasonably on the new Pi. Thanks again. :)
by Bob Beaky
Thu Sep 25, 2025 4:48 am
Forum: Technical Issues
Topic: GZD on a Raspberry Pi 500+
Replies: 2
Views: 100

GZD on a Raspberry Pi 500+

With Windows 10 support ending (ish) soon and being a geek I've been thinking of going leftfield and buying a Raspberry Pi 500+: https://www.raspberrypi.com/products/raspberry-pi-500-plus/ My biggest doubt about it is whether I could run Doom, particularly GZDoom, on it. Any tech-savvy folks out ...
by Bob Beaky
Tue Sep 16, 2025 9:29 am
Forum: Gameplay Mods
Topic: The Doomed Heretic - Yet Another Guns in Heretic Mod
Replies: 3
Views: 618

Re: The Doomed Heretic - Yet Another Guns in Heretic Mod

So, I just ripped out the damage numbers, HUD and camera tilting: https://mega.nz/file/BSRSCLCL#H1LZnkpWqAiBhGJnZr0IyBB98SvuruPWclt6URe6bzQ If anyone would be kind enough to try this out I'd appreciate it. I still can't find any errors from the original upload and when I run it at my end no errors ...
by Bob Beaky
Mon Sep 15, 2025 1:51 pm
Forum: Gameplay Mods
Topic: The Doomed Heretic - Yet Another Guns in Heretic Mod
Replies: 3
Views: 618

Re: The Doomed Heretic - Yet Another Guns in Heretic Mod

Sorry about that. Someone mentioned this before over at DW and I intended to look into it but I just don't get any errors so I don't know how to fix it. I'm going to just rip out the HUD and damage numbers out and see what happens. I should have some time tomorrow so I'll rip them out then. Cheers ...
by Bob Beaky
Tue Sep 02, 2025 4:11 pm
Forum: Gameplay Mods
Topic: The Doomed Heretic - Yet Another Guns in Heretic Mod
Replies: 3
Views: 618

The Doomed Heretic - Yet Another Guns in Heretic Mod

I wanted to put this out a couple of weeks ago but Nightdive did their thing so I left it for a bit. I saw that it was GZDoom's birthday the other and was going to release it then but ADHD got in the way... So, here it is - released on my first year wedding anniversary. I started off trying to ...
by Bob Beaky
Mon Aug 18, 2025 5:26 am
Forum: Resources
Topic: GZDoom Compatibility Patch for Hexen Re-Release
Replies: 12
Views: 1857

Re: GZDoom Compatibility Patch for Hexen Re-Release

Thanks for sharing. I'll be giving this a wee try later today. :)

Just wondering but how hard would it be to get the new Heretic maps working fully in GZDoom?
by Bob Beaky
Sun Aug 03, 2025 6:05 am
Forum: Gameplay Mods
Topic: [WIP] PyWeaponWheel v0.3 - Universal weapon wheel!
Replies: 78
Views: 90085

Re: [WIP] PyWeaponWheel v0.3 - Universal weapon wheel!

Apologies for the bump but is there a way to use this for artifacts in Heretic instead of weapons? I had a quick look through the PK3 but it's all a bit over my head.
by Bob Beaky
Tue Jul 22, 2025 3:02 pm
Forum: Off-Topic
Topic: Alien Trilogy Resurrection
Replies: 22
Views: 883

Re: Alien Trilogy Resurrection

This is a super exciting project. I had a lot of fun with the game when it first released on Playstation and have always wanted to see a decent PC port. I have tried the official PC version a good few times over the years but it is, indeed, sluggish and DOSBox doesn't seem to like it too much either ...
by Bob Beaky
Fri Jul 11, 2025 8:20 am
Forum: Technical Issues
Topic: Doom Weapons for Heretic Mod Not Quite Working as Expected
Replies: 0
Views: 128

Doom Weapons for Heretic Mod Not Quite Working as Expected

I have been playing Heretic with this (admittedly quite old) mod that brings Doom weapons to Heretic: http://www.mediafire.com/file/y61678vx1hh3z12/DWeapInHerv1.1.zip/file It works well but there is no sound for the pistol, shotty or chaingun when powered up by the Tome of Power. Is there a way to ...
by Bob Beaky
Wed Jun 25, 2025 8:52 am
Forum: Gameplay Mods
Topic: Heretifier: Load a Doom Map but play Heretic [v190]+Custom Maps!
Replies: 70
Views: 5466

Re: Heretifier: Load a Doom Map but play Heretic [v190]+Custom Maps!

I don't really post much these days but I just wanted to thanks for sharing this. Heretic has never really been given the love it deserves. :)
by Bob Beaky
Thu Apr 18, 2024 5:35 am
Forum: Graphic/Audio Patches
Topic: NashGore NEXT v1.0
Replies: 17
Views: 16941

Re: NashGore NEXT v1.0

Man, that sucks. I'm sorry you haven't got to enjoy the release as much as you'd planned. I hope you get better soon. Regarding the mod, I'm really enjoying it. So much polish. Loving it. :)
by Bob Beaky
Mon Jan 15, 2024 4:26 pm
Forum: Launchers
Topic: Doom Runner (yet another graphical Doom launcher)
Replies: 186
Views: 154763

Re: Doom Runner (yet another graphical Doom launcher)

Great stuff. Thank you for your continued work on this. It's a great piece of software. :)
by Bob Beaky
Tue Jan 02, 2024 1:54 pm
Forum: Resources
Topic: [Sprites] [Weapons] [Monsters] CYBER'S REALM OF RESOURCES
Replies: 15
Views: 15567

Re: [Sprites] [Weapons] [Monsters] CYBER'S REALM OF RESOURCES

Some really nice stuff here. Thanks for sharing. :)
by Bob Beaky
Sun Oct 15, 2023 1:18 pm
Forum: Resources
Topic: [Sprites] Weapon hand templates
Replies: 449
Views: 265556

Re: [Sprites] Weapon hand templates

Cool beans! That link works. :) Thanks so much for sharing.
by Bob Beaky
Sat Oct 14, 2023 3:48 pm
Forum: Graphic/Audio Patches
Topic: [Release]Wolfenstein 3D Bosses rotations.
Replies: 804
Views: 184314

Re: [Release]Wolfenstein 3D Bosses rotations.

Awesome stuff. :)

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