Search found 6 matches
- Sat Dec 21, 2024 4:08 am
- Forum: TCs, Full Games, and Other Projects
- Topic: freedoom bad*ss edition
- Replies: 1
- Views: 3236
freedoom bad*ss edition
have you ever wanted to play the coolest most bad*ss version of freedoom? the answer is yes contains: bad*ss new weapons a bad*ss mappack pure bad*ssery made for gzdoom and lzdoom more information in the github repository https://github.com/freedoom-badass-edition/freedoom-badass-edition/releases ...
- Thu Jun 30, 2022 4:23 am
- Forum: Assets (and other stuff)
- Topic: Slab6 mouse problem
- Replies: 2
- Views: 693
Slab6 mouse problem
I'm brand new to voxels. I use MagicaVoxel and Slab6. I can't set the offset using Slab6, because the mouse moves away from the Slab6 window and I can't use anything, except the File menu. The model is stuck in the floor when testing in GZDoom. How do I fix this? https://www.youtube.com/watch?v ...
- Thu Mar 31, 2022 6:34 am
- Forum: Scripting
- Topic: How can I make a status face change when I pickup a powerup?
- Replies: 1
- Views: 190
How can I make a status face change when I pickup a powerup?
I want to make the status bar face change when I pickup a megasphere, like in Quake, using SBARINFO.
How can I do it? Can't find any tutorials.
How can I do it? Can't find any tutorials.
- Mon Mar 07, 2022 7:01 am
- Forum: General
- Topic: ZDoom project ideas you have
- Replies: 5365
- Views: 693349
Re: ZDoom project ideas you have
Streets of Rogue 3D. Could be pretty neat.
- Fri Feb 11, 2022 1:41 am
- Forum: General
- Topic: ZDoom project ideas you have
- Replies: 5365
- Views: 693349
Re: ZDoom project ideas you have
a bad doom wad about me getting raided and losing all my wads
- Fri Feb 04, 2022 4:41 am
- Forum: Launchers
- Topic: [UPDATED] Hakros Doom Launcher v.1.6
- Replies: 43
- Views: 54129
Re: [UPDATED] Hakros Doom Launcher v.1.6
this looks epic, gonna check it out