Search found 26 matches

by Obyrith
Fri Jul 04, 2025 6:30 am
Forum: Gameplay Mods
Topic: Forlorn Future V1.2.1
Replies: 8
Views: 7608

Re: Forlorn Future V1.2.1

seems a pretty good mod, but I think stuff like the Argent Interloper should be a toggleable option. You don't know how hard is whatever wad the player is using, nor in what moment it appears, so a new boss in the worst place can be unbalancing. You can disable the interloper by setting the "corpse ...
by Obyrith
Thu Jul 03, 2025 4:25 am
Forum: Gameplay Mods
Topic: Forlorn Future V1.2.1
Replies: 8
Views: 7608

Re: Forlorn Future V1.2.1

03/07/2025, Forlorn Future V1.2.1 -Restoration unit now grants a passive health regeneration when picked up. -Salvation Device will now create an explosion upon activation. -Resurrected enemies no longer add to the kill count. -Added two new weapon upgrades for the argent chaingun and howitzer which ...
by Obyrith
Fri Dec 20, 2024 8:21 am
Forum: Gameplay Mods
Topic: Forlorn Future V1.2.1
Replies: 8
Views: 7608

Re: Forlorn Future V1.2

20/12/2024, Forlorn Future V1.2 -Mod options are now divided into sub-menus. -Increased the player plasma damage from 20 to 25. -The provision backpack now also increases the max ammo capacity by 10%. -Seeker missiles will detonate upon the Carrion death. -Bosses now have a chance to drop an argent ...
by Obyrith
Thu Oct 10, 2024 12:06 pm
Forum: Gameplay Mods
Topic: Hell Lord, The Infernal Stalker
Replies: 2
Views: 2412

Hell Lord, The Infernal Stalker

https://i.imgur.com/E2zV1Zc.png WARNING THIS MOD CONTAINS FLASHING IMAGES AND SOUNDS: Hell Lord is a mod inspired by Duke3D "The Pursuer" that adds a new enemy to the game, the titular Hell Lord, a flying demon that will endlessly chase you around the map. The mod is universally compatible with any ...
by Obyrith
Sun Sep 08, 2024 6:05 am
Forum: Gameplay Mods
Topic: Forlorn Future V1.2.1
Replies: 8
Views: 7608

Forlorn Future V1.2.1

https://imgur.com/XiOmktk "After the first invasion of earth was foiled by a lone marine, demonkind decided it was best to retreat to hell to prevent further losses, collecting whatever technology they could find in their wake to bring back to their homeworld. Through centuries of engineering the ...
by Obyrith
Wed Nov 22, 2023 2:27 pm
Forum: Graphic/Audio Patches
Topic: Food is Fuel V1, eat through hell
Replies: 0
Views: 4172

Food is Fuel V1, eat through hell

https://imgur.com/EedgDRg Are you tired of conventional first-aid systems? Do you get a little peckish while walking through the hellish plains? Do you suffer from crippling alcohol addiction? IF YOU ANSWERED YES TO ALL OF THOSE QUESTION THEN FOOD_IS_FUEL IS THE MOD FOR YOU! Food is fuel is an item ...
by Obyrith
Tue Oct 10, 2023 3:34 pm
Forum: Gameplay Mods
Topic: Dark Passenger V1.3, The Halloween Update
Replies: 34
Views: 22408

Re: Dark Passenger V1.3, The Halloween Update

Remember when I said that I wanted to move on with this mod? I think I lied, there were a few things that bothered me and felt the need to change along with a few new additions that came to mind along the way. I don't really care or celebrate Halloween but I figured this would be the best time to ...
by Obyrith
Sat Jun 17, 2023 4:19 pm
Forum: Gameplay Mods
Topic: Dark Passenger V1.3, The Halloween Update
Replies: 34
Views: 22408

Re: Dark Passenger V1.2.1

As someone who uses weapon next/previous binds a lot, I find having the necronomicon selectable rather annoying while desperately trying to switch to another weapon. Since you have an inventory item to select it manually anyway, I edited the mod to not have it selectable and I felt it was an ...
by Obyrith
Mon Jun 12, 2023 11:00 am
Forum: Gameplay Mods
Topic: Dark Passenger V1.3, The Halloween Update
Replies: 34
Views: 22408

Re: Dark Passenger V1.2.1

12/06/2023 update, Dark Passenger 1.2.1 A very small update with mostly bug fixed and quality-of-life changes. Someone reported a critical bug involving frame drops in certain wad, I was able to identify the source of the problem yet I still can't explain why it happens in some wads and not all of ...
by Obyrith
Sat Nov 26, 2022 5:02 am
Forum: Gameplay Mods
Topic: Dark Passenger V1.3, The Halloween Update
Replies: 34
Views: 22408

Re: Dark Passenger V1.2

PresBarackbar wrote: Fri Nov 25, 2022 6:28 pm Really loving this mod, I think the idea of the powerups on the Necro are really cool. Though Im curious, I used it a few times and I cant exactly figure out what it is that the Soul Cube does.
Use the soul cube near a few corpses and see what happens.
by Obyrith
Tue Nov 22, 2022 2:19 pm
Forum: Gameplay Mods
Topic: Dark Passenger V1.3, The Halloween Update
Replies: 34
Views: 22408

Re: Dark Passenger V1.2

New vid is up! https://www.youtube.com/watch?v=ESC6S7OZfj8 Heyo thanks for coming back to Dark Passenger, there are two things about the video that I would like to mention. 1)The way the crouch slide works is by pressing the kick button after crouching. I am aware that the slide doesn't work on ...
by Obyrith
Sun Nov 20, 2022 3:02 pm
Forum: Gameplay Mods
Topic: Dark Passenger V1.3, The Halloween Update
Replies: 34
Views: 22408

Re: Dark Passenger V1.2

20/11/2022 Update, Dark Passenger 1.2 I wish I finished this update sooner but alas it wasn't meant to be, my passion for this mod never dwindled but at the same time I have no more ideas to add to it and I'd much rather move onto my next project(s). This might be the final update for this mod but ...
by Obyrith
Tue Jul 26, 2022 12:04 pm
Forum: Gameplay Mods
Topic: Dark Passenger V1.3, The Halloween Update
Replies: 34
Views: 22408

Re: [W.I.P]Dark Passenger V1.1.1 (26/07/22 Update)

26/07/2022 Update. A hotfix more then anything, I changed some small stuff that bothered me about the mod. I wasn't able to make any significant additions due to real life circumstances but I am still willing to listen to feedback. -Adjusted the size of the main menu logo to fix a clipping issue ...
by Obyrith
Sun May 08, 2022 12:06 pm
Forum: Gameplay Mods
Topic: Dark Passenger V1.3, The Halloween Update
Replies: 34
Views: 22408

Re: [W.I.P]Dark Passenger V1.1.1

8/05/2022 Update, Dark Passenger 1.1.1 I wanted to release this update before the start of my internship which is going to take time away from development, I don't plan on abandoning this project but I might go silent for the time being. -Added a new crouch slide mechanic, press the kick button ...
by Obyrith
Sat Apr 02, 2022 4:38 pm
Forum: Gameplay Mods
Topic: Dark Passenger V1.3, The Halloween Update
Replies: 34
Views: 22408

Re: [W.I.P]Dark Passenger V1.1

The mod is based on Dusk but I confess that playing it reminded me a lot of the movie Evil Dead - Army of Darkness . If he had a chainsaw and a metal arm Fin Sternis could pass very well as Ash Williams . I really enjoyed playing. Considering that this mod is inspired by Dusk and Dusk is inspired ...

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