Search found 15 matches
- Sat Oct 21, 2023 9:55 am
- Forum: Gameplay Mods
- Topic: (v3.1h) Enhanced Vanilla Project (EVP) - My first Doom mod
- Replies: 492
- Views: 217230
Re: Enhanced Vanilla Project (EVP) - My first Doom mod
Running into a crash Admeral on 4.11+ of GZDOOM on launch. Default configuration. No error log, just hangs on load.
- Fri Oct 20, 2023 9:15 pm
- Forum: Gameplay Mods
- Topic: Somewhere in Hell - Beta available (Madness Combat mod)
- Replies: 87
- Views: 28507
- Mon Oct 16, 2023 7:56 pm
- Forum: Gameplay Mods
- Topic: Somewhere in Hell - Beta available (Madness Combat mod)
- Replies: 87
- Views: 28507
Re: Madness Combat inspired mod
I kind of love this, really. You got something here Recurracy, keep working at it.
- Fri Jul 29, 2022 2:26 am
- Forum: Gameplay Mods
- Topic: War Rooster v1.3 (20/08/2022)
- Replies: 152
- Views: 56959
Re: War Rooster v1.1 (Updated 16/07/2022)
I spent 9 hours going through various wads for this. I am not a big vietnam era fan. You, have created something special here. Be proud, and for quite a few people here offering "advice", my suggestion is ignore them for the most part. I for one enjoy the spray and pray mechanics. This is WAR, ain't ...
- Sun May 01, 2022 12:16 am
- Forum: Gameplay Mods
- Topic: Zagemod (v1.6 RELEASED, pg 25)
- Replies: 380
- Views: 142831
Re: Zagemod (v1.5 In Development, pg 23)
I NEED THIS RIGHT NOW ZORA.silentzora wrote:I haven't touched this mod in about eight months. That changed last night.
- Thu Apr 28, 2022 1:06 am
- Forum: Closed Bugs [GZDoom]
- Topic: [x64-4.8pre-349-g9b0b44d83] WildMidi selection causes CTD
- Replies: 2
- Views: 470
[x64-4.8pre-349-g9b0b44d83] WildMidi selection causes CTD
Selecting WildMidi in options causes a CTD. Not present in 4.7.1
- Mon Oct 11, 2021 5:35 pm
- Forum: Gameplay Mods
- Topic: Hellrider v0.9c - Swift Demon Killing! (28-04-21)
- Replies: 237
- Views: 164911
Re: Hellrider v0.9c - Swift Demon Killing! (28-04-21)
I keep coming back to this mod, over and over, and I think this might be my favorite mod right now alongside LiTDOOM. The AR-15 is just so insanely satisfying to use.
- Sun Oct 10, 2021 10:14 am
- Forum: Gameplay Mods
- Topic: [v0.4 BETA Update] Doom Fighters
- Replies: 45
- Views: 23526
Re: [BETA Release] Doom Fighters
THIS IS SO COOL.
Fighting Force: Doom Edition.
Hahaha, this is so AWESOME!
Fighting Force: Doom Edition.
Hahaha, this is so AWESOME!
- Thu Sep 30, 2021 10:21 am
- Forum: Gameplay Mods
- Topic: Iron Snail [New v2.0 test 30/10/21]
- Replies: 98
- Views: 73289
Re: Iron Snail [New v2.0 test 17/04/21]
I did not expect to like this mod as much as I do. I'm a huge metal slug fan, even bought an AES and my arcade FPGA cabinet is almost always on demo for MVS games. This is awesome. I can't wait for what you do next.
- Sun Sep 12, 2021 7:40 pm
- Forum: Gameplay Mods
- Topic: (v3.1h) Enhanced Vanilla Project (EVP) - My first Doom mod
- Replies: 492
- Views: 217230
Re: Enhanced Vanilla Project (EVP) - My first Doom mod
You can customize the beam in the flashlight options to do just what you're asking Clessx.
Also... turn off Trilinear filtering.
Also... turn off Trilinear filtering.
- Sat Sep 11, 2021 12:53 pm
- Forum: Launchers
- Topic: [UPDATED] Hakros Doom Launcher v.1.6
- Replies: 43
- Views: 53518
Re: [UPDATED] Hakros Doom Launcher v.1.6
I think this is so close to being a one-stop solution for a lot of new doom players out there - with one catch, its currently not possible to select more than one item at a time to download from the content explorer. Being able to select all the maps, for example, would go a long ways to building ...
- Fri Sep 10, 2021 11:18 pm
- Forum: Gameplay Mods
- Topic: Hellrider v0.9c - Swift Demon Killing! (28-04-21)
- Replies: 237
- Views: 164911
Re: Hellrider v0.9c - Swift Demon Killing! (28-04-21)
I feel terrible asking this, and even worse because I don't have a real suggestion, but I *loathe* the super shotgun in this. All the other weapons - I love, they're wonderful. But the over-under as the SSG just ... feels really off. Is there any way we could get a SSG that's ... more DOOM-y? It ...
- Mon Sep 06, 2021 8:53 pm
- Forum: Gameplay Mods
- Topic: [minimod][v0.7.3] Gearbox - weapon/inventory handling
- Replies: 248
- Views: 125072
Re: [minimod][v0.7.0] Gearbox - weapon/inventory handling
The blocks really do contribute to making some mods almost feel like proto half-life iterations in some respects (from a UI perspective). Permanent addition to my load order.
- Mon Sep 06, 2021 8:51 pm
- Forum: Gameplay Mods
- Topic: Hell Crusher 0.5 - Skilled based overpowered gameplay mod
- Replies: 84
- Views: 95156
Re: Hell Crusher 0.3 - Skilled based overpowered gameplay mo
Those sprites make this easily one of my favorite weapon mods. Something about them is just... mmm *chef's kiss*
- Mon Sep 06, 2021 8:48 pm
- Forum: Off-Topic
- Topic: New Member Introductions
- Replies: 794
- Views: 201240
Re: New Member Introductions
Been here forever, somehow never made an account. Hey y'all.