Search found 9 matches

by Doge
Mon Nov 21, 2022 5:03 pm
Forum: Developer Blog
Topic: First results from the 4.9.0 survey
Replies: 28
Views: 9421

Re: First results from the 4.9.0 survey

According to your screenshot he told the high-end people not to sign up, not the low-end people. Not that it matters for me personally what the stats say. My optimization efforts aren't really driven by what users use, but rather what I find interesting to work on. At best it could only convince me ...
by Doge
Mon Nov 21, 2022 4:47 pm
Forum: Developer Blog
Topic: First results from the 4.9.0 survey
Replies: 28
Views: 9421

Re: First results from the 4.9.0 survey

We now have 1000 survey reports so I think it is time for a first summary. Here's the most interesting numbers, in parentheses the numbers from 4.7.0 with roughly 1300 users: 90% (85%) use Vulkan compatible hardware. This can be further divided into 65% on modern upper mid range to high end ...
by Doge
Sat Oct 29, 2022 11:00 pm
Forum: Gameplay Mods
Topic: Enemy Upgrades: Randomizer Antithesis [Alpha test 01]
Replies: 22
Views: 8315

Re: Enemy Upgrades: Randomizer Antithesis [Alpha test 01]

Hi,i started seeing your videos about doom board today and i stumble with this mod

In theory theres a second alpha,but is linked into guilded

Is there going to be a point wheres it will be available for everyone?
by Doge
Wed Jan 12, 2022 7:46 pm
Forum: Gameplay Mods
Topic: [WIP][0.1.1] Universal Episode Menu
Replies: 13
Views: 6837

Re: [WIP][0.1.0] Universal Episode Menu

Doge wrote:emmmmm i tried with a gameplay mod an it appears me with the vanilla arsenal

Ithis is my load order
by Doge
Wed Jan 12, 2022 7:33 pm
Forum: Gameplay Mods
Topic: [WIP][0.1.1] Universal Episode Menu
Replies: 13
Views: 6837

Re: [WIP][0.1.0] Universal Episode Menu

emmmmm i tried with a gameplay mod an it appears me with the vanilla arsenal
by Doge
Tue Nov 16, 2021 1:55 pm
Forum: General
Topic: is theres something to improve the performance of gzdoom?
Replies: 6
Views: 3570

is theres something to improve the performance of gzdoom?

I been playing doom with gzdoom for a long time and i updated when theres a new update.....but theres a real problem...the performance,i always has this problem and i ask everywhere and i didnt have a exact response the why the performance in big map in gzdoom is that bad Example:I tried to play a ...
by Doge
Tue Nov 02, 2021 6:18 pm
Forum: Gameplay Mods
Topic: Doomvengers: Earth's Weirdest Heroes (v1.4 10/23/2021)
Replies: 398
Views: 63739

Re: Doomvengers: Earth's Weirdest Heroes (v1.4 10/23/2021)

hey dude,why the title of the mod say that 1.4 updated was out recently but theres only download for the 1.3 version
by Doge
Fri Sep 24, 2021 1:57 pm
Forum: Gameplay Mods
Topic: Universal Possession - v1.3 (30/09/2021)
Replies: 30
Views: 14145

Re: Universal Possession - v1.2 (14/09/2021)

hey,i have a problem

when the possesed monster dies or you leave of posses it you stuck in place and you can´t move

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