Search found 3 matches
- Fri Sep 03, 2021 8:07 pm
- Forum: Gameplay Mods
- Topic: ZMovement 3.2.1
- Replies: 244
- Views: 105209
Re: ZMovement 3.2.1
So I found that ZMovement and Eriguns 1 wouldn't work together, but after following the instructions to create a new patch and then running said patch, I got a Fatal: unknown event handler class DashHandler error with no further explanation. you'll need to add DashHandler as a eventhandler in ...
- Thu Aug 26, 2021 6:16 pm
- Forum: Gameplay Mods
- Topic: ZMovement 3.2.1
- Replies: 244
- Views: 105209
Re: ZMovement 3.2.1
So I found that ZMovement and Eriguns 1 wouldn't work together, but after following the instructions to create a new patch and then running said patch, I got a
error with no further explanation.
Code: Select all
Fatal: unknown event handler class DashHandler
- Tue Jul 13, 2021 8:33 pm
- Forum: Graphic/Audio Patches
- Topic: [Release] The D64ifier - Now modular and no longer in beta!
- Replies: 85
- Views: 39049
Re: [Release] The D64ifier... for D64ifying your game.
Tried this out and it works great, except the monsters' detection of the flashlight seems a bit odd, seeming as if they can detect it through walls at times.