Search found 205 matches
- Thu Feb 22, 2024 5:13 pm
- Forum: Gameplay Mods
- Topic: ArmyOfOZ [modern/human monster replacer]
- Replies: 30
- Views: 21288
Re: ArmyOfOZ [modern/human monster replacer]
Also, I noticed the Pyro dude in flying version of this mod doesn't have any flame projectiles whatsoever when he shoots. ah crap. Fixed now, thought it was already but hadn't updated the file, also has the pain elemental size thing updated. Both here and on first post. https://www.dropbox.com/scl ...
- Sun Feb 11, 2024 2:20 pm
- Forum: Gameplay Mods
- Topic: ArmyOfOZ [modern/human monster replacer]
- Replies: 30
- Views: 21288
Re: ArmyOfOZ [modern/human monster replacer]
I'll have a look, don't think it would be to hard, can't promise I will get balancing right but will give it a go.
- Sat Nov 11, 2023 7:07 pm
- Forum: Graphic/Audio Patches
- Topic: [Release]Wolfenstein 3D Bosses rotations.
- Replies: 804
- Views: 182808
Re: [Release]Wolfenstein 3D Bosses rotations.
Very much thanks, certainly for the fire rotations. I will mention your name aswell for making Angel of Death sprites for your part. In the meantime im changing the attack-hand (rotation) a little bit. Again, very lots of thanks for the help. no problem, glad I could help. The hand definitely needs ...
- Wed Oct 04, 2023 12:19 am
- Forum: Graphic/Audio Patches
- Topic: [Release]Wolfenstein 3D Bosses rotations.
- Replies: 804
- Views: 182808
Re: [Release]Wolfenstein 3D Bosses rotations.
https://imgur.com/IliBJlm Had a go at finishing Angel of death sprites, Untrustable had done most of the work already, mostly just did the attack rotations. No where near perfect but at least it's done. Hopefully someone can fix any sprite errors. Still no flapping wings. EDIT## And just because ...
- Thu Sep 14, 2023 8:32 pm
- Forum: Gameplay Mods
- Topic: ArmyOfOZ [modern/human monster replacer]
- Replies: 30
- Views: 21288
Re: ArmyOfOZ [modern/human monster replacer]
EDIT: I noticed the helicopter enemy gets stuck in the first level of plutiona 2 it won't spawn so i can get 100% kills please fix this. I'll stick some gasmask elite jetpack guys in instead, this is the problem with the pain elemental hitbox/size thing. It's a shame because the helicopter works ...
- Thu Sep 14, 2023 4:50 pm
- Forum: Gameplay Mods
- Topic: ArmyOfOZ [modern/human monster replacer]
- Replies: 30
- Views: 21288
Re: ArmyOfOZ [modern/human monster replacer]
Update. Was going to do little bit more on this but real life is getting in the way so figured I'd at least let people play what has been done. Current WIP version of ArmyOfOz with flying enemies/new enemies slightly adjusted enemy stats. https://www.dropbox.com/scl/fi/zp1xtmss9g72nhizzic0a/ArmyOfOz ...
- Thu Sep 14, 2023 4:37 pm
- Forum: Gameplay Mods
- Topic: Payback/ROGUES Weapons and Characters Mod
- Replies: 76
- Views: 35580
Re: Payback/ROGUES Weapons and Characters Mod
Random hero selection feature when? Removed it intentionally for a couple of reasons. -Biggest one is it took up a player slot I wanted to use and there seems to be a limit to how many player choices you can have before it just takes my character menu away and just gives you a name list. at 25 or ...
- Sun Aug 06, 2023 4:19 pm
- Forum: Resources
- Topic: [SPRITES] Civilian Sprites in Doom Style
- Replies: 91
- Views: 83525
- Mon Jul 03, 2023 8:46 am
- Forum: Resources
- Topic: [SPRITES] Civilian Sprites in Doom Style
- Replies: 91
- Views: 83525
Re: [SPRITES] Civilian Sprites in Doom Style
Hey, do you have another link to those deleted sprites ? They are no longer on Dropbox. https://www.dropbox.com/s/g3cty9f625yu6gm/SCORNEDsprites%20and%20Sheets.zip?dl=0 pretty sure this should be it. it's still there so don't know what happened there? EDIT. #this version was missing the credits ...
- Sat Jul 01, 2023 12:38 am
- Forum: Gameplay Mods
- Topic: Payback/ROGUES Weapons and Characters Mod
- Replies: 76
- Views: 35580
Re: Payback/ROGUES Weapons and Characters Mod
As promised, I also published a video with the ROGUES part of the mod. Awesome thanks. Love that you played as Appleman, was nice to see you take on the punisher guys aswell. stuck both gameplay videos as links on main page. Also, one little thing I'd suggest, and I know it might sound weird... But ...
- Sat Jun 24, 2023 12:11 am
- Forum: Gameplay Mods
- Topic: Payback/ROGUES Weapons and Characters Mod
- Replies: 76
- Views: 35580
Re: Payback/ROGUES Weapons and Characters Mod
This is a pretty good attempt and min-maxing your arsenal/ammo to be honest. I think some of the player specific weapons like the kukri and hatchet preform almost the same as the machete and if you cheat in the guitar you will have some fun, Ezekiels revolver hits hard to. another good idea is to ...
- Fri Jun 23, 2023 11:52 pm
- Forum: Gameplay Mods
- Topic: Payback {Modern human/monster Replacer}
- Replies: 32
- Views: 18549
Re: Payback {Modern human/monster Replacer}
Nice to hear you like mod, and thanks for the videos. always enjoy watching people play my stuff. Haven't been active as much lately due to real life, but still working on things here and there. -understand the bosses blending in with regular guys, and idea of the higher tier guys looking more ...
- Sat May 27, 2023 8:15 pm
- Forum: Gameplay Mods
- Topic: Payback/ROGUES Weapons and Characters Mod
- Replies: 76
- Views: 35580
Re: Payback/ROGUES Weapons and Characters Mod
not really sure what happening here, tested it out myself and sounds fine to me, possible softer than some of the punchier guns but not dramatically. the UMP45f.ogg is the right sound (used by both the ump and the m16K) weap/45fire uses UMP45f as its sound in SNDINFO. And all my weapons use A ...
- Thu May 25, 2023 5:38 am
- Forum: Gameplay Mods
- Topic: Payback {Modern human/monster Replacer}
- Replies: 32
- Views: 18549
Re: Payback {Modern human/monster Replacer}
updated main page with updated versions, -only non-ambush tag X versions of both AIR and ground available now (just easier for everyone) -now most pistol enemies have 50% chance of dropping clips or Pistols (still not perfect but should help with compatibility) -all sprites converted to Doom palette ...
- Tue May 23, 2023 4:05 pm
- Forum: Gameplay Mods
- Topic: Payback/ROGUES Weapons and Characters Mod
- Replies: 76
- Views: 35580
Re: Payback/ROGUES Weapons and Characters Mod
Hey, thanks for the input -The drops are the same as basic doom with only human enemies dropping weapons if your not using a enemy replacer, I have played through all of Doom2, TNT and a couple of megawads with just this and it didn't seem to be a problem, you rely more on pistols/shotguns and the ...