Added "Patch: Ammo Leech Compatibility Fix", which modifies how Ammo Leech detects valid ammo types. This should solve a bunch of compatibility problems, ie: Project Brutality, but isn't without it's own issues. See details in OP for more info. Note that this is also a generalized replacement for ...
This looks so sick! I remember seeing the WIP you had going where it was like two guns, I admire how fast you got to this point.
Now we need someone to make a madness monster pack and the world will finally know peace, lol.
I've been playing this a lot recently and got an idea I would like to share. I play with the custom game mode a lot because I have a specific setup that involves gun bonsai, and because of how OP that mod can be, I've decided to make it my goal to fuck myself over as much as possible so keep that in ...
I tried this with colorful hell (obviously) but also added Universal Entropy AND Champions, plus legendoom lite because why not. It all surprisingly works and makes for one chaotic ass experience and I can't thank you enough for that. Looking forward to the extra tiers being added, I don't think my ...
I don't think this works with monster packs anymore, I originally thought it was just colorful hell it wasn't working with but now it's not working with any monster pack on my end.
Anyone else getting this issue? Or did I just royally screw up my settings?
After the new update, using this with Legendoom results in the other tiers of monsters not spawning at all, it's only common tier. At first I thought this was an issue with Corruption Cards but that isn't the case. I loaded this up with ONLY Legendoom and without it to make extra sure it wasn't ...
This has been dormant for a couple years but I can't help myself, this is a great addon so I gotta ask, will this ever be updated in the future? Used it when I was messing around with DRLA monsters just by themselves with other gameplay mods, but recently I just slammed this with all the other DRLA ...
I was using this with DRLA and I noticed something, the bandolier upgrade that increases your ammo capacity seems to not stack with DRLAs backpacks that change how ammo works. I'm sure you've played DRLA before so I'll spare some details. When I equip a special backpack in that mod with the ...
Loving the new classes! Do you think you'd be willing to document how you inject these new characters into DRLA? I'm mostly asking because I've been messing around with Zscript myself and would love to make my own pack of characters just for shits 'n' giggles, but also the possibility of even more ...