Search found 43 matches

by Zonky
Tue Aug 27, 2024 11:04 am
Forum: Gameplay Mods
Topic: (RLME)-Roguelike Monster Expansion BETA
Replies: 28
Views: 14319

Re: (RLME)-Roguelike Monster Expansion BETA

Ranik wrote: Tue Aug 27, 2024 10:47 am Is 8 years of inactivity on updates a record? If not I can take the update down and give it a few more years.
Naahhh yeah I was expecting to wait another 2 so there isn't an update here

(im kidding please dont take it down its good thank you :lol: )
by Zonky
Thu Jul 25, 2024 10:53 am
Forum: Gameplay Mods
Topic: [v2] (Universal) Build Engine-styled Movement
Replies: 3
Views: 3419

Re: (Universal) Build Engine-styled Movement

Thanks for this, I love doom but holy shit the slippery movement gets old quick
by Zonky
Sat May 18, 2024 1:24 pm
Forum: Gameplay Mods
Topic: SoM's GunBonsai Addons and Patches (Updated: September 10, 2025)
Replies: 120
Views: 26935

Re: SoM's GunBonsai Addons and Patches

Added "Patch: Ammo Leech Compatibility Fix", which modifies how Ammo Leech detects valid ammo types. This should solve a bunch of compatibility problems, ie: Project Brutality, but isn't without it's own issues. See details in OP for more info. Note that this is also a generalized replacement for ...
by Zonky
Sun Dec 31, 2023 12:33 pm
Forum: Gameplay Mods
Topic: Somewhere in Hell - Beta available (Madness Combat mod)
Replies: 87
Views: 30414

Re: Somewhere in Hell - Madness Combat inspired mod (Alpha0.1 released)

This looks so sick! I remember seeing the WIP you had going where it was like two guns, I admire how fast you got to this point.
Now we need someone to make a madness monster pack and the world will finally know peace, lol.
by Zonky
Mon Oct 16, 2023 9:17 pm
Forum: Gameplay Mods
Topic: [6.3b] Corruption Cards - 200+ cards! New Collector mode!
Replies: 1190
Views: 468860

Re: [5.2] Corruption Cards - 200+ Gameplay warping cards!

Dan_The_Noob wrote: Mon Oct 16, 2023 7:48 pm
Zonky wrote: Mon Oct 16, 2023 12:14 pm The way I play is for each map, I pick 1 of 4 cards and each one is permanent
not even doing pick-4? :twisted: :|
nah map 20 would be unplayable :lol:

here we go 10 cards per map fuck it all permanent
by Zonky
Mon Oct 16, 2023 12:14 pm
Forum: Gameplay Mods
Topic: [6.3b] Corruption Cards - 200+ cards! New Collector mode!
Replies: 1190
Views: 468860

Re: [5.2] Corruption Cards - 200+ Gameplay warping cards!

I've been playing this a lot recently and got an idea I would like to share. I play with the custom game mode a lot because I have a specific setup that involves gun bonsai, and because of how OP that mod can be, I've decided to make it my goal to fuck myself over as much as possible so keep that in ...
by Zonky
Mon Oct 16, 2023 10:05 am
Forum: Gameplay Mods
Topic: (CH+) Colourful Hell Plus! Pre-release 4 (Woah!)
Replies: 47
Views: 20366

Re: (CH+) Colourful Hell Plus! Pre-release 1 (In Progess)

I tried this with colorful hell (obviously) but also added Universal Entropy AND Champions, plus legendoom lite because why not. It all surprisingly works and makes for one chaotic ass experience and I can't thank you enough for that. Looking forward to the extra tiers being added, I don't think my ...
by Zonky
Fri Oct 13, 2023 9:51 pm
Forum: Gameplay Mods
Topic: Outback Anarchy - D.I.Y. R.I.P.
Replies: 35
Views: 20430

Re: Outback Anarchy - Anarchy in the U.A.C.

The second I saw "Australian Punk" and that mugshot with the hair, I knew it was gonna be Sydney, not judging, I love that shit! This looks amazing
by Zonky
Thu Sep 21, 2023 4:51 pm
Forum: Gameplay Mods
Topic: LegenDoom [3.0] - LDL [4.2]
Replies: 661
Views: 233668

Re: LegenDoom [2.8.3] - LDL [4.1]

I don't think this works with monster packs anymore, I originally thought it was just colorful hell it wasn't working with but now it's not working with any monster pack on my end.

Anyone else getting this issue? Or did I just royally screw up my settings?
by Zonky
Thu Sep 21, 2023 3:56 pm
Forum: Gameplay Mods
Topic: YORU NO SEI - NAKU-NARU 2 !
Replies: 35
Views: 15077

Re: YORU NO SEI - NAKU-NARU 2 !

Wait, you made a cacoaward winning mod at 16??

That's amazing, you are one talented person man.

Haven't even played the mod yet and I'm already brown nosing lol, I'm gonna give it a shot right now!

EDIT: yeah can confirm, mod good lol
by Zonky
Thu Sep 14, 2023 2:11 am
Forum: Gameplay Mods
Topic: (RLME)-Roguelike Monster Expansion BETA
Replies: 28
Views: 14319

Re: (RLME)-Roguelike Monster Expansion 1.7 (WiP revision)

I'm glad that me huffing copium introduced you to a nice lil' addon lmao, it is for sure an underrated one for DRLA
by Zonky
Tue Sep 12, 2023 4:02 pm
Forum: Gameplay Mods
Topic: Colourful Hell 1.04 now with zandro friendly version included
Replies: 955
Views: 415895

Re: [WIP]Colourful Hell 1.00

After the new update, using this with Legendoom results in the other tiers of monsters not spawning at all, it's only common tier. At first I thought this was an issue with Corruption Cards but that isn't the case. I loaded this up with ONLY Legendoom and without it to make extra sure it wasn't ...
by Zonky
Thu Sep 07, 2023 2:13 pm
Forum: Gameplay Mods
Topic: (RLME)-Roguelike Monster Expansion BETA
Replies: 28
Views: 14319

Re: (RLME)-Roguelike Monster Expansion 1.7 (WiP revision)

This has been dormant for a couple years but I can't help myself, this is a great addon so I gotta ask, will this ever be updated in the future? Used it when I was messing around with DRLA monsters just by themselves with other gameplay mods, but recently I just slammed this with all the other DRLA ...
by Zonky
Sun Aug 27, 2023 12:18 pm
Forum: Gameplay Mods
Topic: [0.10.6] Gun Bonsai -- everything-compatible weapon upgrading
Replies: 760
Views: 167737

Re: [0.10.4] Gun Bonsai -- everything-compatible weapon upgrading

I was using this with DRLA and I noticed something, the bandolier upgrade that increases your ammo capacity seems to not stack with DRLAs backpacks that change how ammo works. I'm sure you've played DRLA before so I'll spare some details. When I equip a special backpack in that mod with the ...
by Zonky
Mon Aug 14, 2023 2:44 pm
Forum: Gameplay Mods
Topic: DoomRLA EXTENDED [1.1d] - Two new classes! More stuff!
Replies: 213
Views: 133548

Re: DoomRLA EXTENDED [1.1b] - Two new classes! More stuff!

Loving the new classes! Do you think you'd be willing to document how you inject these new characters into DRLA? I'm mostly asking because I've been messing around with Zscript myself and would love to make my own pack of characters just for shits 'n' giggles, but also the possibility of even more ...

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