Search found 13 matches
- Sun Mar 09, 2025 3:16 pm
- Forum: Gameplay Mods
- Topic: Skeletal Doom 1.12d
- Replies: 72
- Views: 21857
Re: Skeletal Doom 1.07d
Hey man, love the mod. I made a few customizations to the code, and was wondering if it'd be alright to share my custom version with friends n such? Obv you'll get credit for the mod
- Wed Feb 08, 2023 10:42 am
- Forum: Requests
- Topic: Doom 2 style 64 marine
- Replies: 0
- Views: 851
Doom 2 style 64 marine
Probably gonna sound a bit weird, but I'm looking for a marine skin in the style of classic doom, but wearing the armor of the 64 marine.
- Tue Aug 02, 2022 11:15 am
- Forum: Abandoned/Dead Projects
- Topic: Ashes Afterglow TC - closing the vault
- Replies: 1779
- Views: 650489
Re: Ashes Afterglow TC - brief roadmap page 108
Is it just me, or is the flooded district in the sterilized version impossible to complete? In the flooded parking garage, I don't see how you can get past the dirt blocking off the gate that you need to go through.
- Thu Jul 21, 2022 10:19 pm
- Forum: TCs, Full Games, and Other Projects
- Topic: [puzzle/horror]Hunt the Doom Wumpus[WIP]
- Replies: 11
- Views: 2779
Re: Hunt the Doom Wumpus
okay, so i figured out if i run out of ammo, i can equip the wumpus gun, but that seems like the only way i can use it
- Thu Jul 21, 2022 10:17 pm
- Forum: TCs, Full Games, and Other Projects
- Topic: [puzzle/horror]Hunt the Doom Wumpus[WIP]
- Replies: 11
- Views: 2779
Re: Hunt the Doom Wumpus
hey man, i don't know what's going on, but i can't seem to use the wumpus gun, it just seems to disappear when i pick it up. if I could get some help that'd be great
- Thu Apr 28, 2022 10:37 am
- Forum: Levels
- Topic: Lunar Strike (WIP build style sci-fi map set)
- Replies: 36
- Views: 11281
Re: Lunar Strike (WIP build style sci-fi map set)
I'm up for testing this map with hideous destructor if you need any more testers.
- Mon Dec 27, 2021 6:24 pm
- Forum: TCs, Full Games, and Other Projects
- Topic: [slow WIP] Shadows of Apocalypse - BETA public DEMO
- Replies: 255
- Views: 113749
Re: [slow WIP] Shadows of Apocalypse - BETA public DEMO
I don't know why, but the game refuses to let me edit the compass or the enemy hp bar, it just says "Unknown script "PrintEnemyHPSwitch"" and "Unknown script "compassComplete""
- Wed Oct 13, 2021 6:16 pm
- Forum: Gameplay Mods
- Topic: Skeletal Doom 1.12d
- Replies: 72
- Views: 21857
Re: Skeletal Doom 1.04c
Version 1.04c is out, adding the "Impending Doom" feature I originally planned but previously did not include in the public release. So I finished the mode and added it to the mod. Losing all your health will turn you into a skeletal version of yourself. Try to kill as many enemies as possible to ...
- Sat Oct 09, 2021 4:57 pm
- Forum: Gameplay Mods
- Topic: Skeletal Doom 1.12d
- Replies: 72
- Views: 21857
Re: Skeletal Doom 1.04b
I don't know what happened, but I accidentally hit the reset button on gzdoom to set all settings back to default, and now i can't push corpses to loot them, the overlay on items doesn't show up, and i have to walk over them to pick them up instead of picking them up with the use key
- Tue May 25, 2021 12:19 pm
- Forum: Gameplay Mods
- Topic: [HDest] The ZikShadow's HDest Addons Section
- Replies: 119
- Views: 114899
Re: [HDest] The ZikShadow's HDest Addons Section
Hey man, I had an idea. When you're done with your next weapon project, do you think you could do a set of weapons from/inspired by the doom movie?
- Tue Mar 23, 2021 7:58 am
- Forum: TCs, Full Games, and Other Projects
- Topic: SIREN | v0.86
- Replies: 182
- Views: 151677
Re: SIREN TC | v0.42
You really have to turn down the smoke monster a bit, or at least put him in later into the game. I don't want to be forced into putting on god mode on hurt me plenty because it's too difficult and frustrating with a near insta-kill monster that takes 12 shotgun shells perfectly hitting it to ...
- Tue Mar 23, 2021 6:49 am
- Forum: TCs, Full Games, and Other Projects
- Topic: SIREN | v0.86
- Replies: 182
- Views: 151677
Re: SIREN TC | v0.42
I really like the look of this game so far, keep up the good work! I was wondering, would you consider making a left-handed version of the pistol? the left-sided ejection port is one of my pet peeves, otherwise i have no complaints (:
- Fri Dec 18, 2020 12:31 pm
- Forum: Abandoned/Dead Projects
- Topic: Hideous Destructor 4.10.0b
- Replies: 8564
- Views: 1091547
Re: Hideous Destructor 4.4.2c
Anyone else having trouble with UaS? I've tried older versions of UaS and GZDoom, and neither seemed to work, they're all just spitting out "Fatal: unknown event handler class UaS_Spawner"