Search found 441 matches

by Mannequin
Fri Nov 23, 2012 1:21 pm
Forum: General
Topic: Any Thanksgiving themed projects or mods exist?
Replies: 6
Views: 671

Re: Any Thanksgiving themed projects or mods exist?

Enjay, I think that always applies to the NE of Scotland in the Autumn, Winter and Spring... In the Summer it's less cold, a little less rain and almost always light outside. (At least according to my experience for the last 6 years. :P ) Something to be thankful for? Scotland is at least considered ...
by Mannequin
Tue Sep 11, 2012 2:12 am
Forum: Tutorials
Topic: The official "ZDoom on Linux" thread.
Replies: 805
Views: 313125

Re: The official "ZDoom on Linux" thread.

On Linux based operating systems the "portable" method of installation is unusual. It can be done, but you're going to make your life a lot harder trying. If you are using a debian based distribution you can install ZDoom and GZDoom though a package repository: http://debian.drdteam.org/ How up-to ...
by Mannequin
Sun Aug 26, 2012 4:21 am
Forum: Closed Bugs [GZDoom]
Topic: [3709 Mac] ZPack E2M3: checkerboard portal
Replies: 44
Views: 4141

Re: [3709 Mac] ZPack E2M3: checkerboard portal

Same problem here on Windows 7 64-bit with a NVIDIA GeForce GTX 460M with ZDoom 2.6.1:

Image

And now with Linux Mint 13 64-bit with ZDoom SVN 3851 with the above graphics card:

Image
by Mannequin
Sat Jun 02, 2012 1:44 am
Forum: General
Topic: Doomster Unveiled: Inside the BossBrain [11.2.2012]
Replies: 49
Views: 5565

Re: Doomster Unveiled: Inside the BossBrain [6.1.2012]

I loved this reply from LilWhiteMouse:
LWM: Power corrupts. Fame is just another form of power. Once you're put on a pedestal, the only direction is down. Recognition leads to nepotism, and I want my work to stand on it's own, or fail on it's own.
Can I steal it? ;)

-M.
by Mannequin
Mon May 28, 2012 12:03 pm
Forum: Tutorials
Topic: The official "ZDoom on Linux" thread.
Replies: 805
Views: 313125

Re: The official "ZDoom on Linux" thread.

To be honest, it's been about that long since I've done any map editing... I also seem to remember using Yadex before. I did a quick check with 'apt-get' in Mint 13 and I can only find deutex and glbsp, which aren't exactly what you're looking for. That really sucks. If I had the time, I might make ...
by Mannequin
Sun May 27, 2012 2:37 am
Forum: Tutorials
Topic: The official "ZDoom on Linux" thread.
Replies: 805
Views: 313125

Re: The official "ZDoom on Linux" thread.

Didn't someone port ZETH or am I misremembering things? I seem to remember (when I used to play around with map editing) using it in a Linux environment.

-M.
by Mannequin
Mon Oct 31, 2011 2:25 pm
Forum: Tutorials
Topic: The official "ZDoom on Linux" thread.
Replies: 805
Views: 313125

Re: The official "ZDoom on Linux" thread.

I've just installed Linux Mint 11 (64 bit) and have recompiled ZDoom for it. It's working like a charm. :)

-M.
by Mannequin
Sun Oct 30, 2011 2:18 pm
Forum: Tutorials
Topic: The official "ZDoom on Linux" thread.
Replies: 805
Views: 313125

Re: The official "ZDoom on Linux" thread.

Anyone here use Mint Linux? I'm wondering if there are any issues.
by Mannequin
Sun Sep 18, 2011 3:11 am
Forum: Closed Bugs [GZDoom]
Topic: [r3244] Bug: Polyobjects physics
Replies: 13
Views: 2484

Re: [r3244] Bug: Polyobjects physics

[OT]How's reconstruction doing there, Randy? How long do they think it will take to come back to 'normality?'[/OT]

-M.
by Mannequin
Fri Sep 16, 2011 7:36 am
Forum: Closed Bugs [GZDoom]
Topic: [3293]Compile fails with gcc on Ubuntu 10.10 x86-64
Replies: 7
Views: 904

Re: [3293]Compile fails with gcc on Ubuntu 10.10 x86-64

I second this. Happens to me on Ubuntu 11.04 64-bit; gcc version 4.5.2 (Ubuntu/Linaro 4.5.2-8ubuntu4)

-M.
by Mannequin
Wed Mar 09, 2011 12:53 pm
Forum: Closed Feature Suggestions [GZDoom]
Topic: [Forum] Can we have the old skin back now?
Replies: 15
Views: 1081

Re: [Forum] Can we have the old skin back now?

While we're at it, why not do a zdoom.notgod one? ;)

-M.
by Mannequin
Thu Feb 10, 2011 1:59 pm
Forum: Closed Bugs [GZDoom]
Topic: [3131]Heretic Yes/No Highlighting
Replies: 5
Views: 399

Re: [3131]Heretic Yes/No Highlighting

You'd think the arrow would be a dead giveaway...
by Mannequin
Sun Jan 09, 2011 8:50 am
Forum: Closed Bugs [GZDoom]
Topic: [3dfloors2][3096]One more compiling problem
Replies: 0
Views: 174

[3dfloors2][3096]One more compiling problem

Here's another problem spotted while compiling the 3dfloors2 branch: [ 43%] Building CXX object src/CMakeFiles/zdoom.dir/am_map.o /home/manny/Documents/zdoom/3dfloors2/src/am_map.cpp: In function ‘void AM_drawSubsectors()’: /home/manny/Documents/zdoom/3dfloors2/src/am_map.cpp:1698: error: ‘struct lig ...
by Mannequin
Sun Jan 09, 2011 6:31 am
Forum: Closed Bugs [GZDoom]
Topic: [3dfloors2][3094] Errors while compiling
Replies: 1
Views: 228

[3dfloors2][3094] Errors while compiling

Hi all, As per the subject line, the 3dfloors2 branch ain't compiling for me on Ubuntu 10.10, i386, GCC 4.4.5: [ 41%] Building CXX object src/CMakeFiles/zdoom.dir/sdl/i_main.o In file included from /home/manny/Documents/zdoom/3dfloors2/src/./r_defs.h:32, from /home/manny/Documents/zdoom/3dfloors2 ...

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