Search found 418 matches

by Patriot1776
Sat Dec 19, 2020 11:11 pm
Forum: Gameplay Mods
Topic: The Guncaster - 3.888b
Replies: 3023
Views: 883680

Re: The Guncaster - 3.777a

https://cdn.discordapp.com/attachments/268086704961748992/789762771813793821/Screenshot_Hexen_20201219_025432.png PB, getting this error when trying to start a new playthrough of HeXen with 3.777 on GZDoom 4.5.0. I opened up the pk3 and looked at the line in question, and tried temporarily ...
by Patriot1776
Sat Dec 19, 2020 11:09 pm
Forum: Gameplay Mods
Topic: The Guncaster - 3.888b
Replies: 3023
Views: 883680

Re: The Guncaster - 3.777a

https://cdn.discordapp.com/attachments/268086704961748992/789762771813793821/Screenshot_Hexen_20201219_025432.png PB, getting this error when trying to start a new playthrough of HeXen with 3.777a on GZDoom 4.5.0. I opened up the pk3 and looked at the line in question, and tried temporarily ...
by Patriot1776
Tue Jun 26, 2018 9:10 pm
Forum: Gameplay Mods
Topic: The Guncaster - 3.888b
Replies: 3023
Views: 883680

Re: The Guncaster - 3.0

Question for the new version: how do you pick up an carry barrels in this new version as shown in one of the promo videos? Or, was this a feature that was ultimately removed? Loving the new version so far! ^^ Nithor's wisecracks bring plenty of humor to lighten up the day. ^^
by Patriot1776
Tue May 01, 2018 8:18 am
Forum: Gameplay Mods
Topic: Netronian Chaos V.3.57: The Final, Last, Concluding Update
Replies: 622
Views: 195333

Re: Netronian Chaos V.3: Cosmic Adventures With no Tendencie

@Captain J. no, what I mean is weapon pickups becoming ammo if you have a gun with the same ammo type (picking up a sawn-off gives ammo if you are full and have a shotgun). to make it easier, just add a button that toggles between ammo vacuum and gun pickup. THIS. This is why I always play this mod ...
by Patriot1776
Wed Apr 25, 2018 1:46 pm
Forum: General
Topic: Mod Download Broken? Request Reuploads Here
Replies: 4958
Views: 1221257

Re: Mod Download Broken? Request Reuploads Here

This link got borked, for all of the downloads? https://forum.zdoom.org/viewtopic.php?f=43&t=37254 This link got borked, for all of the downloads? https://forum.zdoom.org/viewtopic.php?f=43&t=37254 XWeapon.pk3 XWeaponNM.pk3 XEnemies.pk3 http://50.38.134.5/be_wads/xweapon.pk3 sorry to continue ...
by Patriot1776
Sat Apr 07, 2018 11:19 am
Forum: General
Topic: Something weird is going on with sky textures.
Replies: 3
Views: 629

Re: Something weird is going on with sky textures.

Speaking of skies, what is going on here: https://www.dropbox.com/s/s8yyev4m1m8solt/Screenshot_Doom_20180407_120628.png?dl=0 This is something I've seen with short skies ever since I've upgraded from GZDoom 2.2.0 to 3+. R_stretchsky doesn't work anymore as well. So, does GZDoom not stretch skies ...
by Patriot1776
Mon Mar 12, 2018 7:24 pm
Forum: Levels
Topic: Project: Kate. (v1.1)
Replies: 33
Views: 11399

Re: Project: Kate. (v1.1)

:cry: :cry: :cry: :cry: *sniffs* Jimmy, you are to be commended. I never even had the chance to talk to her in being in and out of the community, but your tribute project here showed me all I needed know of how genuinely loving and caring a person she was... You managed to make a complete stranger ...
by Patriot1776
Sat Feb 24, 2018 5:04 am
Forum: Gameplay Mods
Topic: Lithium 1.7.0 Beta 2 (Feb. 23, 2025)
Replies: 717
Views: 256986

Re: Lithium 1.5.3 (Nov. 22 2017) [1.6 Info - pg.22]

Very, very impressive teaser images! You weren't kidding when you said the Marine's gonna be significantly upgraded! :D That's one major-looking slot 7 weapon! The Inventory Tetris system looks neat too. I've not really played that many games that use it, only Diablo I, but its a neat system ...
by Patriot1776
Tue Feb 13, 2018 9:43 pm
Forum: Gameplay Mods
Topic: Aetherius (GZD 4.7.1) (Doom/Heretic/Hexen/Strife) [hiatus]
Replies: 170
Views: 49489

Re: Aetherius [GZDoom for Doom/Heretic/Hexen/Strife]

I'm absolutely SPEECHLESS playing this! O__O With all that you can do in it...sheesh! How do you get the unique crosshairs to work though? I've not seen the unique crosshairs yet for the scepter as I'm playing. What settings do I need to check? Incredible mod! Aetherius Settings > Flora Specfic ...
by Patriot1776
Tue Feb 13, 2018 6:23 pm
Forum: Gameplay Mods
Topic: Aetherius (GZD 4.7.1) (Doom/Heretic/Hexen/Strife) [hiatus]
Replies: 170
Views: 49489

Re: Aetherius [GZDoom for Doom/Heretic/Hexen/Strife]

I'm absolutely SPEECHLESS playing this! O__O With all that you can do in it...sheesh!

How do you get the unique crosshairs to work though? I've not seen the unique crosshairs yet for the scepter as I'm playing. What settings do I need to check? Incredible mod!
by Patriot1776
Mon Jan 22, 2018 4:06 pm
Forum: Gameplay Mods
Topic: Netronian Chaos V.3.57: The Final, Last, Concluding Update
Replies: 622
Views: 195333

Re: Netronian Chaos V.3: Cosmic Adventures With no Tendencie

Perma-stun from shock can still happen in the alt-fire mode of the VAR Semi-Auto Rifle, however, the 'stun-state' clears as soon as you get out of the alt-fire mode.

Otherwise, yes, gotta agree so far with Skelegant! Mod's utterly kick-arse and super fun to play now!
by Patriot1776
Mon Jan 22, 2018 1:01 pm
Forum: Gameplay Mods
Topic: Netronian Chaos V.3.57: The Final, Last, Concluding Update
Replies: 622
Views: 195333

Re: Netronian Chaos V.3: Cosmic Adventures With no Tendencie

Okay, first bug to report, it seems that the imp replacement's electroshock balls leave you permanently crippled and unable to run anymore if you get by several of them at once. Are you supposed to be momentarily stunned from taking a bunch of electro-shock ball hits at once? If so, the effect isn't ...
by Patriot1776
Mon Jan 22, 2018 12:10 pm
Forum: Gameplay Mods
Topic: Netronian Chaos V.3.57: The Final, Last, Concluding Update
Replies: 622
Views: 195333

Re: Netronian Chaos V.3: Cosmic Adventures With no Tendencie

Thank you thank you thank you for removing the weapon-limit! Its more reasons of maps that have plenty of weapon pickups but are stingy on ammo pickups (Git yer ammo from the zombies, soldier!) that this is needed. Now I'll try this mod again!
by Patriot1776
Sun Jan 21, 2018 10:28 pm
Forum: Gameplay Mods
Topic: Lithium 1.7.0 Beta 2 (Feb. 23, 2025)
Replies: 717
Views: 256986

Re: Lithium [1.5.3 Update][Nov. 22]

A MAJOR observation with the Marine's Combat Rifle that need addressing if you don't have them on your todo list: 1. You should be able to switch OUT of the grenade launching mode BEFORE the reloading animation has finished. I just blew myself up enough times to ragequit due to being unable to ...
by Patriot1776
Sat Jan 20, 2018 10:14 am
Forum: Gameplay Mods
Topic: Lithium 1.7.0 Beta 2 (Feb. 23, 2025)
Replies: 717
Views: 256986

Re: Lithium [1.5.3 Update][Nov. 22]

I like the idea of an explosive shell upgrade for the Super Shotgun, that wouldn't require the CBI weapon modules. Meanwhile, a second upgrade for it, that WOULD require BOTH CBI weapon modules, yes I'm including the weapon refactoring module, would be an upgrade to switch the Super Shotgun from ...

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