Search found 203 matches
- Wed Jun 18, 2025 11:21 pm
- Forum: Gameplay Mods
- Topic: Showtime!!! A magical adventure for Doom 2 (v.2.0 Major overhaul Updated 06/01/25))
- Replies: 19
- Views: 9279
Re: Showtime!!! A magical adventure for Doom 2 (v.2.0 Major overhaul Updated 06/01/25))
0>0 Hoo! Now this is a cool mod, and I would definitely play this with Susie and Ralsei! Cool. I'm glad you're enjoying the mod. Been having a blast with this one great way to play some map packs, Love the Alt fire variety and mechanics and the limited arsenal, the fan service is a nice little ...
- Sun Jun 01, 2025 11:18 am
- Forum: Gameplay Mods
- Topic: Showtime!!! A magical adventure for Doom 2 (v.2.0 Major overhaul Updated 06/01/25))
- Replies: 19
- Views: 9279
Re: Showtime!!! A magical adventure for Doom 2 (v.2.0 Major overhaul Updated 06/01/25))
Version 2.0 is up! This is the biggest update which changes many of the core game mechanics. Tome spawning has been completely revamped, players start with both the wand and saw, and outfits give passive bonuses which stack. In addition, two new tomes have been added, the saw can be upgraded and ...
- Mon Mar 03, 2025 3:11 am
- Forum: Gameplay Mods
- Topic: Angelic Aviary v1.5 (Non-violent deaths + Showtime!!! Easter eggs) Updated 03/03/25)
- Replies: 209
- Views: 161878
Re: Angelic Aviary v1.5 (Non-violent deaths + Showtime!!! Easter eggs) Updated 03/03/25)
It’s been over a year since the last update. Angelic Aviary v1.5 is live. Version 1.5 adds non-bloody deaths to all of the angels. Being creatures of ice and light, angels now shatter apart on death, leaving behind souls gems which can be resurrected. Other features include new attacks for angels, ...
- Thu Feb 20, 2025 7:16 pm
- Forum: Developer Blog
- Topic: So - yes - some mods broke in 4.14.0.
- Replies: 20
- Views: 9212
Re: So - yes - some mods broke in 4.14.0.
I'm down for this change, but would this be the reason why some mods are just, like, hard locking on me? Namely dying in CherubCorps's "Showtime!!!" and firing the starting pistol in Slayer's Rampage v2.0 . Both of these cause GZDoom to completely stop responding. Not asking for fixes here, just ...
- Tue Dec 03, 2024 5:12 pm
- Forum: Gameplay Mods
- Topic: Volatile Material - Psycho-Combustive Reaction
- Replies: 18
- Views: 13975
Re: Volatile Material - Psycho-Combustive Reaction
I'd love to see an expansion pack to this. The core idea is so good and gameplay is fast and fun.
- Mon Dec 02, 2024 5:19 pm
- Forum: Gameplay Mods
- Topic: Showtime!!! A magical adventure for Doom 2 (v.2.0 Major overhaul Updated 06/01/25))
- Replies: 19
- Views: 9279
Re: Showtime!!! A magical adventure for Doom 2 (v.1.04 Nuclear tome + 10 new outfits 10/01/24)
Version 1.05, passions for fashion is live! Heidi’s been on a spending spree. She's purchased a whole bunch of new outfits to discover on your adventures!!! This update brings the total number of outfits to 60+. Happy hunting Major features -20 new outfits (9 green armors), (7 blue armor) (4 m ...
- Wed Oct 02, 2024 5:51 am
- Forum: Gameplay Mods
- Topic: Showtime!!! A magical adventure for Doom 2 (v.2.0 Major overhaul Updated 06/01/25))
- Replies: 19
- Views: 9279
Re: Showtime!!! A magical adventure for Doom 2 (v.1.04 Nuclear tome + 10 new outfits 10/01/24)
Version 1.4 is out. Take on the forces of hell with a new spell book and lots of new fashions. Changelog -New tome!!!: Nuclear tome -10 new outfits (4 green armors), (3 blue armors) (3 megaspheres) -Added details to some existing outfits -Weapons can be equipped without ammo, allowing miser tome ...
- Thu Aug 29, 2024 9:17 pm
- Forum: General
- Topic: [SPRITES] Spriting Carnival!!
- Replies: 38034
- Views: 4643948
Re: [SPRITES] Spriting Carnival!!
Nuclear wand (Turns into a stereotypical nuclear carbon rod)
- Wed Jul 31, 2024 11:45 pm
- Forum: Gameplay Mods
- Topic: Showtime!!! A magical adventure for Doom 2 (v.2.0 Major overhaul Updated 06/01/25))
- Replies: 19
- Views: 9279
Re: Showtime!!! A magical adventure for Doom 2 (v.1.02 Mermaid Fantasy 05/01/24)
New update!!! v1.3 Well, this is a big one. In addition to the 1st new tomes, all weapons can be upgraded in the same way the wand can be upgraded. -1 New tome: The Shrapnel tome!!! -Weapons upgrades for cards, hat, and rings!!! -Upgraded versions of each weapon can be found in ??? boxes. These ...
- Tue May 14, 2024 1:17 pm
- Forum: General
- Topic: [SPRITES] Spriting Carnival!!
- Replies: 38034
- Views: 4643948
Re: [SPRITES] Spriting Carnival!!
Deathking card
- Wed May 01, 2024 10:48 am
- Forum: Gameplay Mods
- Topic: Showtime!!! A magical adventure for Doom 2 (v.2.0 Major overhaul Updated 06/01/25))
- Replies: 19
- Views: 9279
Re: Showtime!!! A magical adventure for Doom 2 (v.1.01 update 04/22/24)
V1.02: Mermaid fantasy is out!!! MermaidFantasy.png I didn’t want to release this so soon but found several major bugs including one that prevented almost half the outfits from spawning correctly. They have been fixed. The next update will have two new tomes and will take some time (Unless more m ...
- Tue Apr 23, 2024 7:54 pm
- Forum: Gameplay Mods
- Topic: Showtime!!! A magical adventure for Doom 2 (v.2.0 Major overhaul Updated 06/01/25))
- Replies: 19
- Views: 9279
Re: Showtime!!! A magical adventure for Doom 2 (v.1.01 update 04/22/24)
Yes. A few easter eggs at the moment. There will be a few completely custom outfits in future editions.
- Mon Apr 22, 2024 5:39 pm
- Forum: Gameplay Mods
- Topic: Showtime!!! A magical adventure for Doom 2 (v.2.0 Major overhaul Updated 06/01/25))
- Replies: 19
- Views: 9279
Re: Showtime!!! A magical adventure for Doom 2
Showtime!!! v1.01 is live!!! Alot of bugfixes plus new outfits. Changelog v1.01 Major features -Added 6 new outfits!!! -Heidi’s player sprite has full walkcycle, pain, attack, death and xdeath animation. (Most people won’t see this, but I thought it was important to add). -Added performance options i ...
- Tue Apr 16, 2024 7:09 am
- Forum: General
- Topic: [SPRITES] Spriting Carnival!!
- Replies: 38034
- Views: 4643948
Re: [SPRITES] Spriting Carnival!!
Sleeping Bunny
- Sat Apr 13, 2024 4:43 pm
- Forum: Gameplay Mods
- Topic: Showtime!!! A magical adventure for Doom 2 (v.2.0 Major overhaul Updated 06/01/25))
- Replies: 19
- Views: 9279
Re: Showtime!!! A magical adventure for Doom 2
No. It's intentional that the tomes are instantly picked up. Doing so would destroy the gameplay loop because people would find a tome they like and then never switch. Constantly switching tomes and being in situations where you have no choice but to switch tomes is a huge part of mod.