I kinda wished the slide move actually flung enemies in midair.
Regardless, the mod is doing great!
Search found 41 matches
- Sat May 25, 2024 9:44 am
- Forum: Gameplay Mods
- Topic: Hellrider v0.9c - Swift Demon Killing! (28-04-21)
- Replies: 244
- Views: 169893
- Wed May 15, 2024 12:05 am
- Forum: Gameplay Mods
- Topic: Dino Crisis 2 Weapons Mod! (v1 Release 01/05/2024)
- Replies: 26
- Views: 9264
Re: Dino Crisis 2 Weapons Mod! (v1 Release 01/05/2024)
not to mention you're playing DOOM mods not in the way it is intended by the developers. For example, you're using a slowmo/movement modcombo in a mod that's intentionally meant to be played methodically. It kinda breaks the balance of the mod when it really shouldn't. Play DOOM mods the way the ...
- Tue May 14, 2024 6:40 am
- Forum: Gameplay Mods
- Topic: Dino Crisis 2 Weapons Mod! (v1 Release 01/05/2024)
- Replies: 26
- Views: 9264
Re: Dino Crisis 2 Weapons Mod! (v1 Release 01/05/2024)
You don't like sexy woman? How is it "questionable"? I have literally no idea what you mean by that. Again. How does naked skin make a mod look bad? And the thumbnail is not "for the mod" . It's for the modcombo I created with dozens of mods. There is SOOO much really bad stuff on the internet and ...
- Sun May 12, 2024 5:05 pm
- Forum: Gameplay Mods
- Topic: Bullet Time X [v1.3.1] (Slow Motion Mod)
- Replies: 58
- Views: 26907
Re: Bullet Time X [v1.3.0] (Slow Motion Mod)
Are you going to fix an error where the hourglass timer is seen from the menus, even before you start a new game, which is also charging btw? Nice update, Xorrts! Yeah I noticed that happens in Project Brutality, still working on that one since I can't find a way to make it work in all mods, but ...
- Mon May 06, 2024 12:31 am
- Forum: Gameplay Mods
- Topic: Bullet Time X [v1.3.1] (Slow Motion Mod)
- Replies: 58
- Views: 26907
Re: Bullet Time X [v1.3.0] (Slow Motion Mod)
Are you going to fix an error where the hourglass timer is seen from the menus, even before you start a new game, which is also charging btw?
Nice update, Xorrts!
Nice update, Xorrts!
- Mon Mar 18, 2024 7:29 am
- Forum: General
- Topic: Helldivers in DOOM
- Replies: 1
- Views: 1151
Helldivers in DOOM
Hello, OverDriver05 here! I'm kinda surprised that there hasn't any mods based of/inspired by the Helldivers series of videogames, especially Helldivers 2 , which went on to become the best thing we gamers ever had in 2024. In case anyone wants to try making a gameplay mod based on Helldivers , here ...
- Sat Mar 02, 2024 8:25 am
- Forum: Gameplay Mods
- Topic: Nightmare Logic V2.2 [28.03.22] New weapons!
- Replies: 120
- Views: 51032
Re: Nightmare Logic V2.2 [28.03.22] New weapons!
Is the Weapon Zoom key even working in every Nightmare Logic mod?
I've tried it, but it wasn't working. Is this a bug of some sort?
I've tried it, but it wasn't working. Is this a bug of some sort?
- Sat Mar 02, 2024 8:23 am
- Forum: Gameplay Mods
- Topic: Nightmare Logic III v1.3 (April 2nd, 2024)
- Replies: 23
- Views: 9327
Re: Nightmare Logic III v1 (March 1st, 2024)
Is the Weapon Zoom key even working in every Nightmare Logic mod?
I've tried it, but it wasn't working. Is this a bug of some sort?
I've tried it, but it wasn't working. Is this a bug of some sort?
- Sun Jan 08, 2023 7:28 am
- Forum: Gameplay Mods
- Topic: Aliens Weapons-Only Mod for Doom
- Replies: 17
- Views: 5646
Re: Aliens Weapons-Only Mod for Doom
Anyone still have this weapon-only pack, I want to try this with newer AVP monster pack; since this pack has very Doom-like and consistent weapon models. Yeah, i do! The only problem is that the HUD was a bit misplaced, at least with HUD Size 11. It have been updated for a while, but perhaps you ...
- Sat Jan 07, 2023 4:47 pm
- Forum: Gameplay Mods
- Topic: Aliens Weapons-Only Mod for Doom
- Replies: 17
- Views: 5646
Re: Aliens Weapons-Only Mod for Doom
Anyone still have this weapon-only pack, I want to try this with newer AVP monster pack; since this pack has very Doom-like and consistent weapon models. Yeah, i do! The only problem is that the HUD was a bit misplaced, at least with HUD Size 11. It have been updated for a while, but perhaps you ...
- Sun Nov 13, 2022 7:51 am
- Forum: Gameplay Mods
- Topic: [DeusDoom: Weapons] adding Deus Ex weapons to Doom
- Replies: 72
- Views: 24140
Re: [DeusDoom: Weapons] adding Deus Ex weapons to Doom
Have you tried playing this and the DeusDoom Augmentation mod on Delta Touch?
I can't switch weapons, nor do i navigate through weapon/skill/augment screen!
Do you have any fix on these?
I can't switch weapons, nor do i navigate through weapon/skill/augment screen!
Do you have any fix on these?
- Sat May 28, 2022 2:31 am
- Forum: Gameplay Mods
- Topic: Iron Snail [New v2.0 test 30/10/21]
- Replies: 99
- Views: 74737
Re: Iron Snail [New v2.0 test 30/10/21]
Iron Snail 2.0 was surprisingly good for a DOOM gameplay mod based on SNK 's popular run 'n' gun platformer series, Metal Slug . The gunplay was pretty frantic, especially on higher difficulties, and the sprites for the guns are good, despite some of them are either borrowed from other mods or ...
- Wed May 25, 2022 6:09 pm
- Forum: Gameplay Mods
- Topic: [RELEASE] DN3DooM - update v.1.08c
- Replies: 350
- Views: 97992
Re: [RELEASE] DN3DooM - update v.1.07
Here's a little suggestion: Please make an option to disable those pesky Sentry Drones!
- Mon May 02, 2022 5:21 pm
- Forum: Requests
- Topic: [REQUEST] Serious Sam 3-4 Centered Weapon Sprites
- Replies: 4
- Views: 811
- Mon May 02, 2022 1:39 am
- Forum: Requests
- Topic: [REQUEST] Serious Sam 3-4 Centered Weapon Sprites
- Replies: 4
- Views: 811
Re: [REQUEST] Serious Sam 3-4 Centered Weapon Sprites
Is there a version of those sprites with black gloves and reload sprites for some of them?