Search found 19 matches

by dard98
Wed Feb 16, 2022 12:38 pm
Forum: Gameplay Mods
Topic: [Release 1.0a] Generic Weapons Mod
Replies: 7
Views: 3965

Re: [Release 1.0] Generic Weapons Mod

The weapon is positioned a bit strangely. You should position it to the right.
by dard98
Tue Nov 30, 2021 1:03 pm
Forum: Gameplay Mods
Topic: Brutal Doom Platinum v3.1 release! GZ focused Brutal Fork!
Replies: 145
Views: 157839

Re: Brutal Doom Platinum v1.1 release! GZ focused brutal for

Love it, i think i will prefer this one over normal Brutal Doom. Also, i had an accident with chainsaw:
by dard98
Thu Oct 14, 2021 1:11 pm
Forum: TCs, Full Games, and Other Projects
Topic: Phobian Odyssey: Chapter 1 (NaNoWADMo 2021)
Replies: 14
Views: 4130

Re: Phobian Odyssey two-level demo

Damn, finally someone thought about making a mod with a gameplay more resembling RPG. Wish someone made an JRPG like gameplay mod. Still, can't wait for a full release.
by dard98
Thu Oct 14, 2021 12:11 pm
Forum: Gameplay Mods
Topic: OmniVehicles v0.3.4 - new mech sprites!
Replies: 35
Views: 11155

Re: OmniVehicles v0.3.4 - new mech sprites!

So uh..... any updates planed? Or is it in finished state?
by dard98
Mon Oct 11, 2021 10:59 am
Forum: Gameplay Mods
Topic: [v0.4 BETA Update] Doom Fighters
Replies: 45
Views: 23528

Re: [BETA Release] Doom Fighters

It would be nice to add some firearms to pick up for one time use. Some levels need that to progress.
by dard98
Mon May 03, 2021 2:28 pm
Forum: TCs, Full Games, and Other Projects
Topic: Hotline U.A.C (BETA)
Replies: 33
Views: 17121

Re: Hotline U.A.C (BETA)

Isn't this the one that has been released at the end of 2020 on MoDDB: https://www.moddb.com/mods/hotline-uac?
by dard98
Sat May 01, 2021 5:28 am
Forum: Gameplay Mods
Topic: Pico DooM, Hell On West Philadelfia!
Replies: 12
Views: 6650

Re: Pico DooM, Hell On West Philadelfia!

There is a bug with double uzi. When you pic it up and start to shoot, for some reason a sprite of second uzi is cut out and first one is just disappears. After that switching to different weapon is blocked and only a second uzi is available to shoot. But in overall, a surprisingly fun mod. But i ...
by dard98
Sun Apr 25, 2021 1:19 am
Forum: Gameplay Mods
Topic: Turn-based Mutator
Replies: 33
Views: 17219

Re: Turn-based Mutator

Yo, Josh771! Just tried the "Turn-Based Mutator" for DOOM , and i'm a bit interested with it. I find it missing a few things to make it befitting the title of the mod "Turn-Based DOOM". Here's some suggestions and ideas: A Customizable "Turn Meter" : It's what it was said: A small gauge that tracks ...
by dard98
Sat Apr 17, 2021 2:29 am
Forum: Gameplay Mods
Topic: Rake
Replies: 3
Views: 1490

Re: Rake

Does it works on enemies as well?
by dard98
Sat Mar 20, 2021 3:23 am
Forum: Abandoned/Dead Projects
Topic: Guncaster Vindicated 3.4.6
Replies: 360
Views: 171171

Re: Guncaster Vindicated 3.4.3

Um, google drive don't give a permission to access a file.
by dard98
Sun Feb 21, 2021 12:06 am
Forum: Game Engines
Topic: DopeFish: WadLoader for GameMaker Studio 2
Replies: 4
Views: 5740

Re: DopeFish: WadLoader for GameMaker Studio 2

Looks interesting, but i think it should be in Sotware and Ports category.
by dard98
Fri Oct 30, 2020 12:35 pm
Forum: Abandoned/Dead Projects
Topic: Scoot Hard DX: Daytime Drama Zero (Version 1.2)
Replies: 29
Views: 20513

Re: Scoot Hard DX - Daytime Drama Prequel (Beta 2)

So, uh, i've decided to replay final boss so i've switched map to final one and beat boss with second ending. Then after cutscene this happend
Spoiler:
by dard98
Sat Sep 05, 2020 4:54 am
Forum: Gameplay Mods
Topic: Spaghetti Weapons [v1.5131632]
Replies: 85
Views: 36573

Re: Spaghetti Weapons [v1.2127392]

I found a best wad for this mod.
Spoiler:
by dard98
Fri Sep 04, 2020 12:53 pm
Forum: Gameplay Mods
Topic: Spaghetti Weapons [v1.5131632]
Replies: 85
Views: 36573

Re: Spaghetti Weapons [v1.2127392]

Man, this mod have so many original ideas. I wish there would be a universal pokemon and jrpg mods as a stand alone.
by dard98
Wed Aug 26, 2020 10:58 am
Forum: Gameplay Mods
Topic: [WIP]Triple M - Alpha 0.3 (5/16/2022)
Replies: 52
Views: 15126

Re: [WIP]Major's Minecraft Mania (Triple M)

You are huge! That means you got huge cubes!

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