Search found 16 matches

by Xerenogan
Fri Feb 17, 2023 8:46 pm
Forum: General
Topic: What mod uses the most keybinds?
Replies: 2
Views: 357

Re: What mod uses the most keybinds?

Yeah, I'll second Hideous Destructor. It has oodles of keybinds.
Granted, many of them are unnecessary to basically play, but it's there.
by Xerenogan
Thu Jan 12, 2023 12:12 pm
Forum: Gameplay Mods
Topic: The Guncaster - 3.888b
Replies: 3043
Views: 891826

Re: The Guncaster - 3.888b

Zaeryn wrote: Sun Jan 08, 2023 4:34 pm I've put together a Cygnis skin for ZDoom (The Cyberman one was for SkullTag) with the powerup suits. I haven't gotten any response from PillowBlaster, though. Is he the sprite artist? Marty Kirra ("playerclass base")?
Anywhere we can see it?
by Xerenogan
Thu Jan 12, 2023 11:44 am
Forum: Gameplay Mods
Topic: THE ADVENTURES OF DELTA VERSION E621 - THE PROFESSIONAL DUMBASS IS BACK IN TOWN!
Replies: 52
Views: 15793

Re: THE ADVENTURES OF DELTA - POWER FANTASY SIMULATOR v2.0b

Hiya. Interesting mod, though I don't think I can say too much more than what Jarewill said. Just some words of encouragement, especially about the art. Practice makes perfect. The more you draw, the better you get. Definitely second that bit about the NSFW content and the run speed. Curious to see ...
by Xerenogan
Mon Aug 31, 2020 4:26 pm
Forum: Gameplay Mods
Topic: Re: WAR TROPHIES (1.11) Give up your soul for extra points
Replies: 157
Views: 87596

Re: WAR TROPHIES (1.6.2) "AMAZEBALLS! WOW! DAMN!"

Yep, that's all good now.
Thanks for taking care of it, I appreciate it.
by Xerenogan
Sun Aug 30, 2020 8:57 pm
Forum: Gameplay Mods
Topic: Re: WAR TROPHIES (1.11) Give up your soul for extra points
Replies: 157
Views: 87596

Re: WAR TROPHIES (1.6.2) "AMAZEBALLS! WOW! DAMN!"

That seems to have fixed it for screen sizes 10 and below, but when scaled to 11 or above, the old behavior returns. On the map screen specifically.
If it's too much trouble, I can always just delete the offending graphic.
Thanks for working on this.
by Xerenogan
Sat Aug 29, 2020 6:06 pm
Forum: Gameplay Mods
Topic: Re: WAR TROPHIES (1.11) Give up your soul for extra points
Replies: 157
Views: 87596

Re: WAR TROPHIES (1.6.2) "AMAZEBALLS! WOW! DAMN!"

I'm having a strange graphical problem when running with metadoom. The status bar is shifted up the screen in both normal and in the map. Changing the scale fixes the normal game screen, but not the map. error_hud.jpg error_map.jpg I've tested in both the latest and a fresh build of GZDoom 4.4.2. I ...
by Xerenogan
Wed Aug 26, 2020 11:29 pm
Forum: Gameplay Mods
Topic: Re: WAR TROPHIES (1.11) Give up your soul for extra points
Replies: 157
Views: 87596

Re: WAR TROPHIES (1.6.2) "AMAZEBALLS! WOW! DAMN!"

Wow! This scratches an itch that I was not aware I had. I really like this. The only perturbation experienced was with the rapid fire changing of game-play mods in relation to the weapons list. It correctly changes redundancies based on whether I have "All" or "None" selected in the filtering ...
by Xerenogan
Sat Aug 22, 2020 10:04 am
Forum: Gameplay Mods
Topic: The Guncaster - 3.888b
Replies: 3043
Views: 891826

Re: The Guncaster - 3.666

This is one of my all time favorite gameplay mods. Thank you!
by Xerenogan
Sat Aug 22, 2020 12:17 am
Forum: Creation, Conversion, and Editing
Topic: WadSmoosh - merge all official id releases into one PK3 IWAD
Replies: 868
Views: 285264

Re: WadSmoosh - merge all official id releases into one PK3

Thank you so much for this. I, at first heard of it in my periphery but discounted it for too long. This has just replaced doom2 as my default wad. I know the stance on unofficial wads (which I agree with), but to those who are interested, I was able to get the "lost episodes" working after a ...
by Xerenogan
Tue Jul 21, 2020 10:59 pm
Forum: General
Topic: Eureka doom editor
Replies: 2
Views: 437

Eureka doom editor

I'm on Gnu/Linux and don't want to use wine. I know that my options are limited right from the get go. I am interested in getting started with mapping. I also have slade3 from he AUR. Are there any other tools that I should be on the lookout for? I've seen plenty of wads that use slade3, but few ...
by Xerenogan
Tue Jul 21, 2020 10:54 pm
Forum: General
Topic: ZDoom project ideas you have
Replies: 5360
Views: 690557

Re: ZDoom project ideas you have

A educational wad that that teaches the user about itself and how it is set up, kinda like that one "how a terry wad works" kinda things. Could be neat,
by Xerenogan
Tue Jul 21, 2020 10:51 pm
Forum: Gameplay Mods
Topic: HXRTC Project Golden Edition Plus R18a (Update 17 Aug 2025)
Replies: 755
Views: 273771

Re: HXRTC Project Golden Edition Plus R3c (Updated 23 mar 20

I really appreciate the use of the serpentipede.
by Xerenogan
Tue Jul 21, 2020 10:37 pm
Forum: TCs, Full Games, and Other Projects
Topic: Memoirs of Magic: Full Game is Now Avaliable!
Replies: 568
Views: 99620

Re: Memoirs of Magic: Full Game is Now Avaliable!

Yeah. the graveyard puzzle was pretty good. The secret had me bust out a pad and paper to figure it out. Had me feeling kinda silly at the end, because it's kind of obvious in hindsight. The lost Forrest section after it had me revisit my pad and paper again too. That is something that I really like ...
by Xerenogan
Tue Jul 21, 2020 10:02 pm
Forum: TCs, Full Games, and Other Projects
Topic: The Fold [Episode One, V 1.0]
Replies: 32
Views: 13281

Re: The Fold [Episode One, V 1.0]

I have to say, the improvements you have made are good. I didn't know that there even was an update until I read Icarus's comment section pointing out the fact. Yeah, the alert sounds make quite a difference. I have both the old version from before the update and the new one, and the sounds make ...
by Xerenogan
Sat Jul 04, 2020 9:24 am
Forum: TCs, Full Games, and Other Projects
Topic: Memoirs of Magic: Full Game is Now Avaliable!
Replies: 568
Views: 99620

Re: Memoirs of Magic: Full Game is Now Avaliable!

Hello TheStrawberryOctopus, I just recently found this via word of mouth and I have to say, this is amazing! I love everything about it this. The lack of handholding is right up my alley, and the enemies are difficult but fair. Each death was my own fault. As you mentioned to someone in the itch.io ...

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