Search found 59 matches
- Mon Feb 05, 2024 9:40 pm
- Forum: Gameplay Mods
- Topic: Ashes Afterglow - QuestZDoom VR - Deon's VR additions for Meta Quest - 1.1
- Replies: 2
- Views: 1718
Re: Ashes Afterglow - QuestZDoom VR - Deon's VR additions for Meta Quest - 1.1
Dang, I've never heard of QuestZDoom until now, but the launcher looks like everything I've always wanted from a Doom sourceport. That sucks it's only for Oculus, but damn it looks cool.
- Sat Jan 27, 2024 10:10 pm
- Forum: Gameplay Mods
- Topic: Red Spiral '93 - Hell is a state of mind
- Replies: 46
- Views: 18537
Re: Red Spiral '93 - Hell is a state of mind
This looks awesome, but the download link has restricted access.
- Fri Jan 05, 2024 9:20 pm
- Forum: Gameplay Mods
- Topic: S T R A Y J A C K A L S (v1.2 - Updated 21/Nov/24)
- Replies: 25
- Views: 12646
Re: S T R A Y J A C K A L S
I'm getting ready to give this mod a proper test right now, but just wanted to say first that it loads perfectly fine for me. I'm not using the Vulkan renderer, and I tried running it with a sh#t load of addons too and it still works fine. No clue why others are having issues. As I said, I'm going ...
- Mon Nov 13, 2023 8:46 pm
- Forum: TCs, Full Games, and Other Projects
- Topic: Beyond Sunset - EARLY ACCESS OUT NOW
- Replies: 78
- Views: 64082
Re: Beyond Sunset - EARLY ACCESS OUT NOW
I bought it, and it's absolutely amazing! Truly outstanding work to say the very least. So far it's been a blast every second of the way, and the level design is flippin phenomenal.
- Sun Nov 12, 2023 12:18 am
- Forum: Levels
- Topic: Demon's Souls Map Pack v1 update
- Replies: 7
- Views: 4265
Re: Demon's Souls Map Pack
Damn I almost missed seeing this! So far this looks amazing and really well made. I truly hope you are able to finish this project.
- Wed May 17, 2023 5:31 pm
- Forum: Gameplay Mods
- Topic: Raging Bull - Push It To The Limit
- Replies: 65
- Views: 26679
Re: Raging Bull - Push It To The Limit
Damn, this looks extremely dope! From what I can tell from the video and screenshots, outstanding work to say the least. I love the HUD a lot too. Downloading immediately, and thank you very much.
- Mon Apr 24, 2023 8:36 pm
- Forum: Levels
- Topic: [BOOM, DOOM2, ON /IDGAMES] Hotel of the Dead by DRON12261 (1 level)
- Replies: 2
- Views: 1780
Re: [BOOM, DOOM2, ON /IDGAMES] Hotel of the Dead by DRON12261 (1 level)
I finally got around to playing this map today, and my God, I love it. I'm not gonna lie, I played through it with Brutal Doom Platinum so it may not have been your intended vision, but damn it worked well with the map and it was a lot of fun. The enemy placement was really good and kept the action ...
- Tue Apr 18, 2023 7:20 pm
- Forum: Gameplay Mods
- Topic: Re: Combined_Arms v2.3: Reloaded edition! (last post here 4-18-23)
- Replies: 182
- Views: 128671
Re: Re: Combined_Arms v2.3: Reloaded edition! (last post here 4-18-23)
Regardless of where you go, I'll follow you into the afterlife...for your mods
You're sincerely one of my favorite modders and I understand you gotta do what you feel is right. I'll see ya around in one of those other locations. Be well in the meantime.

- Tue Apr 11, 2023 9:36 pm
- Forum: Gameplay Mods
- Topic: [Gameplay Mod] The Punisher (Beta 100423)
- Replies: 25
- Views: 13684
Re: [Gameplay Mod] The Punisher (Beta 100423)
Absolutely awesome mod, great job and thanks for sharing it with us. I do agree that the comic style effects are extremely cool but do block a lot of the screen. Maybe a good alternative would be to have the comic words appear on the enemies when they are hit, and not when the gun is shooting in ...
- Mon Mar 27, 2023 9:22 pm
- Forum: Gameplay Mods
- Topic: Nightmare Logic V2.2 [28.03.22] New weapons!
- Replies: 120
- Views: 50658
Re: Nightmare Logic V2.2 [28.03.22] New weapons!
Thanks for the new links. Much appreciated.
- Sun Mar 26, 2023 12:00 pm
- Forum: Gameplay Mods
- Topic: Nightmare Logic V2.2 [28.03.22] New weapons!
- Replies: 120
- Views: 50658
Re: Nightmare Logic V2.2 [28.03.22] New weapons!
Could someone please provide new links for the files if it's not too much trouble? I would greatly appreciate it.
- Sat Mar 11, 2023 7:05 pm
- Forum: Abandoned/Dead Projects
- Topic: MariFX Shader Suite
- Replies: 31
- Views: 34247
Re: MariFX Shader Suite
Huh, I didn't know you could do that. I'll give that a shot right now, and thanks for pointing that out.
- Sat Mar 11, 2023 6:59 pm
- Forum: Graphic/Audio Patches
- Topic: Particle Fire Enhancer Mod (v0.8)
- Replies: 90
- Views: 55448
Re: Particle Fire Enhancer Mod (v0.8)
Sorry to bump the thread, but here is an edited version I've been messing around with if anyone is interested. I've been trying to learn about doom modding/coding and used this mod as a starting off point, so forgive me if there are aspects that could better. This version is ONLY the decorations ...
- Tue Mar 07, 2023 9:24 pm
- Forum: Gameplay Mods
- Topic: Xim's Star Wars Doom - Updated (MAY/4/2024)
- Replies: 377
- Views: 120936
Re: Xim's Star Wars Doom - Updated (MAR/3/2023)
Dude this looks and plays so much better now. It was already awesome, but the massive list of changes that you made turned the quality of everything up by like 300%. I started writing feedback for you but realized I was just making a list of things I liked about the mod which isn't really all that ...
- Sat Mar 04, 2023 2:16 pm
- Forum: Abandoned/Dead Projects
- Topic: MariFX Shader Suite
- Replies: 31
- Views: 34247
Re: MariFX Shader Suite
Thank you for the recent update. I just gave the new shader a thorough testing on numerous maps and it does look a lot better. Good work and nicely done. Also, if you wouldn't mind, do you think you'd be willing to add just one more palette in a future update? This Sin City styled one: https://forum ...