Search found 42 matches
- Sun Jul 26, 2009 3:00 pm
- Forum: General
- Topic: I won a mod competition at my school
- Replies: 21
- Views: 1561
Re: I won a mod competition at my school
"because they are obviously the only things that can edit video" I hate to bump but that's bull crap!
- Tue Jul 07, 2009 12:24 am
- Forum: Off-Topic
- Topic: The WIP Thread
- Replies: 30881
- Views: 2150524
Re: WHAT THE HECK are you working on
That's amazing! You did the Deus Ex Dance Mix! Forgot which one but that's still awesome!Pink Silver wrote:Fun with Adlib Tracker.
Most should recognize the track immediately =P
Edit: A little stereo and some touching up.
Edit (2): More touching up, finalized. Third time's a charm hopefully.
- Mon Jul 06, 2009 8:43 pm
- Forum: Editing (Archive)
- Topic: Aeons of Death - How does it work?
- Replies: 11
- Views: 720
Re: Aeons of Death - How does it work?
It sure is!
- Mon Jul 06, 2009 12:22 am
- Forum: Editing (Archive)
- Topic: Aeons of Death - How does it work?
- Replies: 11
- Views: 720
Re: Aeons of Death - How does it work?
Nice. I see now. Thanks guys. //=========================================================================== //=========================================================================== Actor ZombieManSpawner : RandomSpawner replaces Zombieman { DropItem "FZombieMan" 255 35 DropItem "FMummy" 255 35 ...
- Mon Jul 06, 2009 12:14 am
- Forum: Editing (Archive)
- Topic: Aeons of Death - How does it work?
- Replies: 11
- Views: 720
Re: Aeons of Death - How does it work?
Oh I see. It should be in there but finding it won't be so easy.
- Mon Jul 06, 2009 12:08 am
- Forum: Editing (Archive)
- Topic: Aeons of Death - How does it work?
- Replies: 11
- Views: 720
Re: Aeons of Death - How does it work?
Ok, I apologize. But I still can't understand why that doesn't show up in AEOD's .pk3 files.
- Sat Jul 04, 2009 12:34 am
- Forum: Editing (Archive)
- Topic: Aeons of Death - How does it work?
- Replies: 11
- Views: 720
Re: Aeons of Death - How does it work?
Bull crap. Sorry but I didn't find anything like that in the .wad file.
- Fri Jul 03, 2009 11:26 pm
- Forum: Editing (Archive)
- Topic: Aeons of Death - How does it work?
- Replies: 11
- Views: 720
Aeons of Death - How does it work?
I mean I looked through every single code in the decorate, and still don't understand how things are randomized. How does it work?
- Thu Jul 02, 2009 11:54 am
- Forum: Abandoned/Dead Projects
- Topic: [Playerclass] Playable Doom monsters
- Replies: 23
- Views: 19576
Re: [Playerclass] Playable Doom monsters
I can't tell you how many times I've seen these same kind of mods. You probably didn't know so we can leave it at that.
- Thu Jul 02, 2009 11:31 am
- Forum: Editing (Archive)
- Topic: Example: New Skills
- Replies: 3
- Views: 291
Re: Example: New Skills
Sorry this bump is so extreme but I never noticed how there isn't any Realistic Mode. Dig at: http://wadhost.fathax.com/files/
- Tue Jun 30, 2009 6:18 pm
- Forum: Editing (Archive)
- Topic: All-in-one DOOM Key
- Replies: 8
- Views: 419
Re: All-in-one DOOM Key
Works for me. Thanks. I'll edit it too my extent.
- Tue Jun 30, 2009 6:04 pm
- Forum: Editing (Archive)
- Topic: All-in-one DOOM Key
- Replies: 8
- Views: 419
Re: All-in-one DOOM Key
I could go with that. It's a master key. I kind of know how to script it. Give me an example anyways.
- Tue Jun 30, 2009 5:27 pm
- Forum: Editing (Archive)
- Topic: All-in-one DOOM Key
- Replies: 8
- Views: 419
Re: All-in-one DOOM Key
I don't know what you mean. Can you give me an example in a decorate code? I'm EXTREMELY confused right now.
- Tue Jun 30, 2009 5:12 pm
- Forum: Editing (Archive)
- Topic: All-in-one DOOM Key
- Replies: 8
- Views: 419
Re: All-in-one DOOM Key
What I mean by this is that so you don't need separate keys to open different doors. But one that opens ANY door.
- Tue Jun 30, 2009 5:08 pm
- Forum: Editing (Archive)
- Topic: All-in-one DOOM Key
- Replies: 8
- Views: 419
All-in-one DOOM Key
How could I make a key that opens any of the 6 different key type of doors?